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War-craft-3! - Card game

Discussion in 'Map Development' started by ZeusLT, May 11, 2011.

  1. ZeusLT

    ZeusLT

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    Yea but I mean via triggers - set animation vertex color and you can choose transparency but when its more than 0 it becomes totally invisible.
     
  2. ZeusLT

    ZeusLT

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    And am back, sorry for abandoning this project. I've almost made menu system, also almost developed how spellcards/effects should work in my head.
    To improve whole map I am thinking about replacing most w3 sounds + sounds of players whining when they lose monster or trap card activated, this will be very tough to make a working AI for this map when spell/trap/effects are implanted.

    + you can help me by opening random icons page and posting idea of spellcard for that icon. (post link to icon too)
    also by posting ideas of monsters (normal summons)
     
  3. Yayoi

    Yayoi

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    Yeah, somebody created this before and got pretty far. I'm not sure what happened in the end though =/
     
  4. ZeusLT

    ZeusLT

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    Can I know name of that map because I seriously havent heard of it and started this map whitout knowing that one.
     
  5. Hexcellion

    Hexcellion

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    Some suggestions:

    Try adding a save/load system for Duel ranks, cards, wins/loses, etc.
    Whenever you reach a new rank, you get a new monster/new privileges.
    Add a fusion system like in Yu-Gi-Oh. Would be awesome.
    And make it possible for more people. Make it like this: in the map, you'll have players, then you could roam around, buy monster cards, spell cards, and trap cards. You could also initiate duel challenges by going around duel arenas.

    But if you do this, the game will probably be a card game ORPG map.

    And, overall, nice map! Good concept also.
     
  6. ZeusLT

    ZeusLT

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    I have already planned load/save systems for cards, so it would be nice to have ranks, win looses and unlockables too, will add it.
    I have also already planned fusions.
    As for more players in upcoming version you will be able to choose other players to duel with, you can already swap with other player or AI during battles (have many bugs tho)...

    ORPG sounds good too, it wont be applied any time soon but is in my late to do list now, maybe some aspects will be used earlier to start duels or something (like each player have hero and can challenge each other, but nothing more anytime soon (like story or other computer AI with their own decks and game style)).
     
  7. ZeusLT

    ZeusLT

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    Can make custom tiles? Awesome! I need custom tiles, but sadly don't know what exactly I want whit that, I know it will look awesome and current ones are too mainstream.

    Want to make a a custom UI for me? would be double awesome as custom tiles, tho I'm not an artist or something so I can't imagine how would it look!

    What mostly I need to get ideas for cards. Spell cards, monster cards, trap cards. I want to gather as much as possible. Icon and model would be nice! have idea? Post like this in this thread:

    Name: <NAME OF CARD>
    Type: <Monster(if monster then tell me its type like - Fire/water/earth/dark/light/demon/zombie/dragon/beast/warrior/summon and does it cost any tribute to summon), spell card, trap card, fusion>
    Icon: <link to icon> (would be nice to have a image with / tags)
    Model: <link to model>
    Description: <Description of effect, damage, defense, what ever there is>
    Extra info: <have back story? awesome>

    EXAMPLE:

    Name: Berserk
    Type: Spell card
    Icon: [​IMG]
    http://www.hiveworkshop.com/forums/icons-541/btndarktrollberserk-210268/?prev=r=20&page=2
    Model: Target model - Berserk one from game already, card model - .. don't know ..
    Description: Allows target monster of any type to attack twice a turn. Max 1 card per deck.
    Extra info: Blood flows faster, rage in the eyes, wait for a trouble. :D


    And loading screen. O_O I now imagine some masterpiece of yours guys. Some Crazy looking monster with axe, bloody axe. Want to have your drawings to be noticed or something, give me, I'll give credits everyone and everywhere. Even in tool tips/quest tab/in loading screen with big letters for creator of it.
     
  8. bhusta

    bhusta

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    Name: Inverse Principles
    Type: spell card
    Icon: [​IMG]link
    Model: maybe the undead building destruction
    Description: Exchange your deck with your graveyard!
    Extra info: "It is big crime to make anything perfect on Bizarro World“

    I hope that helps^^
     
  9. Darkshooter1986

    Darkshooter1986

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    Warcraft 3 card game

    Hello ZeusLT, Nice map you got here. very well put together. I had been looking to create one with ideas like this but had lack of motivation and lack time to work on my own version myself... so it never really got started... so GJ on it...

    I was hoping i could help you out with some of the updates or additions to the game. I looked over the last few posts in the forums and noticed something about a save and load system and a ranking system... I may be able to work something out to add it into the map... Let me know if you are interested and i will get started right away.. Might even help with adding new cards or maybe make them more like yugioh's cards for ya...
     
