Upgrade Items

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  • MapInit
  • Events
    • Map Initialization
  • Conditions
  • Actions
    • Set Items[1] = (Item Upgrade None)
    • Set Items[2] = (Items Upgrade One)
    • Set Items[3] = (Items Upgrade Two)
  • Trigger1
  • Events
    • Unit - A unit uses an item
  • Conditions
  • Actions
    • For each (Integer A) from 1 to 3, do (Actions)
      • Loop - Actions
        • If/ Then/ Else
          • If (Conditions)
            • (Item being manipulated) Equal to Items[IntegerA]
          • Then (Actions)
            • Hero - Drop (Item being manipulated) from (Triggering unit)
            • Item - Remove (Last dropped item)
            • Hero - Add Items[((Integer A) + 1)] to (Triggering unit)
          • Else (Actions)
 
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