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Ultimate Battle v2.50

This bundle is marked as approved. It works and satisfies the submission rules.

Warcraft: Ultimate Battle v2.50++
UB Development Team
@Unregret, @ZiBitheWand3r3r and @Wa666r

Installation & Uninstall

***Note: Map-pack required this package to work properly***
- Download package: [UB] Resource Package
- Read Me

- For WC3 TFT 1.26+: Put the map to your WC3 root directory (Ex. C:/Program Files/Warcraft 3/Maps)
- For WC3 TFT 1.28+: Put the map to "Your PC name"/Documents/Warcraft 3/Maps
- For WC3 TFT 1.30+: Under Development....


Current Changes

- Change the way resoures work.
- Tiny size map-pack, all required only one package.
- Fix Tavern Hero Spells.



Map Info

This is a total race compilation. You can play with original AI and custom AI at the same time. This map is exclusive for Hiveworkshop only. No permission to re-post it in other website.

*Note*: Avoid playing Night Elf AI, it may cause lag due to map terrain (Building order of Wisp is stuck by trees and Moon Well). Currently happened with Legacy maps.

*For suggestion about this project or show your interest to add your own race into UB, please create a thread in:
- Project Page & Main Forum/Threads: Warcraft: Ultimate Battle
- Download older version which work for multiplayer hosting: [UB] Legacy Versions
- Download unprotected version, for similar modders: [UB] Unprotected Versions


Credit

If I miss anyone, please tell me.
Suggestion

- Tech-tree Suggestion: @MogulKahn.
- Model Suggestion: @stein123, @Mister_Haudrauf.

Trigger

- Spell: @Kam, @KILLCIDE...
- Tech-tree: @Sunreaver, @Skyfira...

Model & Skin

- Buildings: @Ujimasa Hojo, @Mr.Henci...
- Units: @General Frank, @Apheraz Lucent, @Cavman, @Sellenisko, @PROXY, @stonneash, @NFWar, @JollyD, @Hayate, @Uncle Fester, @Kuhneghetz, @Kitabatake, @JesusHipster, @stan0033, @CloudWolf, @paulH, @FrIkY, @SinisterX, @Hawkwing, @Fokyip, @Legal_Ease, @MasterHaosis, @Wandering Soul, @skrab, @AndrewOverload519, @Tranquil, @Mechanical Man, @takakenji, @Ket, @paladinjst, @Callahan, @Fuzzyfury, @Darkfang, @Mr.Goblin, @morbent, @Sin'dorei300, @Tarrasque, @Grendel, @Kimbo, @Mecheon, @migB, @armel, @assasin_lord, @Haistrah, @CreatorD3292, @CeDil, @exfyre, @Storm_PCF, @Greeksaga, @4eNNightmare, , @dickxunder, @GooS, @Toroto, @Salmon, @AnemicRoyalty, @ReplikanT, @Frankster, @Shiv, @Ergius, @SamuraiPanda, @NatDis, @Elenai, @Norinrad, @kaycei, @Mc !, @Sephiroth_VII, @Illidan_09, @67_chrome, @Golden-Drake, @HandCLAW, @CRAZYRUSSIAN, @Marcos DAB, @Palaslayer, @Praytic, @Hadeis, @Killd0zer, @Mythic, @Pyritie, @s4nji, @Direfury, @CreatorD3292, @UgoUgo, @Ampharos_222, @infrenus, @Edge45, @Thrikodius, @Xelthyr, @The Grim Reaper, @Alastor, @WILL THE ALMIGHTY, @Afronight_76, @wingednosering, @donut3.5, @sigelang, @Dan van Ohllus, @bigapple90, @NFWar, @D.ee, @kitties :3, @CombatTheWombat, @Infinitynexus, @Serbianbeast, @KelThuzad, @Berz-, @JetFangInferno, @tjordell, @chr2, @Rmx, @cyberkid, @Dekku, @Dentothor, @L_Lawliet.


