• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Warcraft: Orcs and Humans

supertoinkz presents............
A map that almost copied Warcraft: Orcs and Humans.......

Warcraft: Orc and Humans

Descripiton: Its my first map uploaded and it contains data according to Warcraft: Orcs and Humans. It contains AI :p

Credits
Me => ofc
Blizzard Entertainment
Gottfrei => Orc Tower model
Ket => Human Church model
Han Han => The Stable and Orc Blacksmith model and Chruch icon are from his map (Warcraft 2)
Kel'Thuzad => Conjurer Icon
Mc ! => Conjurer model
Red XIII => Temple of the Damned model
Syroco => for uploading Blizzard's Orc Lumber Mill model
andrewegosou (TheHelper) => nice tutorial for castable divine shield
General Frank => Spearthrower model
Vexorian => Awesome map optimizer tool
Mechanical Man => Teach me how to make AIs and W3Os
XellKhaar (Conner Boehmer) => Wonderful FAQ at Gamefaqs.com
Kimberly => Wolf Breeding Icon
Callahan => Knight model
Glenphir (TheHelper) => Helped with triggering
Summoned (TheHelper) => Helped with triggering
Zack1996 => Fixed the Techtree system
Moridin (TheHelper) => Raise Dead system
LTGH => Tester ^^
Forgotten_Warlord => Tester ^^

Objectives
-Make those Roads
-The awesome Harvest System
-Change the building models (3 made out of 16 models)

Thread
Thread at Map Development Section

Needed
Feedback and Bug Reporting



-Early Alpha 10-11-2009 (06:46 pm)
First release

-Mid Alpha 10-13-2009 (12:33 pm)
Changed tileset, made forces, disabled the race picking, added food to town hallz, purged some bugs

-Late Alpha-Late Beta 10-15-2009 (12:35 pm)
Changed the gold mines' gold and some minor techtree bugs. Also Released to the public

-Version A 10-15-2009 (6:40 pm)
Changed some icons

-Version B 10-16-2009 (8:36 pm)
Changed Temple's icon, fixed the Spearman techtree bug, added creeps, remove extra gold mines, added 4 abilities to Cleric/Necroylte and Conjurer/Warlock

-Version C 10-18-2009 (9:50 am)
Fixed the bug for the armor upgrade (now, it perfectly gives +1 armor)

-Version D 10-18-2009 (11:16 am)
Protected :p, added map preview image, changed the point values

-Version E 10-18-2009 (2.54 pm)
Added AI :D (Ai is weak at start, but dont let him have Wolfriders/Knights), Fixed the Upgrade Damage (now its really +1)

-Version F 10-19-2009 (6:58 pm)
Fixed waygate

-Version F2 10-20-2009 (6:35 pm)
Fixed tooltip errors, every creeps now sleeps

-Version G 10-21-2009 (8:43 am)
Added walls, upgrades on it, fixed tooltips

-Version G2 10-20-2009 (1:10 pm)
Change Orc Blacksmith model and Lumber mill Icon

-Version H 10-22-2009 (1:55 pm)
Advanced tooltips, Human Catapult to Ballista, Walls with proper upgrade, added techtree to Kennel/Stables, Church/Temple, Tower, Change the Major Summonings, Change the Unholy Armor duration, Improved the Healing, Far Seeing/Dark Vision revamped duration, Changed Wolf Rider name into Raider :p, Bigger filesize (cause of two new icons) >.>, Changed the Lances' missiles.

-Version H2 10-22-2009 (5:26 pm)
Change the build-type (now its orc's), remove the drop-point of the lumber mill

-Version I 10-24-2009 (12:15 pm)
Changed the starting units, gave some edits on Ability Tooltips, Changed the starting resources

-Version J 10-26-2009 (9:62 am)
Change the terrain to andorhal (the first one sucked)

-Version K 10-26-2009 (11: 08 am)
Change the catapult model, fixed warlock icon, remove creeps

-Version L 10-30-2009 (2:24 pm)
Added Techtree system (more confusing :p), Changed Healing hotkey, removed the ability of the Town Hall

-Version L2 10-31-2009 (9:24 am)
Added Rain of Fire/ Poison Cloud Mana system, changed the Raise Dead spell, changed model of Temple, Nerfed Siege units by slowing it, Also New batch of screenies :p
SMALLER FILESIZE

-Version L3 11-1-2009 (6:59 am)
The trees can now die after 20 hits by a peasant, disabled the Tecthree system

-Version M-P 11-11-2009 (9:18 pm)
-Changed Rain of Fire/ Poison Cloud system
-Far Seeing / Dark Vision uses a newer system
-Healing is now based on Rejuvenation (I want to rid "Auto-cast" abilities)
-Raise Dead system
-Minor summoning system
-Newer Techree System
-New Spell Research System
-Changed Player Colors
-Harder AI (they attack constantly)
-Changed Wolf Breeding 1-2 icons
-Changed Horse Breeding 1 icon
-Changed Cleric icon and model (Icon sucks D:)
-Changed Human Archer icon
-Changed Stable Icons
-Changed Pig Farm skin :p
-Added Pig Attachment to the Human Farm
-Killing Critter System
-Added 1 Hero for each race
-Added Creeps
-Changed some upgrade names ^^
-Trees takes 55 hits to die (550 hp)
-Added Wall System
-Removed the Wall upgrades
-Bigger Filesize (1.29 MB)

-Version Q 11-12-2009 (8:43 pm)
Fixed it ^^

-Version R 11-13-2009 (9:38 am)
Fixed the resource bug :D, removed Kitabatake on the list, changed Knight (Callahan) and Archer model

-Version R2 11-14-2009 (6:30 pm)
GUYS ITS FIXED!
tnx to the efforts of LTGH and Forgotten_Warlord for testing my map ^^
Change Cleric and Spearthrower icon



163097-albums2186-picture19717.png
163097-albums2186-picture19718.png



Author wants to say
Enjoy people, don't steal it and claim it your own.
Also I wanna thank the people in the Credits list.
I also needed bug reporters, typo reporters, suggestions reportes :C, feedbackers :D
Also If you want to comment, please make it meaningful
ALSO (>.>) screenie coming soon!

If you like it, please rate it!

Keywords:
Warcraft, 1, orcs, and, humans, epic, Blizzard, Entertainment
Contents

Warcraft: Orcs and Humans (Map)

Level 4
Joined
May 25, 2016
Messages
83
awesome but give another names and voice to the high warlord and the lumber harvest its to slow you should fixed
 
Top