Healingpoison said:BANLIST is a third party program.
GST_Nemisis said:no its not
Healingpoison said:GST_Nemisis said:no its not
People are relying on a third party source on wether to exclude people or not from their games.
Darkdraak said:i dont like it, i played it back long time, it was imballanced like hell. lately someone convinced me to try it again, but you cant come in as a new player.
Bob27 said:And there are so many stolen versions I don't think that theres even an official version anymore.
GST_Nemisis said:no its not, banlist is a list of bans..not a program, it doesnt edit the warcraft excutable.
Nope Ventuz. He means gayfag(pardon my language) Dotas that really are not fun, like DotA outland, DotA Dark Terror, and many other kinds of dota, not Allstars.Orignially by Ventuz:
I have never seen modified DotA. You only need to get latest "stable" and their newest from getdota.com, those 2, then play online. If a host using modified DotA, and player join game and see they are downloading. Then you know it's modified, leave. But that never happen to me before.
I know. I hate DOTA as well. Unfortunaly Blizzard will do nothing though because if they ban DOTA or something like that they will loose ALOT of customers. And there are so many stolen versions I don't think that theres even an official version anymore.
I don't enjoy dota, and I agree wirh brad that sometimes it does feel a little like I'm being spammed
It had two things wrong with it, from my point of view;
Firstly, the combat was on a very small scale, about 4 unit spawns per path for each team. I prefer large amounts of units, carnage, mayhem, etc.
Secondly, perhaps more importantly, I noticed that once you gained an advantage it made your victory pretty much inevitable. I didn't see enough oppurtunities for the weaker player to turn things around, making the result of the game highly dependent on the opening 5 or so minutes.
Ralle makes a good point too, I think people are becoming less open minded towards new ideas. Dota doesn't help in that department either.[/QUOTE]
Now I marked the things i dont agre with you in the text.
Firstly u are mad if you think there arent much creeps. Coz when all players reach lvl 25 and after playing for about 1 h on that lvl there are like 40 creeps coming into enemies bases.
Secondly 1 creep means a hell lot in DotA, and when I say hell lot i mean it.
And about advantages, well dont mean to ofend you but ur just crazy. A tincy-wincy thingy can change the tide of the battle. Even when you are 5 levels stronger the other player may defeat you. Otherwise strength heros would be the weakest heros in DotA not the Strongest (which they are, ok maybe some agility heroes are better). Coz strength heros are melee and are week on abilities + when they fight inteligence heroes they get beaten every time till they reach lvl 16 or so. All the difference is in the way of playing.
And once again i dont mean to offend you but I feel like I have enough expiriance to talk about DotA like this, coz before i got WoW I played DotA every day for like 5 hours or something. I was the best player in my school and the second best in my neigbourhood. My brother was better, that is he was more lucky. An my neigbourhood is allmost half of the towns population and it isnt a very small town has 200000 people
Now i dont play DotA anymore i got bored and started to have a norma life, going out more...
Green stuff is so totaly true
(the [B]first one[/B] will be opened once every 30 mins and the outer door
will close after 2 min so no more enteries. Than the inner door will open and
whoever survives in the arena will be the only one to stay there and will get
rewarded everyone else will get respawned at their starting point)
I have an idea, I say the good mapmakers of the Hive get together to make a map that would blow DoTA out of the water, and would take over b.net because of it's pure awesomeness. But it would NOT be an AoS, just something that would catch everyone's attention, something that would be easy to learn, and something that would not be modded by thousands of little noobs. I know this is broad, but I'm sure we could think of something!
This may do, but firstly you have to make your map have the kick factor that every small thing makes a difference(e.g a single attack, a creep dead, a crep denied). variety and uniqueness with each hero, each got its own way to kill, balanced, and give players drive throughout the whole map.(DotA lacks this at late game, and becomes like any other ordinary AoS where you just right click and leave it to attack until the guy dies, and its not too important whether you die or not.)
At lvl 25 you have on advantage; the enemy can't level anymore, so that's one less problem with dying =P