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[Trigger] Warrior Rage cap help

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I am currently making a World of Warcraft map. Is there a way that i can make warriors and rogues have a maximum of one hundred, no matter what there inteligence is? I know i can make them have 0 intelligence and have a max of 100 mana, but is there a way to make them have intelligence but still only 100 mana? Any help is greatly appreciated.
 
Level 22
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Dec 31, 2006
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In Gameplay Constants there is an option called: "Hero Attributes - Mana Point bonus per Intelligence Point", set that 0. Then go to the Object Editor and find your unit. Then find "Stats - Mana Maximum" and set that to the number you got in "Stats - Mana Initial Amount".
 
Level 15
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I was just thinking... Can item mana gain ability be set to negative value trough the use of shift+2click? This is a really sick idea, but you could trigger adding an invisible mana reduction ability for each level gained, based on int*mana gain. But don't bother trying, this is a really sick one.
 
Level 12
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The way i did it in my map was just make mana bonus per int. point 20,then made all rogues and warriors have a static 5 intelligence that does not increase.Also i made all int items automatically drop from rogues and warriors.
 
Level 12
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He wants rogues and warriors to have intelligence.
As emperor_d3st:
The best way is to use an ability in a disabled spellbook that gives -mana. The ability should have as many levels as there are hero levels in the game. Mana Bonus should be what the negative from the mana gain(intelligence per level multiplied by mana per intelligence). With each gained level of rogues warriors etc increase the level of the ability.
You should have different abilities for the different classes as they will gain different amount of intelligence each level.
Also you should have either Items(giving int or mana) that cannot be worn by such classes or have versions of those items for these classes, that do not give mana/int.
 
Level 17
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There is no need for a disabled spellbook. The mana item ability doesn't show up on the interface.

Rogues and warriors can have intelligence if they want to.
You do not have to set the GamePlay Constants mana / int field to 0.
You don't even have to make int items class specific.
You just have to modify the warriors' and rogues' max mana mana each time they pick up an item to 100 or 0, respectively..
 
Level 12
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Well yes spellbook is only needed if it is not an item ability ;)
I didn't say you have to set GamePlay Constants mana / int field to 0 because I agree with you, that you must not.
Yes, you could check what item has been equipped if it gives mana and/or intelligence than give a specific ability that reduces the units intelligence and/or mana.
Than check when the item is unequipped and remove the corresponding skill.
 
Level 6
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May 15, 2008
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Yo shamanyouranus check my map BattleChasers(http://www.hiveworkshop.com/forums/...b38cb3916305cbbd52ebcea42&dateline=1212534531) it contains Warrior Heroes despite it is AoS. If you like how i settled problem with Rage that you have i will gladly help you make your own triggers!

Note: I recommend that you chose Horde team and pick Troll Skullsplinter Hero.

Post comments,ideas or critics please!!! : ) and if you like it let me know.

Till our next meeting!

Hail the Hive! Hail the BattleChasers! Bwahahaha! lol : )
 
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