[Trigger] Unit Stance Change

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May 16, 2009
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Is there any way to make a unit change so its attack damage increases or its armor increases but the unit still keeps the same spells and it is a toggle spell
 
Yes, trigger the removal of it's casted ability and the addition of an ability that adds damage as well as an ability that lets you go back.

Then when he casts the new ability, remove it and add back the spell ability and the dummy attack damage ability.

Make sense? I could write it for you if not. (You'll need JNGP)
 
Level 4
Joined
May 16, 2009
Messages
61
Claw of the druid gives you different spells because it turns you into a completely different unit so it won't work on heroes
Metamorphosis has a time limit so i don't really like it
I need 1 like how Troll Warlord's first ability in DotA works
 
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