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Virus Infection 0.71

Submitted by onix_noob
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
Map Thread
Map Thread
Map Thread


Map description:


Body Defenders: Have to protect The Human Body and his organs from the viruses and to destroy all viruses that are inside the body.

Viruses: Have to Kill The Human Body by killing:
The Stomach to stop Pills from coming. When you kill The stomach Anti-Virus Cloud will be released and a lot of Pills, as a last resort of The Body and the doctors to eliminate the viruses.
The Heart to stop the T-Bodys, Mature T-Bodys, White Blood Cells and the Antibodies from coming.
The Brain to win the game.




Strains:

Ebola (Easy) - This strain need only more and more units killed to grow stronger. For every killed enemy unit new unit will be spawned from it 1 level lower than the killing unit. This strain is good for players that play for first time the map becouse it's very powerfull strain in the begining. In late game when there don't have alot of enemies to be killed you will be unable to have alot of units.

Hantavirus (Normal) - This virus is highly adaptive, he need to kill enemy units to gain skills. Different units of this strain gain different skills after a number of kills.

Evolution (Hard) - This strain need time to evolve and grow stronger. You have to keep you units from dying when they are low on hp becouse when they evolve their hp will be full again. If you choose this strain you have to wait most of the time for your units to grow stronger to be able to fight. The last evo units of this strain are very good for late game.


Note: In the Lungs you can find spores and with them you can spawn bacteries which can multiply very fast.


Screenshots


Entire Map Preview

[​IMG]


The Stomach

[​IMG]


The Heart

[​IMG]


Body Defenders Area

[​IMG]


The Brain

[​IMG]


Body Units

[​IMG]


Virus Units

[​IMG]

Changelog:

Versions:
0.32 - 0.40

0.33
Terrain improvements
Minor balances and changes
0.33
Some new things
0.34
Fixes/changes
0.35
It's ok now
0.36
2 much bugs :)
0.37
everything is OK
0.38
Patient no longer have 2 hearts :D
Heart revive system reworked
Minor terrain changes
Some minor text errors fixed
Decreased attack speed of all units
Reduced fog (it was 2 much)
now all things must be fixed
0.39
Fixed crash caused when day/night switching when hero have the night ability and is dead
Few triggers are reworked
Little terain changes
0.40
fixed strain choosing window
few things fixed
few things changed

0.41 - 0.50

0.41
Reworked the day/night ability trigger
0.44
Reduction aura finaly fixed
Win/Loose triggers reworked
most of the triggers reworked/fixed
0.45
Fixed the text in Quest menu (F9)
0.46
Fixed some errors in the triggers
Now the heroes are placed at random points
0.47
Regen Aura is now triggered so it have to fully work
Added some info for Virus units
Minor balances on Hantavirus units skills
Attempt to fix the bug where the unit is evolving when it's devoured and new unit appear ot the place of devouring
0.48
Fixed the bug where the mana of the Strand a Virus is over and the Regeneration ability keep working
Changed the special effect of the Regeneration ability
Increased the level of Evolution Training by 1 level
0.49
Gold income by diferent nucleuses fixed (2,3,4) as it should be
Now you recive 5 stats when you choose your strain
Map performance slightly improved
0.50
If player don't choose strain within 2 minutes the game will choose random
Fixed the bug where your strain don't appear after you choose it
Few triggers optimized

