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UnholyAura

Submitted by Die_Backe
This bundle is marked as approved. It works and satisfies the submission rules.
Keywords:
unholy aura
Contents

UnholyAura (Model)

Reviews
Moderator
» Wolverabid « Date: 16th of September, 2007 Approval status: Approved Rating: (8) Awesome! Main points: [x] The model is stable and functions properly in Warcraft III.
  1. » Wolverabid «

    Date: 16th of September, 2007
    Approval status: Approved
    Rating: (8) Awesome!

    Main points:
    [x] The model is stable and functions properly in Warcraft III.
     
  2. Eusira

    Eusira

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    You don't reskin a whole model just to replace textures. We would just import the skins you sent us and have a red UHA. Rename the model and use different textures
     
  3. Die_Backe

    Die_Backe

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    If i make it this way, someone can use the normal UHA and the red one in the same map. if he don't need to, he can still change the path of the skins.
     
  4. diescha

    diescha

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    omg i can do this with paint so.. pls stop posting this!
     
  5. Eusira

    Eusira

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    No. You are importing NEW textures, which will overlap the old ones that make UHA yellow, making both of them red
     
  6. Die_Backe

    Die_Backe

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    as i sayed, it was a requested thing for some1 who can't make own skins at all, maybe because he has no programm which can manage with targa bitmaps, or with the alphachannel, i don't know.
    it wasn't hard work, u don't have to tell me it could be made in 5 minutes, i made it in 10, and only made it because the guy who needed it can't make ANY reskins.
    btw, u can't do it with paint. paint has no alphachannel
    wtf? I added a "Red" at the end of both pathes, and i changed it in the mdx too. maybe I missunderstand you, if so, explain it in a clearer way plz, i'm german
    you can use both, the red one, and the original one in the same map, by importing the mdx, and the 2 skins with edited pathes. If you don't need the original one, you import the two textures with the path of the original models texture path.
     
  7. Avex

    Avex

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    It still overlaps the yellow, thus creating orange, besides, anyone can just either paint, or make the aura 255 tinted red, and a bit transparent. This isnt that special. Give me a normal map Ill do this in 20 seconds.