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View Full Version : ROTG FFA - Devlopmental Diary Part 2


Steelb_l_ade
10-31-2008, 06:18 PM
Hey folks, been working on making the creeping system work for FFA.

In the new map theres going to be more creeps than ever with a massive 24 respawning camps full of monsters to battle!

Theres going to be a much greater viariety of creeps to kill as well with some brand new camps being added and old ones being revised.

Also Ive been hard to work creating a new frontend to give you total control over the type of game you want to play.

Available options so far can be seen in the screenshot below. Enjoy!

TheBlooddancer
10-31-2008, 06:18 PM
Looks Neat.

redscores
11-24-2008, 03:18 PM
If you want some spells, ask me, I can do you as many as you want :P, of course fully GUI triggered... maybe JASS if I can do it (but I think in a arena with every hero just 1 time accessible it isnt so important).

Dreadnought[dA]
11-26-2008, 04:29 PM
Redscores... Nobody appreciates GUI spells. JASS is the best, PERIOD.

Personally, unless you really make it where people kill each other fast and it takes lots of skill, it wont be that fun to play. The main problem with arenas is you just can't kill somebody if they run away. Have it where you can kill an enemy in under 4 seconds. Then it will be interesting.

redscores
12-17-2008, 10:39 AM
You are annoying, get out of my way Dreadnought...

Dreadnought[dA]
01-03-2009, 07:52 AM
I'm annoying? Offering GUI spells is annoying as hell since they always suck compared to JASS ones. You want to ask for GUI spells, that's fine, but offering them is always stupid.