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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Wrath of the Nature Elves: The Start

Submitted by CF Xingkong, tulee
This bundle is marked as approved. It works and satisfies the submission rules.

[​IMG]





Important
This campaign was made by cf xingkong. He is the author of this campaign. The campaign is being posted on HiveWorkShop on her behalf with his express permission.

The campaign was originally posted here:


自然精灵的愤怒Ⅰ 起始V1.4 - 自定义战役系列地图讨论区 - 游久社区 - bbs.uuu9.com

Permission From Author
[​IMG]



Wrath of the Nature Elves
This campaign follows the struggles of the elemental lords, as well as the orcs. This campaign follows the style of the Blizzard campaign with RTS-style missions as well as RPG-style missions, with 7 playable missions and 3 cinematic missions.


Due to the conversion tool used to convert the campaign to the standard world editor, it is recommended to play the campaign using the most recent patch.




List of CF Xingkong's Campaigns


1. Wrath of the Nature Elves



Characters
[​IMG] Lie Hun: The fire elemental lord.
[​IMG] Ge Luoduo: The earth elemental lord.
[​IMG] Yi Si: The lightning elemental lord.
[​IMG] Hai Erlan: The tide elemental lord.






Screenshots
Click to show
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Credits
Click to show



These are the hiveworkshop resources in use, based on the automatic credit generator:
Resources in Use by Wrath of the Nature Elves: The Begin | HIVE


Callahan, gooi, jetfanginferno, sin'dorei300, wandering soul,




Unknown resources (Outside of Hiveworkshop?):

!lightningwrath.mdx
123.mdx
Algalon.blp
AlgalonSkeleton.BLP
alisrazor.mdx
ancientbeastmana.mdx
ar.blp
ar.mdx
BTNailing.blp
BTNchangmaobing.blp
BTNchaonu.blp
BTNchengjie.blp
BTNcichang.blp
BTNdadilingzhu.blp
BTNdiji.blp
BTNfangyuguanbi.blp
BTNfangyujihuo.blp
BTNhanbingjuren.blp
BTNhanjia.blp
BTNhuanyingzhixie.blp
BTNhuoxueshu.blp
BTNjianwu.blp
BTNjidihanbing.blp
BTNjiushu.blp
BTNjixing.blp
BTNkangxingpifu.blp
BTNkuangbaotuteng.blp
BTNkuangzhanshizhixie.blp
BTNlabugeer.blp
BTNlansehuoyan.blp
BTNleidianyuansu.blp
BTNliliangzhijie.blp
BTNlingzhihujia.blp
BTNlingzhihujia2.blp
BTNlingzhililiang.blp
BTNlingzhililiang2.blp
BTNmofakangxing.blp
BTNnuyikuangji.blp
BTNshandianfengbao.blp
BTNshandianfenshen.blp
BTNshici.blp
BTNshidun.blp
BTNshixueshu.blp
BTNshuangjian.blp
BTNshuangluo.blp
BTNshuishendezhufu.blp
BTNshuiyu.blp
BTNshuizhiling.blp
BTNshuizhilingdashi.blp
BTNshuizhilingzhuanjia.blp
BTNtiankonglingzhu.blp
BTNtiankongzhima.blp
BTNtiankongzhimadashi.blp
BTNtiankongzhimazhuanjia.blp
BTNtuxi.blp
BTNwudizhan.blp
BTNxuanjii.blp
BTNxuejie.blp
BTNyanbao.blp
BTNyanji.blp
BTNyanzhitoukui.blp
BTNyinghuapifu.blp
BTNyinlichaoxi.blp
BTNyuansujunzhu.blp
BTNyuansukuilei.blp
BTNzhandouzhichui.blp
BTNzhenhandadi.blp
BTNzhenyaguanghuan.blp
BTNzhimao.blp
BTNzhirezhijian.blp
BTNzhirezhijiandanwei.blp
CelestialHorseArmor.BLP
CelestialHorseArmorEnergy.BLP
CelestialSteed.mdx
clouds8x8.blp
dianyingbianjie.blp
dust3.blp
firehawk.blp
firehawkbody.blp
firehawkwing.blp
flare.blp
FootArcher.mdx
FootmanAllaince.mdx
GCC.mdx
Heart of Courage.mp3
HighElfPriestess.mdx
HighElfPriestess_Portrait.mdx
ionar.blp
ionarwind.blp
king.mdx
lightning.blp
LightningElemental.mdx
LightningTitan.mdx
mofatiao02.blp
mowangjianglinbgm.mp3
NightElfCursor.blp
OrcCursor.blp
Pikeman.mdx
reliedejuedouzhe.mp3
rembloodfog.blp
remiliasq.mdx
rempoint.blp
remribbon.blp
remspear.blp
revenant.mdx
SeaAura.mdx
Sis Puella Magica.mp3
Templar.mdx
Thoughts Under the Moon.mp3
tianjiangzhiwuzhandou.mp3
tianshi_000.mdx tianshi_001.blp tianshi_002.blp tianshi_003.blp --- Ubisoft's Heroes of Might & Magic V
TK.blp
War3MapMap.blp
War3MapPreview.blp
waterelemental.mdx
Worgen.mdx
WorgenSkin.blp
Xaxas.mp3
xinmeimowangshijielunhui.mp3
xuetiao01.blp
Yellow_Glow2.blp
zhan! Le Chant De Roma.mp3



