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Wild Soul ability

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Level 13
Joined
Aug 19, 2014
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1,111
Hello guys, need help on creating an ability. The "Wild Soul" ability will increase the hero's attack speed by 5% that lasts for 5 seconds and will stack up to 5 times when attacking the same target. When the hero attacks a different target or didn't attack the same target within 5 seconds, the stack will reset. Any idea on how to do it? Thanks in advance.
 
Level 14
Joined
Oct 8, 2012
Messages
498
3 months, don't even know if you still care.
Anyway, you pretty much need a Damage Detection System for these kind of abilities.
Otherwise players can just spam stop-attack in order to get the maximum buff stack in a short amount of time without actually attacking the target.

But man, it's hard to do a request that needs a System if we don't even know if the client wants to use this specific system for his project, or if he even knows how to use it in the first place.

Here's a basic version of it without the use of DDS. I think it's best if you learn it yourself.
That's why I put lots of trigger comments in there so you can understand how it works.
 

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