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War-craft-3! - Card game

Discussion in 'Map Development' started by ZeusLT, May 11, 2011.

  1. ZeusLT

    ZeusLT

    Joined:
    Aug 5, 2010
    Messages:
    112
    And it is in this map.

    (Just havent finished map, dont have many cards to choose from)
     
  2. -Peper-

    -Peper-

    Joined:
    Jun 28, 2010
    Messages:
    3,008
    Wasn't it 40 cards?
     
  3. Hexcellion

    Hexcellion

    Joined:
    Dec 20, 2011
    Messages:
    887
    No, 40 cards is the minimum cards allowed, but the maximum cards allowed is 60. So 60 cards would be the limit of the cards you can use.
     
  4. Drunken_Jackal

    Drunken_Jackal

    Joined:
    Apr 10, 2010
    Messages:
    2,705
    @Zeus,
    You should add some combo cards.
    Like card x would draw one card, and card y is activated when you draw a card.

    Also, maybe we can go on skype.
     
  5. Hexcellion

    Hexcellion

    Joined:
    Dec 20, 2011
    Messages:
    887
    There are some trap cards in Yu Gi Oh like that. However, there are still no trap cards in this map yet, wait for more cards, most conditions are involved with trap cards, ressurecting monsters, drawing cards, setting face up a monster card, using a spell card, activating a spell card, etc.

    Trap cards can nullify anything, even what card you got.
     
  6. Drunken_Jackal

    Drunken_Jackal

    Joined:
    Apr 10, 2010
    Messages:
    2,705
    Well I was talking about combo, which are chains in yu gi oh. I also know how to play.
     
  7. Hexcellion

    Hexcellion

    Joined:
    Dec 20, 2011
    Messages:
    887
    That's what I meant, lol. I just added that Zeus also knows that, but he just needs some time to add combos, cards, and other things needed.
     
  8. ZeusLT

    ZeusLT

    Joined:
    Aug 5, 2010
    Messages:
    112
    If everything goes right, today I'll add some new cards with effects 8D

    -----------EDIT----------------

    __LIST OF EFFECT TARGETS AND EFFECT TYPES___
    Priority level 1

    Guys, what can card effect?

    Player
    Both players
    single monster
    multiple monsters
    spell/trap card
    flipped spell/trap card
    flip summons
    graveyard monsters
    field slot (??? not sure if ill add this)

    What effect can do to target?

    change monsters attack points
    change monster defense points
    flip flipped card + remove effect
    switch monster to defense position
    Change player hp
    revive monster
    remove from play monster
    destroy monster
    destroy spell/trap card
    block/unblock field slot(????)
    tribute summon
    fusion summon

    Guys help me out, If I missed something write it here.


    ___________CARD IDEAS <====_________________
    Priority level 2

    What mostly I need to get ideas for cards. Spell cards, monster cards, trap cards. I want to gather as much as possible. Icon and model would be nice! have idea? Post like this in this thread:

    Name: <NAME OF CARD>
    Type: <Monster(if monster then tell me its type like - Fire/water/earth/dark/light/demon/zombie/dragon/beast/warrior/summon and does it cost any tribute to summon), spell card, trap card, fusion>
    Icon: <link to icon> (would be nice to have a image with / tags)
    Model: <link to model>
    Description: <Description of effect, damage, defense, what ever there is>
    Extra info: <have back story? awesome>

    EXAMPLE:

    Name: Berserk
    Type: Spell card
    Icon: [​IMG]
    http://www.hiveworkshop.com/forums/icons-541/btndarktrollberserk-210268/?prev=r=20&page=2
    Model: Target model - Berserk one from game already, card model - .. don't know ..
    Description: Allows target monster of any type to attack twice a turn. Max 1 card per deck.
    Extra info: Blood flows faster, rage in the eyes, wait for a trouble. :D


    ____________SOUNDS________________________
    Priority level 3

    Also, if you know any sounds that would fit this map, for example, "oh noooo", "haha you fell into my traps" "I summon face down" or anything like sound effect when spawning a monster or other cards.