Special Thanks
Click to show




These people helped in various ways in bringing the campaign to hiveworkshop.
Ghostwolf- YDWE conversion tool, Quinten- map description title picture, Deepstrasz- various things, Naruto- helping contact the author, Tuwnew- map template.



Change Log
Click to show


WotNE-H-v0.010 - Initial Upload
WotNE-hive-v0.017-
General

Lava spawn "absorbs enemy life" fix
Fixed its tooltip length
"A fragment of"..
Stone Shield Buff fixed.
"chance to greatly increase damage".
Elemental Upgrades Name Fixed
Fixed Storm Crown tooltip grammar issue
Ancient tooltip- "that excels"
"Pikeman"
Healing ward tooltip - "regenerates"


Map02
"what duty is"

Map03

"planar barrier"
Named the teams correctly

Map04
removed redundancy with word "fortress"
fixed "community in the form of community" line.
Named the teams correctly


"they would be so strong"


Map05
duke changed to "His Grace"

"Ai Lin takes the letter"

Map06
Buttons for dialogue fixed.
Names for teams corrected
"passage"
"coming down there with me"


Map07
"at that moment"
"None may disturb the master"
Queen of Pain name fixed
"the warriors"
"area" redundancy fixed
"Tell me, what are you planning"
"it is the end of the line"

Map08
"old man" x2
"The gate is open" name added

Map09
"clans other"

"warn and/or threaten"

Contents

Wrath of the Nature Elves: The Begin (Campaign)

Reviews
Warseeker
(1.29.2) General : - All levels are visible on the campaign menu. - The hotkeys are messed up in this campaign, like for example the "Attack" hotkey "A" triggers the first ability of the Heroes instead of attacking while the hotkey "Q" does the...
deepstrasz
Approved. (whole review here: Wrath of the Nature Elves: The Start)
  1. cleavinghammer

    cleavinghammer

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    ^ The final mission can end, there are mines that count towards the enemy total and need to be triggered/killed (and even then, it take a few seconds to register as a victory):
    One near the bridge, two left of a lamp-post on a stone path, one in the angled row of houses east of the lamp-post, two on the stone path between two houses (on the other side of the houses from the previous one), and one east of the fountain above near the houses. Basically, spam Sentry Wards in the SW corner of the grey base.
     
  2. deepstrasz

    deepstrasz

    Map Reviewer

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    This is crazy. That should definitely not be in the requirements to win the mission. The idea as the orc hero said is to rush and break through not destroy everything. The map needs adjustments.
     