  10. Omnom18

    Omnom18

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    You need to make a trap card/quick play spell card that will counter the Tornado spell. This also means making it that the other player needs to confirm the use of a magic card that affects his own cards.
     
  11. Hexcellion

    Hexcellion

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    My Hero Ideas:

    1st Hero:
    Heinous Shaman

    Name: Heinous Shaman
    Type: Spellcaster/Zombie/Dark, and Monster Card
    Icon: [​IMG]
    Icon URL: http://www.hiveworkshop.com/forums/icons-541/btnpuppetmaster-110490/?prev=status=p
    Model: http://www.hiveworkshop.com/forums/...-sorcerer-203303/?prev=t=1&r=20&d=list&page=2
    Description: Atk: 2000, Def: 1500. 6 stars, requires 1 tribute in order to summon.
    Extra info: This corrupted shaman, never ceases to inflict misery and pain, upon those unlucky to meet him. Every time casts his voodoo magic, he'll inflict serious pain, suffering, and death upon those unlucky ones. He does not pick whom to fight, and whom to be friends with, thus being called the Heinous Shaman.

    2nd Hero:
    Cursed Puppeteer

    Name: Cursed Puppeteer
    Type: Spellcaster/Zombie/Dark, and Monster Card
    Icon: [​IMG]
    Icon URL: http://www.hiveworkshop.com/forums/resource_images/15/icons_14320_disbtn.jpg
    Model: http://www.hiveworkshop.com/forums/models-530/puppetmaster-110485/?prev=t=1&r=20&d=list&page=4
    Description: Atk: 1450, Def: 800. 4 stars, does not require tribute in order to summon.
    Extra Info: The cursed puppeteer likes to collect bodies of those who are unlucky to encounter him. He makes their bodies as his own, his own body, and as his own puppet. With these puppets, he will continue to strike terror upon those who meet him.


    I'll try to add in more stuff, since this game has caught my interest. I could join your team, so I could brainstorm better, and post what I've thought of in your group, if you have one here.
     
    Last edited: Jan 21, 2012
  12. Sin'dorei300

    Sin'dorei300

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    I have an idea:

    Name: Djinn
    Type: Spellcaster/Spirit/Light, and Monster Card
    Icon: [​IMG]
    Model: http://www.hiveworkshop.com/forums/models-530/djin-202162/?prev=d=list&r=20&t=1
    Description: Atk: 3000, Def: 3000. 8 stars.
    Extra info: Djinn can take the atk and def from enemy cards and give it to a friendly card. The only spell\trap card who does effect on him, is the ''magic lamp'' trap card.

    Hope you like it! :D
     
    Last edited: Feb 11, 2012
  13. ZeusLT

    ZeusLT

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    WOW! Thank you guys!

    Reply to Darkshooter1986
    show

    Sure! why not, if you have skype or xfire add me "mobididikas2" on skype and "ZeusLTU" on xfire.


    Reply to Hexcellion:
    show

    Thank you! Currently I have only one friend from clan that wanted to help me, we both are using skype, if you have one you are welcome there.

    And can you put link to the icons? img is for fast preview ^^



    Reply to Omnom18:
    show

    True, I've thought of making a pop up dialog and "pause whole game"


    Reply to bhusta:
    show

    Every idea helps a lot, I hope to gather as much as possible.


    Reply to bloodelf300:
    show

    Of course I like it.



    I have planned a advanced menu system with whole game settings. you can see a basic screenshot on first page.
     
    Last edited: Jan 19, 2012
  14. Hexcellion

    Hexcellion

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    The models I gave, have set icons in the posts. You could get the icons there, when you download the model I gave.

    Anyways, here are the links:

    Heinous Shaman and Cursed Puppeteer.

    Your welcome, anyways and thanks for adding me to the team.
     
  15. Hexcellion

    Hexcellion

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    Sorry for the bump, here are two more monster ideas:

    Cursed Black Sheep
    Cursed Black Sheep

    Name: Cursed Black Sheep
    Type: Zombie/Dark/Beast, and Effect Monster Card
    Icon: [​IMG]
    Icon URL: http://www.hiveworkshop.com/forums/icons-541/btnnightmaresheep-58097/
    Model: http://www.hiveworkshop.com/forums/models-530/nightmare-sheep-50122/?prev=search=sheep&d=list&r=20
    Description: Curses the enemies monsters in the battlefield everytime it attacks, decreases 300 attack and defense points. Atk: 800, Def: 600, 4 stars. Does not require a tribute in order to summon.
    Extra Info: This cursed sheep was sent to hell after it killed all fellow animals in the farm. It even killed its own farmer, which made it cursed and hated by most people and animals. Until now, it continues to haunt the lives of fellow animals and humans.



