i cant beleive you went to these lengths to anger me punswip
realism makes good gameplay okay? look at C&C3, its just a tank rushing game, you dont need a good mix of infantry or anything like that with your army, its just mammoth tanks.
in a new game i got, soldiers heros of world war 2 (this is just how realistic it is)
I need to place some dynomyte next to a tank artillery unit, the narwall or something like that, so i sneak up to it (useing a few bushes and a small trench), palce the explosives next to it, start crawling away, just then the machine gunner spotted my guy and started shooting (he missed long enough to save my guy), the tank explodes up into the air and lands on the machine gunner, killing him, sparing my guy from death. CAN THAT HAPPEN IN STARCRAFT? DONT THINK SO BIOTCH! also infantry can TAKE COVER!!!
here are realistic features within that game:
-no rock-paper-scissors, T-34 > Tiger tank OR T-34 < Tiger tank
in starcraft- seige tank < immortal OR Seige tank < immortal...oh wait : )
-Infantry can take cover, can be shot out of buildings, or you can shoot a rocket at them to blow them out of buildings
in starcraft- infantry cant take cover, cant even crouch so as to present themselves as smaller targerts.
-you use realistic tactics, for example, attacking the left flank of an artillery emplacement to aviod a frontal confrontaion, take out the artillery and run for it, cuz the moment you run up with a grenade there were on your ass. or advance under a smoke screen
in starcraft- no such thing as even a flank or even any tactical use of a flank, no advancing under the cover of a smoke screen, only thing you can do is build thors BCs and seige tanks, thats all i see in gameplay demos.
Soldiers heroes of world war 2 has better physics too, i use dynomyte to destroy a sniper that was in a building, and the rubble that fell down was like wall chunks n' stuff and my guys could actually take cover behind that, i once used one guy, shot at a halftrack, lured it into a tall grass field and set the field on fire, the fire burnt everyone out of the halftrack. can you set anything on fire in starcraft? maybe shoot down some rocks on top a cliff to make them fall on some Zerglings? no cuz it aint very realistic. in starcraft the nice physics dont change the battle field, its just to look cool.
in soldiers heroes of world war 2, the fact that tanks could miss there target and accidentaly blow up a house is cool, it makes cool looking combat, and makes an expandable dynamic battlefield.
in startcraft, zergling rush and other retarded cheap ass shit like that, thors BCs, collosus, and other small variety armies.
Relism IS gameplay as i have told you, now tell me something rediculus and how wrong i am or something, oh and tell me the difference between gameplay and realism, and for gods sake punswip what the hells the difference between realism and entertainment, play soldiers heros of world war 2 and see that REALISM IS ENTERTAINMENT!!! and once i get my new computer i can make the proper videos to show you, should get it in two weeks once i get my pay checks
Show me? Jesus, you act like I've never seen this crap, I've seen enough of it, and when I say Gameplay I mean on how well made the game is, balanced and everything. Realism is NOT everything, who gives a crap if units don't duck and cover? Starcraft is about massive units attacking massive amounts of units, for micro management like warcraft, that would be fine, but for starcraft? No, you still don't get it, I keep trying to tell you, its like talking to a wall, Realism is entertainment? This is EXACTLY why I have these arguments with you. How many people actually agreed with what you've said about "realism" Couple tops thats it. I have SEEN videos you have sent me, I have PLAYED games with "realism" Your so narrow minded its not even funny. I have DOZENS of games, many like Rome: Total war, which have "realism" as you speak, a game like that it fits perfectly.
But YOU think a game can ONLY be entertainment and ONLY good if it has bullets that miss, units hiding behind walls, crouching, realistic explosions and so on. SERIOUSLY Do you realize how Laggy starcraft would most likely be with all that un-needed features? Micro management is fine, micro management doesnt exist in starcraft. These games are entertainment, they dont HAVE to have realistic fighting or content for it to "Only" be good and be the "only" entertainment, because ironically, if you tried digging up a debate on that, you would lose by a large degree. I made this thread to show peoples opinions, and obviously they agree. Yes I know what Gameplay is, but a lot of people categorize good game play as a well balanced game, a very well made game with just deep content. C&C 3 had that to a point.
Most RTS games isn't about how realistic the combat is, seriously, that stuff is for certain kinds of RTS games and mainly FPS games. Fits FPS more, Seriously in starcraft 2 you are going to command HUGE amounts of zerglings, now which would you like better, sending your swarm after a large group of units, overwhelming them. Or when the marines start shooting, the zerglings just spread out everywhere and hide and try to attack so they don't get hit. Seriously it takes the fun out of power and control in games.
Yes some realism would make a game better, but thinking what you have been thinking for all genres of games is just too narrow minded and obviously wrong. Now all of this wouldn't of happend if you didn't state everything you said in many of the other threads and PMS as a fact, like Realism is what only makes a good game, that kind of crap you have always said, now if you just stated it as a opinion, that would be better. "REALISM IS ENTERTAINMENT" "REALISM IS WHAT MAKES A GOOD GAME" "ALL UNREALISTIC GAMES SUCK" Seriously this is he kind of crap that always bugged me. Great lengths to make this thread? I talked to you about making this thread, to get some of hives users opinions. You still don't listen, you have been so ignorant its not even funny, every message I got from you, its like you never even read my message, you always assumed I never played this and that or know what a real game is or realistic game is.
Seriously on lot of the games you told me about in situations you blamed the game was very horribly made or something a long the lines of that because you couldn't out smart someone, and they killed you. There just better, but you blame that the game isn't realistic. Seriously its just entertainment, it doesn't have to have realistic everything for it to be good, sure in your opinion that makes a good game, but its not a fact, you state everything you say as facts, which is what caused this problem, a problem you fail to see and just ignore everything I say and just throw the EXACT same crap at me every time. Every time you mention a time in the game or example, like mammoth rush, so what? You lost to it so what does that hint to? Its counterable, pretty much anything is counterable, just because you arn't good at the games doesn't mean they suck which is what you have been implying
Seriously this thread was made quite a while back, and you just now post here?
Seriously I'm done arguing about this with you, its like talking to a wall, you don't listen. Mods you can close this if you like, I already made my point with this thread