    Last edited: Oct 6, 2018
  3. cleavinghammer

    cleavinghammer

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    That it does.
     
  4. tulee

    tulee

    Joined:
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    Ok. So it seems the requirement to get the campaign approved is to fix the credits. You are right that it seems there are many non-hiveworkshop resources. The system only detected 7 custom units from hiveworkshop:
    Resources in Use by Wrath of the Nature Elves: The Begin | HIVE

    --so there must be more outside of hive workshop. I will ask the person who contacts the author (Cf Xingkong) if there is anyway the names of the people who created those extra resources can be provided.
     
  5. tulee

    tulee

    Joined:
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    (Double Post)

    Deepstrasz, would it be possible to just write down all the names of the resources instead of writing down the creators of the resources? I know hiveworkshop is very strict about the credits, but some of the other websites do not have this requirement, and it is possible the author (Cf Xingkong) does not have the names of the people who made the resourcesin his campaign.

    Another campaign also from outside of hiveworkshop used the same method of writing down all the resource names instead of the authors of the resources, and it was still approved (just using it as an example).

    The Road of Destiny <I>

    Hidden

    upload_2018-10-12_20-24-32.png

     
  6. deepstrasz

    deepstrasz

    Map Reviewer

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    If there's no other way then yes but be sure to credit the angel (monarch) model from Ubisoft's Heroes of Might & Magic V.
     
  7. tulee

    tulee

    Joined:
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    Messages:
    846
    Resources:
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    Ok, adding the list now.
    Thanks!

    Hidden



    !lightningwrath.mdx
    123.mdx
    Algalon.blp
    AlgalonSkeleton.BLP
    alisrazor.mdx
    ancientbeastmana.mdx
    ar.blp
    ar.mdx
    BTNailing.blp
    BTNchangmaobing.blp
    BTNchaonu.blp
    BTNchengjie.blp
    BTNcichang.blp
    BTNdadilingzhu.blp
    BTNdiji.blp
    BTNfangyuguanbi.blp
    BTNfangyujihuo.blp
    BTNhanbingjuren.blp
    BTNhanjia.blp
    BTNhuanyingzhixie.blp
    BTNhuoxueshu.blp
    BTNjianwu.blp
    BTNjidihanbing.blp
    BTNjiushu.blp
    BTNjixing.blp
    BTNkangxingpifu.blp
    BTNkuangbaotuteng.blp
    BTNkuangzhanshizhixie.blp
    BTNlabugeer.blp
    BTNlansehuoyan.blp
    BTNleidianyuansu.blp
    BTNliliangzhijie.blp
    BTNlingzhihujia.blp
    BTNlingzhihujia2.blp
    BTNlingzhililiang.blp
    BTNlingzhililiang2.blp
    BTNmofakangxing.blp
    BTNnuyikuangji.blp
    BTNshandianfengbao.blp
    BTNshandianfenshen.blp
    BTNshici.blp
    BTNshidun.blp
    BTNshixueshu.blp
    BTNshuangjian.blp
    BTNshuangluo.blp
    BTNshuishendezhufu.blp
    BTNshuiyu.blp
    BTNshuizhiling.blp
    BTNshuizhilingdashi.blp
    BTNshuizhilingzhuanjia.blp
    BTNtiankonglingzhu.blp
    BTNtiankongzhima.blp
    BTNtiankongzhimadashi.blp
    BTNtiankongzhimazhuanjia.blp
    BTNtuxi.blp
    BTNwudizhan.blp
    BTNxuanjii.blp
    BTNxuejie.blp
    BTNyanbao.blp
    BTNyanji.blp
    BTNyanzhitoukui.blp
    BTNyinghuapifu.blp
    BTNyinlichaoxi.blp
    BTNyuansujunzhu.blp
    BTNyuansukuilei.blp
    BTNzhandouzhichui.blp
    BTNzhenhandadi.blp
    BTNzhenyaguanghuan.blp
    BTNzhimao.blp
    BTNzhirezhijian.blp
    BTNzhirezhijiandanwei.blp
    CelestialHorseArmor.BLP
    CelestialHorseArmorEnergy.BLP
    CelestialSteed.mdx
    clouds8x8.blp
    dianyingbianjie.blp
    dust3.blp
    firehawk.blp
    firehawkbody.blp
    firehawkwing.blp
    flare.blp
    FootArcher.mdx
    FootmanAllaince.mdx
    GCC.mdx
    Heart of Courage.mp3
    HighElfPriestess.mdx
    HighElfPriestess_Portrait.mdx
    ionar.blp
    ionarwind.blp
    king.mdx
    lightning.blp
    LightningElemental.mdx
    LightningTitan.mdx
    mofatiao02.blp
    mowangjianglinbgm.mp3
    NightElfCursor.blp
    OrcCursor.blp
    Pikeman.mdx
    reliedejuedouzhe.mp3
    rembloodfog.blp
    remiliasq.mdx
    rempoint.blp
    remribbon.blp
    remspear.blp
    revenant.mdx
    SeaAura.mdx
    Sis Puella Magica.mp3
    Templar.mdx
    Thoughts Under the Moon.mp3
    tianjiangzhiwuzhandou.mp3
    tianshi_000.mdx tianshi_001.blp tianshi_002.blp tianshi_003.blp--- Ubisoft's Heroes of Might & Magic V
    TK.blp
    War3MapMap.blp
    War3MapPreview.blp
    waterelemental.mdx
    Worgen.mdx
    WorgenSkin.blp
    Xaxas.mp3
    xinmeimowangshijielunhui.mp3
    xuetiao01.blp
    Yellow_Glow2.blp
    zhan! Le Chant De Roma.mp3












