0.51 - 0.60

0.51
Reworked the evolution trigger in order to improve the game performance (test phase only report bugs please)
Reworked the income system now have to be more accurate
Increased the sight of the worms now you are able to select them if they are alone
Fixed the text when u build T-Cell Tower and the text "kill old" pop up
Fixed the bug where you deactivate the Regeneration ability and it keep healing
0.52
Units not evolving when mana reach 0 is fixed now
The lag when attempts for reviving the heart is slightly reduced
Nucleus now have 400 hp, 200 seconds respawn time and +2 income
Nucleus now have 450 hp, 302 seconds respawn time and +3 income
Nucleus now have 500 hp, 405 seconds respawn time and +4 income
0.53
Body Defenders no longer can choose strains (sorry for this bug)
Now is displayed to all players the results of voting for income and Friendly Fire
0.54
Minor ingame/text improvements
Now body defenders have 1 Red Blood Cell in the begining which will harves ATP
Not creating Unit Producer after 2 minutes if you don't choose one is fixed
0.55
Few Triggers are optimized
Decreased the Evolution time of Strand B Viruses and Fighting Strands
Changed the hotkey of Suicide and now you can target a unit or point with it
0.56
Finally fixed the Win/Loose Triggers
The cost of Evolution Upgrade is decreased
Changed the tooltip for Regeneration Aura
Minor changes to Regeneration Aura mechanics
Reduced the chance to be spawned Pill when attacking the heart and the stomach is still alive from 49 to 39
0.57
Minor problem related to Win/Loose Triggers fixed
The Immune System is no longer killing it's own units
0.58
Descriptions in the Quests are more clear now and few things removed/reworked
In game help text is also reworked to be more understandable
When new nucleus is created and units owned by immune system are exceeding the maximum unit count the nucleus is now created instead of removed
Added some colorful things
Now you can't have more than 60 bacterias (if you summon them with item you can)
0.59
Decreased evolution time of Strand B Virus
Decreased acquisition range of all Worms
Decreased acquisition range of Ebola-Sudan
Decreased acquisition range of Phlebovirus
Increased acquisition range of Nairovirus
Removed few leaks
0.60
Max spores per lung set to 11
Fixed some leaks
Small terrain changes
Few text changes
Some triggers optimized a bit
Added few new special effects to Hantavirus units
Added in game credits for the models used

0.61 - 0.70

0.61
Attempt to fix the Win/Loose trigger
Added loading screen description for players
Added "repick" function/command, you can use it only once
Now you have 60 seconds to choose/repick your strain instead of 120 seconds
0.62
Fixed some of the typos
Changed all hotkeys to Q,W,E,R,T,Y Z,X,C,V,B,N
Changed the armor type of the Pills from Fortified to Hero
Increased the armor of the Pills from 1 to 2
Limited the amount of Pills that Body Defenders can produce to 10
Increased the Pills cost from 215 to 250
Heart is now Revived even if the unit limit for the Body is exceeded
Ability Night for virus heroes changed from value to percentage
Added debug for the Nucleuses spawning on the center of the map
Limited the Units that the Immune System can produce
Nerfed all of the updates
Slightly improved the Chance for a better nucleus to be created
2.50 seconds income
Nucleus 55%
Nucleus 35%
Nucleus 10%
3.50 seconds income
Nucleus 48%
Nucleus 39%
Nucleus 13%
4.50 seconds income
Nucleus 41%
Nucleus 43%
Nucleus 16%
0.63
Reworked the color of each Nucleus
Infected Blood Cells no longer damage the Red blood Cells near the mouth
Fixed the Night ability for viruses not working correctly night time
Changed some of the info in the F9 Menu
0.64
Fixed finally the Night Aura not working properly
Another attempt to fix the Winning for the Body Defenders
Added "income" command it display your current income
Changed the limit of level two Red Blood Cell from 90 to 70 per player
Now the Nucleuses are regenerating slowly only during night
Switched the colors of the first 2 Nucleuses so now the darker they are the more gold they give.
When your units are close to Nucleus they are regenerating faster
Increased the time between each upgrade that the Computer units are getting for their units
Decreased the cost of "Virus Adaptation" and "Creature Carapace" upgrades
Decreased the evolution time of Strain B Virus and the Fighting Strand slightly
Changed some of the stats for the Suicide ability of the Infecters
Disease Cloud ability of the Infecters is working now
0.65
Nerfed the Night Aura a lot it was just to much OP
Added new ability Way of Evolution to the Nucleuses
Recoloring all of the Text to fit more the game
Fixed the description of the Suicide, Parasite and few other abilities
Maximum Hero level increased to 50
Changed the Hero Model to the Cancer model because any way there will not be Cancer any time soon
Increased the time for the Body Defenders units to be created
0.66
Few visual fixes
Credits updated
0.67
Night Aura defense reduction must be correct now
Defense upgrades doesn't increase the defense value of the Pills
The hero restored to its preview model
The hero is more easy to notice when there are a lot of units around it
Decreased the base defense of the small and big Anti body by 2
Decreased the damage of the small and big Anti Body by 5 and 10
Fixed the "income" command to display the current time per income
Slightly increased the time that the Body upgrade his units from normal to strong
Decreased the time required to revive your hero
Fixed the fatal error causing warcraft to close without any reason
Spore item no longer have green icon
New model for the spore
The Immune System now must spawn units more accurate depending on the players in the virus team
0.68 Under Construction
Things done so far:
Pills gain armor as they did before
Default armor of Pills set to 0
Added "ps" command to check the other Players Strains
Added random when you are choosing your strain
Things to do:
To find out how to make the Body Defenders more busy and buffed
0.69
Fixed the problem related to the Strain Choosing not appearing
0.70
Added "-ms", "-move speed" command to check your hero move speed
Added "-clear" to clear your screen from all of the Game Messages
Attempt to fix the critical error but that is maybe related to the new ability Way of Evolution
Some minor fixes for few triggers