    ___________LOADING SCREEN_________________
    Priority level 4

    And loading screen. O_O I now imagine some masterpiece of yours guys. Some Crazy looking monster with axe, bloody axe. Want to have your drawings to be noticed or something, give me, I'll give credits everyone and everywhere. Even in tool tips/quest tab/in loading screen with big letters for creator of it.


    _______________Custom UI____________________
    Priority level 5

    Want to make a a custom UI for me? would be double awesome as custom tiles, tho I'm not an artist or something so I can't imagine how would it look!


    ______________Custom tiles___________________
    Priority level 6

    Can make custom tiles? Awesome! I need custom tiles, but sadly don't know what exactly I want whit that, I know it will look awesome and current ones are too mainstream.




    ___________MORE INFO_______________________

    Here is some info to let you think better


    There are there normal cards:

    Monster cards:
    • can be Normal summoned
    • can be Flip summoned and can have effect on flip summon
      • can be switched to Attack position
      • can be switched to Defense position
    • can have effect which:
      • is always working (doesn't work when it is flip summoned)
      • works on your turn
      • works on enemy turn
      • works once on player desired time (press on ability to use effect)
      • works n times on player desired time (press on ability to use effect)

    Spell cards:
    • can be Normal summoned + effect
    • can be Flip summoned

      effect can:
      • always working (doesn't work when it is flip summoned)
      • work on your turn
      • work on enemy turn
      • work once on player desired time (press on ability to use effect)
      • work n times on player desired time (press on ability to use effect)
      • work on special event: specific card is drawn from your deck; specific card is used; when player gain health points; when any monster is destroyed; when specific monster is destroyed;

    Trap Cards:
    • can be Normal Summoned
    • can be Flip summoned
    effect works when flipped (from flip position). For example, when effect can be used it can unflip, and effect be used.
    If card is normal summoned: effect works on specific event: monster is summoned; card is placed on field; monster card is unflipped...


    And there are special cards:

    Fusion summon:
    • Tribute cards needed for fusion monster, from field or from hands.
    • Can do everything what normal monster card do. Just fusions used to be strong in some ways.
    Tribute summon:
    • Tribute any monster cards from field to summon a stronger monster.
    • It is as normal monster card just stronger in one or another way.



    Monsters have stars. Stars shows monster level.
    There are monsters 1 - 12 stars.
    Stars effect game style. for example, some spell cards district use of some level of cards.
    Level 1-4 monsters can be summoned without any tribute summon.
    Cards with more than 4 stars require tribute summon. 5-6stars - 1 monster from field; 7-9 stars - 2 monsters from field;
    Level 12 cards are super imbah, so lets just don't make any of those yet ^^



    PS: I have written everything from my head so there might be few flaws. you can suggest new game play ideas as well.


    Copied from Yu-Gi-Oh! rules

    A common rule is that Level 3 and lower monsters generally have less than 1700 ATK, Level 4 monsters have less than 2000 ATK, Level 5 monsters have less than 2500 ATK, Level 7 and Level 8 monsters have less than 3000 ATK, Level 9, Level 10s have less than 4000 ATK and Level 11 to 12 have less than 5000 ATK. Usually monsters that break this rule have penalties or special conditions, although this trend is broken by a few cards.

    Level 7 and 8 monsters are generally considered the most powerful monsters that may be reliably summoned and are usually the trump cards for whatever deck uses them. Anything higher often has extraordinary, overpowering effects or sheer ATK value, but they are also usually restricted in some other way, such as not being able to be re-summoned from the Graveyard, or stringent summoning conditions, like the Sacred Beast. A few even have paralyzing weaknesses to balance out their power, such as the "Earthbound Immortal", who all have a common effect of destroying themselves if there is no Field Spell Card on the field.


    Anything you help with is very valuable to me. You will be noted in credits.
     