     
    Last edited: Oct 15, 2018
  8. deepstrasz

    deepstrasz

    Map Reviewer

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  9. conde

    conde

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    you don't let us use cheats. it must to be our decision.
    the history seem be nice, i don't know i can't pass the third mission.
     
  10. deepstrasz

    deepstrasz

    Map Reviewer

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    Play on Easy but you have to restart each map through the custom campaign menu as the difficulty resets once you finish a map.
    Don't rate resources without reason especially when you are angry. Please.
    The author has no obligation to do anything. Be thankful that this was made.
     
  11. conde

    conde

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    Im not angry and it has a reason, i cant use cheats, that why a rate it like that. I know the author has no obligations.

    who are you? An admin? If you dont like my rate. Just dont let people rate less than 3 stars.

    I did because i can.
     
  12. deepstrasz

    deepstrasz

    Map Reviewer

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    Doing because you can is not a reason. And cheating is no an option here, obviously. Basically, you're rating it two stars because your hero does not have 50 initial strength instead of 10.

    I am a map reviewer, not an admin.

    It's not that I don't like your rating. It's that it's unfair and inconsiderate.
     
  13. tulee

    tulee

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    I am sure you can use cheats. The author (CF xingkong) put in a system that allows players to turn off the anti cheat system. If I remember correctly, after you use cheats, before it fails the mission it will say a message telling you what to type to deactivate the anti cheat system. So technically, you need to cheat and fail the mission in order to know what to type to be able to cheat.
     
  14. tulee

    tulee

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    Map description changed so that all the map descriptions are the same / easier to copy paste the map descriptions from each map to others.
     
  15. natass9

    natass9

    Joined:
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    Some comments I had on Cf Xing Kong's campaign:

    1) The first map is a good introduction mission, nothing too difficult.

    2) The second map is extremely difficult on insane (and I guess on other difficulties as well). If you do not destroy a human base immediately, they will flood you with footmen. This is the first mission I have lost against an enemy that just flood footmen + riflemen. The numbers of enemy units is too great.

