the last action is bad
unit-set life of PICKED UNIT, not triggering, try it
and its bad also, becouse u make the unit to have -1HP, and I think thats cannot be done, HP can be only a positive number
make it unit-set life of picked unit to (life of picked unit)-1
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Untitled Trigger 001
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Events
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Time - Every 2.00 seconds of game time
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Conditions
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Actions
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Unit Group - Pick every unit in (Units in Region 000 <gen>) and do (Actions)
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Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 1.00)
the last action, Set life of (Picked unit) to ((Life of (Picked unit)) - 1.00) can be problem, so when you make "set life of picked" and want to make second part, you will get "set life of triggering unit to life of triggering unit, click on the right one, you will get the window with many options, roll to the top and there you will find "arithmetic", then you will get "1 + 1", click on the left "1" and you will get same window, find unit-property, and there make it like "life of picked unit" and make from "+" to minus (aka -) and the right "1" can be just like that