    Last edited: Jan 28, 2012
  9. Sin'dorei300

    Sin'dorei300

    Joined:
    Aug 20, 2011
    Messages:
    3,586
    Here are some ideas:

    Name: Archer
    Type: Archer/Light/Human
    Icon: [​IMG]
    Icon URL: http://www.hiveworkshop.com/forums/icons-541/btnladyarmoredarcher-210940/
    Model: http://www.hiveworkshop.com/forums/models-530/armored_lady_archer-eubz-210878/
    ATK: 475
    DEF: 1500
    Description: Can use the multishot spell card.
    Extra Info: Heavy armored human archer. Agile and smart troops of archers, adept at using bow and shoot enemies from far.

    Name: Multishot
    Type: Spell card
    Icon: [​IMG]
    Icon URL: http://www.hiveworkshop.com/forums/icons-541/btnmultipleshot-115717/?prev=search%3Dburning%2520arrows%26d%3Dlist%26r%3D20
    Description: Allows this unit to attack 3 enemies. Can be used by archers, hunters and rangers.
    Extra info: Shoots multiple units.

    Hope you like them! :goblin_good_job:
     
    Last edited: Feb 11, 2012
  10. Drunken_Jackal

    Drunken_Jackal

    Joined:
    Apr 10, 2010
    Messages:
    2,705
    Maybe I could try making a loading screen, just tell me the dimensions for it.
     
  11. ZeusLT

    ZeusLT

    Joined:
    Aug 5, 2010
    Messages:
    112
    Sweet, just don't know what dimentions, havent used too much loading screens. You could make high resolution image and I'll make everything.
     
  12. ImperialShadow

    ImperialShadow

    Joined:
    Oct 30, 2010
    Messages:
    305
    by the way,did this map use stars?like in yu-gi-oh?if yes then u will actually like yu-gi-oh.if not,when u tribute monster to summon it it will be very hard.
     
  13. Vunjo

    Vunjo

    Joined:
    Jul 1, 2010
    Messages:
    965
    The "stars" you call, are levels of monsters, and yes they are in the map.

    STILL CAN'T WAIT TO PLAY ZEH MAP!!! LOLZ!!
     
  14. ZeusLT

    ZeusLT

    Joined:
    Aug 5, 2010
    Messages:
    112
    As Vunjo said ^^ there are monster levels.

    Still working on it, wait for a while.
     
  15. Drunken_Jackal

    Drunken_Jackal

    Joined:
    Apr 10, 2010
    Messages:
    2,705
    I wont really make an image. Ill just find a nice one from google.
     
  16. ZeusLT

    ZeusLT

    Joined:
    Aug 5, 2010
    Messages:
    112
    how about you make one :D I see you are pro on paint :D
     
  17. Hexcellion

    Hexcellion

    Joined:
    Dec 20, 2011
    Messages:
    887
    Making one is really hard, lol. Most especially because of what loading screen you want. Having a render for the loading screen would be better, and editing it out to make it even better. And those are called fsjals. Fsjals are far from making Warcraft loading screens, that's why he said he won't "make" one.
     
  18. Drunken_Jackal

    Drunken_Jackal

    Joined:
    Apr 10, 2010
    Messages:
    2,705
    Hexcellion is right. It takes days to make one.

    Thats why google is here for you.
     
  19. ZeusLT

    ZeusLT

    Joined:
    Aug 5, 2010
    Messages:
    112
    You guys, don't get jokes at all >_>
    I know how though is to make loading screen....
     
    Last edited: Jan 31, 2012
  20. Ocelot

    Ocelot

    Joined:
    Jan 4, 2012
    Messages:
    49
    Acro the Ocelot

    Name: Acro the Ocelot
    Type: Monster Card - Beast - Has effect
    Icon: [​IMG]
    Icon URL: http://www.hiveworkshop.com/forums/icons-541/btntigerosh-113401/
    Model: http://www.hiveworkshop.com/forums/skins-552/tigeroshmale-blp-88505/?prev=search=Tiger&d=list&r=20
    Description: (Treacherous Claws, Sacrifices a fellow beast to gain a permanent 300 atk), 2000 atk, 1500 def
    Extra info: ( Acro is an ocelot who was called the strongest among their tribe. He likes making his fellow ocelots suffer in pain, using his sharp, and powerful claws. Fellow beasts are aware of his treacherous ways, because he sacrifices his fellow ocelots and other beasts in order to make himself stronger.)