- Joined
- Oct 10, 2009
- Messages
- 439
How would one go about doing this?
If you kill it once it's already dead... ulness there's a paladin or necromancer nearbyWhat do you mean by Search and Destroy? Search enemy then kill it to death?
Wander is not good idea imo - I think it just forces you to move randomly even when you are in combat
I misread this. Please disregard my post. Oh, I might be wrong on this one but instead of checking if it has issued order stopped every few seconds, wouldn't making it patrol to a random point in the map every few seconds be better, if only because that would require less triggers?And I just want something a little bit more advanced then "Pick random unit on map, attack move towards it"
@deathismyfriend when you say check if the order is stop do you mean
I just remembered trying that once. Nothing happened when I used that condition so I always thought that AI controlled units have a different order than stop when they're not moving.
- (Current Order of Picked unit) equal to order(stop) true?