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War of the Ring AOS v6.6

Submitted by Dinodin
This bundle is marked as approved. It works and satisfies the submission rules.
War of the Ring AOS
by Dinodin
Basic Description:

Map Type/genre:AOS
Map Category:Medieval Warcraft

Features:

-32 selectable Heroes (16 for each team): Gandalf, Frodo, Aragorn, Witch King, Ancient Balrog, Sauron ......
-Alot of triggered spells!
-Capturable Ring!
-Unique custom items!
-Custom models/skins!
-And MORE!

Screenshots:

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FAQ:

War of the Ring AOS is a map made by Dinodin and the Description is made by Vengeancekael!
The Map Type is like DOTA, yet its in the LOTR universe!
Note: I'm not trying to do a DOTA-wannabe map. Yes many ideas is from DOTA but it still much different from DOTA..

Changelog:

Changelog

*A new item-vendor added for each team.
*Added some new items for each team.
*Frodo, Sam, Merry and Pippin now has better models.
*Faramir has a new better model.
*Gollum has a new better model.
*Faramir's "Melee Form" ability is now removed and replaced with "Searing Arrows" instead.
*Fountain of Power is now stronger.
*Balancing changes of some abilities and spells.

Map Status:

Size : 13.8 mb
Protection : Map is protected.


Contact Dinodin OR Vengeancekael if you have questions, finding any bugs, leaks or errors in the map or if you want to help improve this map to make it better or just want to send feedback! You can also contact Dinodin to his email dinodin.wotraos@hotmail.com

This map has it's discord server.Invitation code for discord TtbEZJC

A special thanks to real138, Narogog and Maker for adding triggered spells and fixing bugs and leaks. Also a special thanks to shadowvzs for fixing the JASS-trigger that pervents units to be knocked back through trees and ap0calypse for fixing and redesigning multiboard. Also a special thanks to Herrdave for creating some of the models and Hayate for making some simple trigger functions and a big thanks to Fruit Forest for creating the repick and assist-systems and fixing some minor bugs and glitches.

Keywords:
War, of, the, Ring, Rings, AOS, LOTR, Lord, Hero, Herowar, Castle, Vs, Minas, Barad, Dur, Evil, Good, Dinodin, Frodo, Sam, Merry, Pippin, Bilbo, Gandalf,
Contents

War of the Ring AOS v6.5 (Map)

War of the Ring AOS v6.6 (Map)

Reviews
Moderator
16:23, 13th Dec 2009 ap0calypse: Approved
  1. 16:23, 13th Dec 2009
    ap0calypse: Approved
     
  2. CHA_Owner

    CHA_Owner

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    Pretty nice looking map i will post my review later after testing :thumbs_up:
     
  3. Septimus

    Septimus

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    From the screenshot, the model look nice; but definitely negative for the terrain.
     
  4. Legion_King

    Legion_King

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    You'd better add a burning special effect to the Balrog, but Aragorn's model is more like Isildur, and his weapon is Frostmourne?! other parts are OK.
     
  5. CHA_Owner

    CHA_Owner

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    ( + = Good : - = Bad )

    +Unique heros and abilties
    +New AOS like terrain but could use some improvements
    +Gave credit to all who helped
    -Little bit laggy must have a few leaks
    -Reminds me too much of DoTa use more custom stuff
    -needs either a help section or some type of tutorial for noobs

    Overall ill give this map a 3/5

    +rep and vote for approval :thumbs_up:
     
  6. Vengeancekael

    Vengeancekael

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    *Very Important!*I forgot to say, those who notice that their models are used in this map should contact me, because I just made the description and I don't know all the names.
     
    Last edited: Jul 30, 2010
  7. Duechso

    Duechso

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    Excellent Map. 5/5!
     
  8. Dinodin

    Dinodin

    Joined:
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    Thanks for all good comments. This map still needs alot of works but I don't have so much free time to do it..If anyone got some ideas how I can improve this map, please message me.
     
  9. CHA_Owner

    CHA_Owner

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    I meant like step-by-step directions which can be done in multiple ways such as:

    -cinematic
    -quest section
    -(-help) command
    -etc..
     
  10. Dinodin

    Dinodin

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    Aragorn's weapon is not frostmorne, it just is it in the picture but in the game it is a typical Aragorn sword, and the Balrog gains a burning effect on his ultimate.
     
  11. Legion_King

    Legion_King

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    I didn't say Aragorn's sword is Frostmourne, I said why the model carries Frostmourne instead of a typical sword or Anduril.
     
  12. ap0calypse

    ap0calypse

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    The terrain is not really good, it is way too normal: river in the middle, 2 sides - each with a castle.
    This terrain has been done that many times that it is just boring to look at and boring to play in, why is there always a river in the middle, or why are there always castles at each side?
    It hasn't got anything to do with LOTR, since there is no river, there is no castle near barad-dur (the closest would be Minas Tirith, which is behind mountains).
    Try to make it look more like LOTR.

    There aren't really that much items as far as I've seen, I missed some LOTR-artifacts.

    I haven't seen a lot of triggered spells, though you've said there are... can you give me some examples?
    I've also noticed that a lot of spells are standard (War Stomp, the panda-dodge/crit, the Knives Flurry, breath of fire and so on).

    The creeps in the middle are... standard, right?
    And the big monstriousity drops the one ring (it would be a lot more correct if you take away gollum from the evil heroes and let him randomly wander through the map - like in BFME).
    Also, I don't like damage like 15-16/80-81, it's better to change it to 15-15 / 80-80 and so on ^^

    Just a question... why did you give the map a 5/5?
    Not that I'm trying to lower this map's rating, it's just a question ^^
     
  13. CHA_Owner

    CHA_Owner

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    Since i thought that this map could definitly be a 5/5 once it has been updated and i wouldnt have to give my rating then

    p.s. yea i am that lazy :xxd:
     
  14. Warhunter

    Warhunter

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    I could help you with terrain and leaks. :)
    Just send an unprotected map to me and I'll fix it for you. If you want.
     
  15. Vengeancekael

    Vengeancekael

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    Well the terrain hasn't really changed much, but new heroes are always a good addition:)
     
  16. Kl3sk

    Kl3sk

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    Boy-oh-boy! I wish I could do a complete review, but time is ticking. I'll start by saying there is a lot of room for improvements.

    Suggestions : - Increase distance between "Good" and "Evil" towers (strangely, the "Evil" towers seem to be the most disadvantaged)
    - Fix Boots of Travel bug (never works)
    - Fix Breath of Fire spell (Does damage properly,but you should not be able to target allies or self)
    - Add a REAL threat (boss) instead of all those sad little creatures in the middle of the of the map, I found the "One Ring" simply too easy to acquire.
    - The "Fire Shrine" and "Statue of *insert generic elf name here*" can easily be destroyed by the first person who picks a hero and just walks to the desired location (add some guard of some sort)
    - Terrain is mediocre (do something about that)
    - Most spells are standard W3 abilities with minor alterations (a little work here please)
    - More to add, but not time, plus I don't want to sound like I didn't enjoy the map.

    All-in-all, a moderator might have second thoughts on approving your map, but the models / skins, structures and LotR-ish aspect tells me to score you a 3/5 and vote for Approval! (There's so much that can be done,aaaargh! get cracking!)
     
  17. real138

    real138

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    uhm just wondering am i gonna be in the credits for the 2 spells i did for you because as of now im not. ty
     
  18. Karkul

    Karkul

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    There'll be a AI system?
     
  19. Vengeancekael

    Vengeancekael

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    Gratz on approval:)