Requirements for Ability

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Jul 14, 2012
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Okay so I want to give the Reveal ability to one of the custom units in my map, which is easy, I just added it to him. Buut, I want the ability only to be available after the player has a certain technology. For some reason, regardless whether or not the player has the tech, the unit can still use the Reveal ability.

A little help?
 
Add Reveal to the unit when the research is finished via the event "A unit Finishes an upgrade" and check for the desired upgrade in the condition.
 
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