- Joined
- Jan 7, 2005
- Messages
- 7,550
Ok let's start: I'm making a map with multiple races BUT the custom heroes i make can be trained like 9999 times. To prevent this I did the following:
Action: Used the trigger of the Initializion "max hero by 1 for hero-type" or something like that.
Result: Didn't work.
Action: I tryed putting all heroes in the Melee category like Veggie suggested. I thought that then the map initializion function would work.
Result: Didn't work.
Action: I putted all custom Heroes in the Gameplay Constants where it says "the following heroes are affected by hero limits".
Result: Didn't work either.
If any of you know how to solve this bugg, please tell me. It will be greatly appreciated. If not, I will simply have to set the hero limit to 1 so that people can only train 1 hero... but that was not the intention...
P.S. Unfortently I had to use WE Unlimited. I fear this bugg may be a WEU's enchantments. <_<
Thx
-Rui
Action: Used the trigger of the Initializion "max hero by 1 for hero-type" or something like that.
Result: Didn't work.
Action: I tryed putting all heroes in the Melee category like Veggie suggested. I thought that then the map initializion function would work.
Result: Didn't work.
Action: I putted all custom Heroes in the Gameplay Constants where it says "the following heroes are affected by hero limits".
Result: Didn't work either.
If any of you know how to solve this bugg, please tell me. It will be greatly appreciated. If not, I will simply have to set the hero limit to 1 so that people can only train 1 hero... but that was not the intention...
P.S. Unfortently I had to use WE Unlimited. I fear this bugg may be a WEU's enchantments. <_<
Thx
-Rui