0.71 - 0.80

0.71
Fixed Way of Evolution not increasing it's level
The fatal error that cause the game to close is fixed
Fixed the "-ms" command to display correct value
Time to "-repick" is now 60 seconds as it should be
Fixed a bug with Nucleus not spawning at some points or spawning at the center of the map


Please post any bugs/suggestion that you find/have here or email me.




Credits
republicola - For the Heart model
armel - For the T-Body/Mature T-Body model
Markus3832 - For the Baby Worm and Bacteria models
Callahan - For the Brain model
Pyritie - For the Red Blood Cell model
killst4r - For the T-Cell Tower model
oinkerwinkle - For the Antibody model
Dark Hunter1357 - For the Pill model
NoMAd - For the basics of the system that is adding skills to Hantavirus units
Zerox - For the Spore (item) model ​

MAP IS PROTECTED
For contacts onixnoob@gmail.com
Original map by Velex continued by me

Keywords:
virus, infection, defense, evolution, cell, heart, brain, immune, system, blood, bacteria, body, worm, egg, stomach.
Contents

Virus Infection 0.71 (Map)

Reviews
Moderator
15th Sept 2010 ap0calypse: Permanently Rejected. Reason? You. 08:05, 17th Jun 2008 Septimus: Good Point [+] Kinda spooky if you think about your own body. [+] Kinda interesting Bad Point [-] Minor bug detected, attack indicator for...
  1. SasuhKun

    SasuhKun

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    Indeed.
     
  2. Ultimate_MapCreator

    Ultimate_MapCreator

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    I have to agree... :p
     
  3. Dragonson

    Dragonson

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    Thinking that wc3 will die is a very... Unwise thing to do.
    Until Blizzard closes down BattleNet, there will ALWAYS, be people who return to warcraft from other games.
    That's what wc3 survives on: Returning People who want to play a simple game with simple graphics, in a pretty strange comminity.
    It also ofcourse, survives on it's brilliant editor.
    But well...

    Now, just as ONE FINAL argument against your thoughts of Wc3 dying:
    Look at this site. Look at all the knowledge of the editor that has been collected, all the diffirent games, models, skins, spells, tools and other stuff, made for warcraft 3.
    Do you think people will abandon this willingly?
     
  4. SasuhKun

    SasuhKun

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    Maybe this was the wrong thread to post this, Dragonson?
     
  5. Dragonson

    Dragonson

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    Naeh.
    I call it "Argument of Opportunity."
     
  6. Frotty

    Frotty

    Wurst Reviewer

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    Ah well something got changed?
    I played it again with some players and now, because its possible to beat up the heart because no antibodys do spawn, its a pretty decent map though.
    Even if there are too many towers in the stomach, with upgraded lvl 1 untis spam its kinda easy too and the viruscloud is well beatable now.
    3/5 from me.
     
