- Joined
- Mar 22, 2010
- Messages
- 214
I've been working on a map right now and possibly submit it by the end of the month, but right now I've been having trouble with what kind of creep waves will it be having.
So to be brief it'll be a hero defense/survival which will protect a castle sort of similar to a x hero siege. And back to the question, what will be better?
A. The creep waves will be similar though increases its damage / hitpoints / armor after each wave.
B. The creep waves will be different with each other. For an instance: Wave 1 - Grunts, Wave 2 - Footman.
C. The creep waves will be similar though increases its damage / hitpoints / armor after each wave. Almost the same as A but will add a semi-type boss with them. (For boss wave is on different wave)
Further suggestions with the creep wave is much more appreciated
So to be brief it'll be a hero defense/survival which will protect a castle sort of similar to a x hero siege. And back to the question, what will be better?
A. The creep waves will be similar though increases its damage / hitpoints / armor after each wave.
B. The creep waves will be different with each other. For an instance: Wave 1 - Grunts, Wave 2 - Footman.
C. The creep waves will be similar though increases its damage / hitpoints / armor after each wave. Almost the same as A but will add a semi-type boss with them. (For boss wave is on different wave)
Further suggestions with the creep wave is much more appreciated
