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Yet another problem...

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Level 11
Joined
Jun 26, 2014
Messages
513
Man, I am getting annoying. You know the charge ability right. That one spell that costs gold/lumber instead of mana. Well I wanted to use it but... when I set the requirements nothing happened. I can cast the spell even if I don't have the upgrade/building. Why is it doing that?

Nvm, fixed
 
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Level 11
Joined
Jun 26, 2014
Messages
513
  • Untitled Trigger 001
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to Morph into Stinger
    • Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • ((Owner of (Triggering unit)) Current gold) Less than 90
        • Then - Actions
        • Else - Actions
          • Player - Add -90 to (Owner of (Triggering unit)) Current gold
          • Unit - Replace (Triggering unit) with a Warrior using The old unit's relative life and mana
This is what I did. :p
 
Level 12
Joined
May 22, 2015
Messages
1,051
Wait, der is a spell that costs gold/lumber instead of mana? Wow, didn't know that... what spell is that?

It's called "charge" or something like that. Somewhere under neutral abilities, I think. You can choose gold and lumber values.
 
It's called "charge" or something like that. Somewhere under neutral abilities, I think. You can choose gold and lumber values.
Nice... didn't know that. I don't remember any unit in the game having such an ability...? Just out of curiousity; where was it used that blizzard implemented this?
 
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