  7. onix_noob

    onix_noob

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    I haven't change nothing you can see the change log and last update date. It's just the learning curve that is the problem of this map and the payers complaining to improve the map by removing the units from it. Whatever i know you can beat the map at full house as virus if you play together. Like in DotA you have to gang an hero together few times so you stop his fast growing and of course you must use some skills else you will stop your own growing and will feed him more. See you in Star Craft 2 guys :wink:
     
  8. Frotty

    Frotty

    Wurst Reviewer

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    Nope its not Learning.
    I also played with totaly new players, then mb something doesnt work or so, because like i said:
    -No Antibodys spawn if u attack heart
    -Viruscloud is easier then before.
    :)
     
  9. curling_blade

    curling_blade

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    I really like this map :thumbs_up:
    please update for the species and the multiply type virus-virus :razz:
    and add overdose if you can
    sorry if my english not good enough :hohum:
    I am from Indonesia :grin:
     
  10. Griffone

    Griffone

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    I loved it. Its not SO hard I could beat my friend with evolution virus...
     
  11. Nersill

    Nersill

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    Latest Version..

    Can anyone recode this for the 1.24b Battle.net?
    Kinda miss this game... Anything TYVM!! ><
     
  12. Garfield1337

    Garfield1337

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    @Nersill
    Frotty was about to remake whole map,adding more features and such,but he paused it,i don't know why. Contact him if you want to ask him to finish map.
     
  13. onix_noob

    onix_noob

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    The map work for EVERY VERSION of WARCRAFT so why to recode it :confused: :ugly:
    What does "to finish map" mean? Is DotA finished map? Please guys don't stay under the sun for hours and then come and write such a things on those forums you are making my head hurt with the words "to finish map" :zip:
     
  14. Garfield1337

    Garfield1337

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    @onix
    I meant to finish his remake of this map,learn to read. :slp:
     
  15. onix_noob

    onix_noob

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    Contact him if you want to ask him to finish map. This can be read the both ways mentioned below because of the fact you know so well english :eekani:

    to finish the map. this mean that he can ask him to finish his map/project

    the finish map. this mean that he will ask him for the finished map and yet not write correct.

    Learn to write correct grammatical please it's one of the rules of this forum :wink:

    and stop spamming my thread with useless comments or i will ask moderator to remove them :wink:
     
  16. Garfield1337

    Garfield1337

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    I will not continue this discussion since it's unrelated to map,but i still think i'm right. Also
    There's no such rule,there's only rule that says members must speak english in forums,but nothing more.
     
  17. SasuhKun

    SasuhKun

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    Do Viruses stand a chance now? :O
     
  18. Dan1lo

    Dan1lo

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    I remember when I tried playing with LOTS OF FRIENDS but then there just wouldn't be enough NUCLEUS for our income, but if you play with LESS viruses, each player will have MORE income and may stand chance xD

    On the OLDEST versions(0.40ish) I could beat the stomach and heart, the brain was the easiest part since I went all the way through, but it took a LONG time.

    Then I tried like 6 times with regular Bnet players, some of which stood to play up to 3 remakes and it didn't work

    the best we could do was kill the stomach, but then even with the virus spawns helping us there were too many antibodies cells and etc coming oO
    I can't imagine playing this game with actual PLAYER HELP on the body o_O they're too powerful~

    But then I haven't got a chance to play the NEWER version ^^
     
  19. onix_noob

    onix_noob

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    If you wanna win as Virus you should simple do few things. Because players spawn at random places the two guys that are in the legs must choose Ebola. The create few Ebola Tai while killing units around the Stomach or up in the Lungs. And when they got 30-40 units just go and destroy the Stomach. My record was so far 4 Ebolas i was with my favorite strain Hantavirus and we win for 15 minutes the game in version 0.61. Well i told you about my record i still don't know how it happen but you must careful because the more players in the Virus team the more units the Body Defense is creating. Today i win as Evolution for 1 hour and 40 minutes (those Ancient worms sure take a while to evolve). With 4 controls (48) Ancient Worms i was rocking the map. The sad thing was that the Defenders have Gather all of the gold from the mines and the mines have collapsed :ugly:. I have to see a lot of new things in this map. As soon as i fix the Win/Loose conditions i will add some special effects for killing the organs and i will release 1.0 version :cute:

    Hint: If you guys don't have at least 10/10 upgrades for your units at the 20th minute of the game you better remake because the Body Defense will have
     
  20. SasuhKun

    SasuhKun

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    you're the editor of this map, you may know how to win, but no one else can. Even if you say that there is a strategy, and tell it, it is not supposed to have a specific strategy. It is supposed to be winnable with some skill, independent of the strategy you use.