    Tauren Smasher
    Tauren Smasher

    Name: Tauren Smasher
    Type: Beast, Monster Card.
    Icon: [​IMG]
    Icon URL: http://www.hiveworkshop.com/forums/icons-541/btnhellbull-58587/
    Model: http://www.hiveworkshop.com/forums/models-530/hell-bull-tormentor-48678/?prev=search=cow&d=list&r=20
    Description: Atk: 1800, Def: 1400, 6 stars. Requires one tribute in order to summon.
    Extra info: The tauren smasher always destroys what he sees. This made the it famous among gladiators. Most of them are trying to hunt this beast who is said to be the "Tormentor of Warriors."
     
  16. Drunken_Jackal

    Drunken_Jackal

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    I have some ideas here:

    Ideas

    Risen Set


    [​IMG]
    Risen Warrior - Dark[r]

    ATK: 1400
    DEF: 400

    Type: Zombie/Undead (Use the Warcraft 3 Model of the Skeleton Warrior)
    Effect: When this is destroyed, you can discard 2 cards from your hand so special summon this card.



    [​IMG]
    Rebuild - Spell[r]


    Effect: Select a "Risen" Zombie/Undead type monster in the graveyard and special summon it. Discard the top card of your deck after.



    [​IMG]
    Grave Burst - Continuous Spell[r]


    Effect: Pay x Life Points and select one Zombie/Undead monster from your graveyard and special summon it. It cannot attack and its attack is halved.



    [​IMG]
    Risen Viking - Dark[r]

    ATK: 1900
    DEF: 200

    Type: Zombie/Undead
    Effect: When this monster attacks a weaker monster, it attack is increased by the difference of their attack values.



    [​IMG]
    Necro Temple - Dark[r]

    ATK: 900
    DEF: 2000

    Type: Zombie/Undead
    Effect: By tributing this card, select 2 "Risen" monsters from your graveyard and special summon it. Their attack may not exceed 2000.



    [​IMG]
    Risen Warlock - Dark[r]

    ATK: 1600
    DEF: 1200

    Type: Zombie/Undead
    Effect: When this is sent to the graveyard, you may return this card back to your deck and special summon one "Risen" monster from your deck except from this card with an ATK of 1800 or less. This effect can only be activated once.



    [​IMG]
    Risen Crossbowman - Dark[r]

    ATK: 1700
    DEF: 900

    Type: Zombie/Undead
    Effect: You can remove this card from play and special summon another "Risen Crossbowman" from your deck. This can only be activated once.



    [​IMG]
    Regulus, Risen Hunter - Dark[r]

    ATK: 2000
    DEF: 100

    Type: Zombie/Undead
    Effect: This card can attack the player directly. You need to pay 1000 Life Points each turn, if you dont, this card is destroyed.



    [​IMG]
    Angolmor, Risen Brute - Dark[r]

    ATK: 2600
    DEF: 1500
    Tributes: 2

    Type: Zombie/Undead
    Effect: If this card deals direct damage to the player, they discard one card from their hand.



    [​IMG]
    Kubilla, Risen Executioner - Dark[r]

    ATK: 2400
    DEF: 1500
    Tributes: 2

    Type: Zombie/Undead
    Effect: By discarding 2 cards from your hand destroy one face-up attack position monster. This card cannot attack this turn if effect is used.



    [​IMG]
    Risen Magi - Dark[r]

    ATK: 400
    DEF: 100

    Type: Zombie/Undead
    Effect: By tributing this card, one Risen monsters ATK will be increased by all the other Risen monsters ATK. All unaffected monsters ATK are set to 0. At the end of the turn, you take damage equal to the original ATK of the affected monster.



    [​IMG]
    Risen Fire Magi - Dark[r]

    ATK: 2400
    DEF: 1100

    Type: Zombie/Undead
    Effect: This card may only be summoned tributing 1 "Risen Magi". When this is summoned, special summon 1 Fusion type monster from your graveyard.



    [​IMG]
    Risen Fire Magi - Dark[r]

    ATK: 2400
    DEF: 1100

    Type: Zombie/Undead
    Effect: This card may only be summoned tributing 1 "Risen Magi". When this is summoned, special summon 1 Fusion type monster from your graveyard.



    [​IMG]
    Skeletal Reborn - Spell[r]


    Effect: Send all monster cards removed from play back to your graveyard. Pay 200 x the number of monster cards sent back to teh graveyard Life Points.


     
    Last edited: Jan 22, 2012
  17. ZeusLT

    ZeusLT

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    *heart attack*
     
  18. Hexcellion

    Hexcellion

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    Zeus, could you send me the latest version of the map? So I could start making new ideas about new cards and stuff.
     
  19. ZeusLT

    ZeusLT

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    Check skype sometimes.
     
  20. The General

    The General

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    the limited amount in yugioh cards is 60