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Old 05-08-2008, 11:02 AM   #2 (permalink)
Registered User emperor_d3st
 
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It shouldn't. I have modified the camerabounds/map size of a lot of maps and they are working just fine. However, I'm not sure if you left units (not doodads, but units) it won't crash, but I still don't think that's the problem.
Are you sure you modified the map size to a multiple of 32?
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