Hello All
My name is Iliya and I'm new here. Not sure if this post is meant to be in this section.
My question is Should I attempt to some Allow Warcraft to use more RAM. I'm not sure if it is even entirely possible but I heard it might be possible by editing .exe Headers to allow for use of higher memory. Also apparently I can set Priority higher than Normal to Real Time to Windows gives me a warning about System instability before doing that.
Reason I ask this is because I personally enjoy play really large maps Like Lordaeron the Aftermath however I found those maps crash quite often. Not mass crash but rather Crashing each player differently. It's not a desync so I don't think GetLocalPlayer() has anything to do with.
I have 16G ram and WC3 usually only uses like around 1G. My question is will increased allocated RAM and high priority gonna help me not crash cause of leaks or will it not matter much?
thanks
My name is Iliya and I'm new here. Not sure if this post is meant to be in this section.
My question is Should I attempt to some Allow Warcraft to use more RAM. I'm not sure if it is even entirely possible but I heard it might be possible by editing .exe Headers to allow for use of higher memory. Also apparently I can set Priority higher than Normal to Real Time to Windows gives me a warning about System instability before doing that.
Reason I ask this is because I personally enjoy play really large maps Like Lordaeron the Aftermath however I found those maps crash quite often. Not mass crash but rather Crashing each player differently. It's not a desync so I don't think GetLocalPlayer() has anything to do with.
I have 16G ram and WC3 usually only uses like around 1G. My question is will increased allocated RAM and high priority gonna help me not crash cause of leaks or will it not matter much?
thanks