1. Are you planning to upload your awesome map to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. The Lich King demands your service! We've reached the 19th edition of the Icon Contest. Come along and make some chilling servants for the one true king.
    Dismiss Notice
  5. The 4th SFX Contest has started. Be sure to participate and have a fun factor in it.
    Dismiss Notice
  6. The poll for the 21st Terraining Contest is LIVE. Be sure to check out the entries and vote for one.
    Dismiss Notice
  7. The results are out! Check them out.
    Dismiss Notice
  8. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  9. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  10. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Warp World: Episode One

Submitted by 0neM4n4rmy
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
Warp World: Episode One
Created by 0neM4n4rmy

Map Info:

The Norgrans and Magikans have been fighting each other for years now, unaware of the new threat arriving...

Warp World is an RTS Campaign, with new units, new storyline, new races, and a new world. You will play as Baren, one of the war chiefs of the Norgran race. Your mortal enemy, the Magikans, have invaded your island decades ago, running from an evil lord, K'ssan. K'ssan is a demonic Warp Lord, dedicated to the destruction of all life. Now he will return, and Baren must be ready to face a foe greater than of the Magikans

Features:

As mentioned before, Warp World is an RTS campaign, with new units to play with, and a deep storyline that will unfold mysteriously. Warp World features 3 new races: Norgrans, a green skin race which use brute force and the power of the Warp, Magikans, humans who have adapted to using Magik, a new source of power recently found, and the Warpers, a cunning race, who rose from the depths of the planet Earth, who worships and serves the Warp Lord.

Warp World does not have custom models on the units. They may look similar but have different attack, defence and uses. Warp World also has beautiful environments and different base building gameplay, for example, requiring a lot of wood for building buildings.

Warp World also features a great storyline. It is great, not because it's just great, but because you can control the flow of your storyline to your will. You can make decisions, that WILL affect your storyline, and cause conflict, or resolve them. Making decisions can also make a map harder than usual if the wrong decision is made. This decision will be brought into the rest of the Warp World 1 episodes, and into Warp World 2, Warp World 3, etc. This is inspired by Mass Effect, thank you Bioware! XD

Screenshots:

Image Description:
My Norgrans allies (green) attacking a Warper's base (dark green)

[​IMG]

Image Description:
Me as Norgrans (red) protecting my Norgrans allies (yellow) as they flee from the massive Warper army (gray)

[​IMG]

Image Description:
Me as Norgrans (red) battling out with the Warpers (gray)

[​IMG]

Image Description:
Just showing you the view

[​IMG]

Credits:

Music that are used ingame are from:
The Homefront Album - Jeremy Soule
Protectors of the Earth - Two Steps From Hell
Models - Blizzard

Special Thanks:
  • Kobas for the template
  • The community of Hiveworkshop
  • Vista_sucks

Author's notes:

Warp World: Episode One would be the testing of different custom AIs, and which custom AI, players prefer to fight with. It would also test if players enjoy the hotkeys, units, and buildings given in the campaign. Episode One does not have a great storyline yet. In fact, it is still unfolding.
This is the first campaign I've uploaded and I am considering in making the rest of the Warp World episodes.

If there are any bugs, or any imbalance on either race (except Warpers, they are meant to be overpowered), please send me a private message and it would be good if you can give me ideas for the second episode, because I'm still a noob in map making. I hope you would consider downloading and testing this map and that you will enjoy this short campaign.

Just to any moderators out there. Can you tell me why this campaign is still not approved or rejected? does something need fix, added, etc. Is there a requirement for maps to be approved? does it have to be a certain rating? a certain download? any help would be appreciated! :)

Change Log:

Update 1:
Fixed:
-The Dragon Rider in Chapter Two: Xon Valley does not require a Fortress anymore.

Update 2:
Fixed:
-Baren does not disappear anymore in Prologue Part One: The First Step.

Changed:
-The Spear Thrower now has heavy armor, instead of medium armor.

Removed:
-'Load Baren' command is now removed, due to the cause of Baren disappearing.

Update 3:
Fixed:
-Sage Burner's Burning Fury spell. You now need to research the Burning Fury upgrade to be able to use the Sage Burner's burning fury.

Changed:
-Burning Fury now has 15% chance to stun and stuns a unit for 2 seconds.

Keywords:
Fantasy, Medieval, War, Evil, Good, Strategy
Contents

Warp World: Episode One (Campaign)

Reviews
Moderator
Vengeancekael - [IMG] Date: 2012/Apr/14 14:47:45 Reasons: Poor and lacking terrain: Terrain Tutorial Poor Gameplay, not a lot of originality or fun: General Mapping Tutorials Other: Check out the tutorials section: Tutorials Check out the Map...
  1. 0neM4n4rmy

    0neM4n4rmy

    Joined:
    Feb 3, 2012
    Messages:
    104
    Resources:
    0
    Resources:
    0
    alright. i think i may have solved the problem. i think the hero doesnt disappear anymore. and i have changed the spear thrower to heavy armored. any more bugs?
     
  2. Bugz

    Bugz

    Joined:
    Apr 18, 2011
    Messages:
    1,646
    Resources:
    2
    Maps:
    1
    StarCraft II Resources:
    1
    Resources:
    2
    Move this to map dev.
    It's for sure in beta, and it seems like you could use alot of help with it.
    Also i think the sounds is rather "whatever" since people rather wants better model/terrain then some sounds.
     
  3. KingLich

    KingLich

    Joined:
    Nov 14, 2005
    Messages:
    64
    Resources:
    0
    Resources:
    0
    There's a beneficial bug with the Bat Rider unit: They already start with the unique spell trained (you don't have to pay for the upgrade)

    And a suggestion about that spell would be to reduce the stun time: You can easily kill a lvl 50 enemy hero with 1-2 bat riders... just stun to death.


    Overall, I liked the campaign and can't wait for the episode two to be released :p
     
  4. 0neM4n4rmy

    0neM4n4rmy

    Joined:
    Feb 3, 2012
    Messages:
    104
    Resources:
    0
    Resources:
    0
    i agree the music is too much. ill remove some of the music in episode two, but i dont think ill get new models for the units. ill think about moving it to map dev. can u tell me how? and thx KingLich for pointing out the bug. ill fix the bat rider upgrade and reduce the chances of stunning an enemy.
     
    Last edited: Mar 15, 2012
  5. 0neM4n4rmy

    0neM4n4rmy

    Joined:
    Feb 3, 2012
    Messages:
    104
    Resources:
    0
    Resources:
    0
    alright i have fixed the sage burner spells and made the chances of stunning to 15%.
     
  6. 0neM4n4rmy

    0neM4n4rmy

    Joined:
    Feb 3, 2012
    Messages:
    104
    Resources:
    0
    Resources:
    0
    any more bugs guys? there's surely more around the corner
     
  7. Vengeancekael

    Vengeancekael

    Joined:
    Aug 11, 2009
    Messages:
    5,746
    Resources:
    16
    Tools:
    1
    Maps:
    13
    Spells:
    1
    StarCraft II Resources:
    1
    Resources:
    16
    Tested the first 2 maps:
    • The terrain needs some work, you've spammed blizzard cliffs at too many places, use the height tool a bit more
    • Add custom, fitting spells to the blademaster, the current ones are rather boring and don't actually fit him (Magic Breath on BM :S)
    • The unarmored version of the armor icon is too big, bigger than the attack damage one
    • The spells have the wrong position, check this image:
      [​IMG]

    The map needs some more work, it's hard to make a campaign, yes, but please add some more custom things to the map (units, items, spells), it feels way too generic.