Cliff disadvantage

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Jun 7, 2008
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i have towers that root/unroot. My problem is, the unrooted versions of my tower can pass through all cliffs, as well as tiled walls, regardless of how high i make them. How can i make it so they can still uproot, but cannot climb the walls?
 
so what your saying is, if i do convert it to tft. i can host it as though it was on roc? as to the other suggestion, what trigger would i use to replace the units? i would still like to make these units able to root/unroot so taking that ability would be out of the question.
 
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