    3) For the mission against the orcs, if you use the units with the infernal model, it is easy to win, since there is a healing fountain next to your base, and they have high hp (so heals faster because fountain is % based).

    4) The 4th mission is a lot of fun, using your heroes to fight the enemy bases with your ally bases. It just takes time, since you need to mass lvl up your heroes. There should be a warning you will not use 2 of your heroes again, since I gave them good items, but then lost those 2 heroes.

    5) I have strong criticism of the undead underground mission (RTS part). It is mainly due to the north undead "base". The problem with it is, it is not a real base, but it will keep producing units and send them to their guard position to the north when those units die. This means that every time your AI ally attacks and kills those units in the north, it will retreat, and never have a chance to attack any unit producing buildings. This is a big problem in my opinion, since it makes your ally useless basically.

    6) The RPG mission with the orc hero is very hard on insane. My view of insane difficulty should be challenging, but in this one, at the start, it is just increased waiting times while you wait for your witch doctor's mana to replenish so you can use healing wards. The first part of the map is very very slow on insane.

    7) The first part of the mission is trying to kill the human base guarding the orc prisoners, while you run around with your hero avoiding the 3 high level humans in the south base that attack you. This is very very difficult in my opinion.

    I also do not understand the reasoning for making killing the goblin land mines in the last base a requirement to pass the mission. Most people will not think to use the witch doctor's sentry wards to search for invisible units.

    Overall, the RTS missions were extremely challenging, but I question the reasons for how some of the missions were designed. Also, the ending did not really provide an ending for the story. I wanted to know how the author Cf Xingkong was planning to end the campaign. Were the orcs going to fight the 4 heroes we controlled at the start of the campaign?
     
  16. Blasterixx

    Blasterixx

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    Interesting concept of a campaign, i liked some of the units like the ancients and the flying dragons and horses , and the elemental heroes were actually pretty fun to play with, usually most of the custom campaigns put a cap at lvl 10 and that is pretty boring, i liked to see that the cap has been raised to kinda lvl 30 with this one, but thats all i got to say for the things i liked.. everything else is a complete disaster:thumbs_down:, from the weird and bad story,texts,names to the horrible orc missions at the end, just utterly disgusting, like what is this
    wtf.png
    Took me like 2 hours to find this shit!:ogre_rage:
    And don't get me started with that stupid human base that has 3 lvl 12 heroes, yea that seemed super fair fighting 3 lvl 12 heroes with op tier 3 units with 100 food with my 1 lvl 7 hero with shit tier 2 units, i only managed to win because i abused the A.I. into following some of my units to the bottom of the map.
    Oh i almost forgot, i got like 10 fatal erros in the Undead missions as well, pretty fun, had to save from 5 to 5 minutes.:goblin_boom:

    Literally the elementals story: Oh look! bad humans cut our trees and destroy the planet somehow?! even tho they don't say how exactly, So what could we do to solve this problem i wonder?!? Oh yea LETS KILL THEM ALL, cuz thats what an Elemental of the planet would do, of course! and how are they gonna do that you might ask? well.. by cutting down trees with their wisps(workers) and killing wild life like spiders and other animals!, protecting the nature my ass!

    The story of the undead was ok i guess, but pretty cliche: Oh we are undead therefor we need to do bad things like you know minding our own fucking business!?, the elementals literally attacked them for no reason like wtf? just because they are undead, thats pretty stupid.(if the undead were at the surface destroying the nature or something i would have kinda understood attacking them, but NO, they were living Underground, in dark forgotten caves..)

    The story of the orcs was fine, the only decent one, the gameplay on the other hand? disaster> exemple: Elemental heroes have: unique items(each with their own spells), high levels from the start,op and interesting units, Now what do orcs have? oh yea.. nothing.. everything is just basic shit from the war3 melle, even the hero spells are the same, but the icons just look different! lazy map maker! reversing the spell order doesn't trick anyone! thats the same blademaster hero!
     
    Last edited: Jul 23, 2019