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World Editor or Galaxy Editor?

Discussion in 'Warcraft 3: World of Warcraft' started by Craka_J, Jul 9, 2010.

?

Should World of Warcraft be remade with the "World Editor" or the "Galaxy Editor&quot

  1. World Editor (WarCraft III: The Frozen Throne)

    79.4%
  2. Galaxy Editor (StarCraft II)

    20.6%
  1. Kaylax87

    Kaylax87

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    I am Wc3 Map editor all the way it's my favorite game and favorite map editor and do hope blizzard adds new features like WoW features on both normal and map editor for people who make maps to make things more fun for us to make.
     
  2. Miss_Foxy

    Miss_Foxy

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    I'd still prefer it to be in Warcraft III, it gives it a better 'feel':)
     
  3. Kaylax87

    Kaylax87

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    I agree with yea Miss_foxy we need to keep the fath in Wc3 and it's World Editor alive and intact and do hope the devs of Blizzard can hear our conversation.
     
  4. Dr Super Good

    Dr Super Good

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    I am aware I am not a member of this project but I still wish to post constructivly on the subject.

    Due to the major differences in opperation between Starcaft II and the Warcraft III engine it would mean having to start completly from scratch. Additionally due to the lack of Warcraft like units and the policy on copywrite, you will have to create a huge ammount of custom model content which I doubt you have axcess to the resources needed. You will also have to deal with an entirly new steep learning curve as many functionalities you take for advantace in Warcraft 3 are not present in Starcraft 2, especially data and script wise.

    Moving over to Starcraft II however does give more customizability over important areas of the game. These include completly removing the clunky default interface to allow for a more RPG streamlined one, better hotkey and mouse support allowing better navigations, better graphics for visuals supassing the real WoW game andeven systems allowing the project to become fully multiplayer (or so it seems as that functionality has yet to be tested in Starcraft II).

    Yes Starcraft II seems good, but you must remember it means scrapping the current work completly, which as far as I know has taken 5 years or so of combined work to produce. This will equivently mean all that time spent was wasted. However then there is the fact that how many Warcraft III players will be left to play the finished product once you finish. Additionally will continuing this project in Warcraft mean wasting more time in the end (never is finished). If you use Starcraft II why even try and copy WoW when you could make your own creation.

    With all these points to consider, it seems meaningless even having a public vote. Ultimatly the decission is entirly up to the people who have made most of the current content as they are the ones most affected by a change. I advise thinking about it carefully over the next week as if you want to move to Starcraft II you will want to do it as soon as possible to prevent wasting any more time.
     
  5. Just_Spectating

    Just_Spectating

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    well, making warcraft maps is wasting time in itself anyway
     
  6. Kaylax87

    Kaylax87

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    There are still people who enjoy making custom maps on Warcraft 3
     
  7. Miss_Foxy

    Miss_Foxy

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    For all we know, we might find out stuff from the World Editor that you can't find in the Galaxy Editor... :p
     
  8. Gekigengar

    Gekigengar

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    Such as medeival settings , with magical themes that can't be found in Starcraft, which is more realistic, and sci-fi themed.

    i would rather edit in warcraft for fantasy and mini games, or arenas, not in starcraft.

    it would
    1. needs a lot of map space for imports
    2. realistic themes is not fit for "FUN" types of games such as uther party, or many joke maps...i can't imagine laughing off a bloody scene with jokes.
    3. imagine on your own.
     
  9. Dr Super Good

    Dr Super Good

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    You might, but still Starcraft II's editor has hundreds of new and useful features WE does not so you will never be able to make them even approch equal.

    For a short list, what SC2 editor supports that WE does not...
    Up to 14 players, loading new maps in multiplayer, modifying unit stats via triggers, saving and loading using the hard disk and changing light sources / direction of shadows during gameplay.
     
  10. Just_Spectating

    Just_Spectating

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    which is why starcraft is a different type of game than warcraft.

    it's much more ladder based.
    whereas warcraft is more custom game based
     
  11. Super-Sheep

    Super-Sheep

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    this
     
  12. Grey Nightmare

    Grey Nightmare

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    He's right, ultimately. It's you who will have to put more time into either engine, you should make the choice without our input. We, the public are fickle. We might vote something now and decide differently in a months time when sc2 is out. Sadly, that's just human nature.
     
  13. Gekigengar

    Gekigengar

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    Its actually pointless then to argue which is better?

    because, we will be using both, under diffrent types of games that we want to create..

    Minigames, Joke n Fun, Magical and fantasy,<Anything more that goes fit in your imagination> goes to warcraft WE

    Ladder based? Alien and stuff,<Anything more that goes fit in your imagination> goes to Starcraft

    Lets end this discussion, in the last, we will meet to the same conclusion,
    We will be needing both Editors...as they have their own purposes, in the last, its decided based on our particular individual needs, MAJORITY cannot decide what we will be making. Whatever happens, i will never Laugh playing Pyramid Escape in Starcraft !!
     
  14. Azndragon

    Azndragon

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    W-w-w-world editor! :cute: