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Wild AI

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Level 13
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Oct 16, 2010
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731
Hi all,

Just wondering has anyone made an AI for wild creatures? My thoughts are that there would be lots of different units on one team that would treat eachother as enemies (unless they are the same unit type).

I know this would be a lot of effort because of spells and what-not, but would it be possible/viable?

Otherwise I've got 4-6 teams that I can split the units between, which would be much simpler but then not all units would be "enemies".

Just wondering what people think??
 
Level 21
Joined
Dec 4, 2007
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1,478
I guess many (myself included) have thought about it, mostly when dealing with rpg maps to make the world more interesting.

Nice to have, but important? That depends.
 
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