Contents

Booty Bay (Map)

Echo Isles (Map)

Devil's Cauldron (Map)

Lost Temple (Map)

Twisted Meadows (Map)

Andorhal (Map)

Gnoll Wood (Map)

Dustwallow Keys (Map)

Raging Stream (Map)

Divide and Conquer (Map)

Emerald Gardens (Map)

Ice Crown (Map)

  1. Larrel

    Larrel

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    still waiting for the blood elves
     
  2. mikotodesu

    mikotodesu

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    Screenshot
    always like this when my friends join my local network and try to join this map
     
  3. stan0033

    stan0033

    Joined:
    Jun 27, 2010
    Messages:
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    Resources:
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    Maps:
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    Spells:
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    It will be a good idea to include gnome, goblin, Tauren

    Feedback: I played with dwarf. There is no team color on the models and it is very imagined race. No default units, but it's ok.
     
    Last edited: Jan 6, 2018
  4. Zacfish33

    Zacfish33

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    Hi. Loving the map so far! Can't wait to get acquainted with all of the races. Just a curious question for ya. Will there ever be any possibility for a Gnoll race? I remember a long while back I found a bunch of resources made for one.

    Other than that I 100% support this map and can't wait to see what's next! ^.^


    EDIT: Will not work multiplayer for people I'm trying to host it for. They get stuck at 27 on the download and will not start :(
     
    Last edited: Jan 14, 2018
  5. Unregret

    Unregret

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    Fair and square.

    Incoming. We currently have a short break.

    We have no problem with connectivity, thus no solution to this problem. You guys can try this: Warcraft III bypass map file size limit. [ver.6]


    It will take time and space. I didn't claim there is no more race to be added, did I?
     
  6. BrazilEmperor

    BrazilEmperor

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    Very good!!
     
  7. ShadowGamma453

    ShadowGamma453

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    probably good enough but please do on the other map... not the map
    of icecrown glacier:/
     
  8. Unregret

    Unregret

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    We can add more races on one map but not the others... yet. This second phase of the project is far from over and plenty of different things to take care of. We do it slowly and steady... to keep consistency updates with vast changes and such.
     
  9. Legal_Ease

    Legal_Ease

    Joined:
    Feb 8, 2013
    Messages:
    1,453
    Resources:
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    Maps:
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    Template:
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    Tutorials:
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    You can copy and past terrain and doodads. Other maps would be nice. Great work though. 5/5
     
  10. Unregret

    Unregret

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    Of course, we can do that. Though the problem here is that this primary map is so heavy. If we are going to post other terrain map here, this pack size would be double. Thus, it would be wise we keep one map at one place.

    Soon, there will be one point we will leave this page as a template one (used to update information) and upload other maps in Hosted Project Forum (not in Map section).

    Happy New Year from Asia.
     
  11. Lurker245

    Lurker245

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    Crusader faction seems to have lost its AI in the 1.98.

    Also, a couple bug reports about the blood elf faction:
    Farrier requires Temple of Phoenix, their tier 3 town hall
    Sweatshop requires tier 2 town hall but also Farrier, effectively requiring tier 3 town hall
    Lumber gathering and masonry upgrades at the Forestation require Keep rather than the blood elf tier 2 town hall
    The Phoenix Assassin's Meld ability doesn't function at all, and her Poison Trap ultimate is available at level 1.
     
    Last edited: Feb 21, 2018
  12. Unregret

    Unregret

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    Yes, I am still changing these heroes skills. More spell techniques = more system conflicts. I will try to fix them as basic as possible.
     
  13. Storm Knight

    Storm Knight

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    Nov 12, 2016
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    i think the map size is still too big, i saw that you wrote you have no problem with connectivity and performance,
    well that covers you. not other people, they could very much have issues trying to play this.
    first of all the map size means you cant expect for people to join and wait for it to be downloaded.
    so the only option is that nearly every match must be pre-planned with 8 people who have already downloaded the map then host join and play,
    tho i wonder how many guys lagg mid game xD. even in wtii's video.

    whichever. i didnt like the Illidari race. because they are not a race, they're a mix of race's that already have their own race in your map.
    its like making the cult of the damned as another race from the undead,
    and you have high elves and blood elves ?
    like i clearly see that this has nothing to do with present or past lore,
    and i hope my eyes are blind because i dont want to believe the fact you mentioned that dwarves have weak base defense.
     
    Last edited: Jul 10, 2018
  14. Unregret

    Unregret

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    Because many triggers have not converted, from GUI to vJass. The version you see in that video is long-gone outdated.

    That's because WC3 engine where we are unable to leverage it. Maps with more than 100 mb will get much trouble playing online. However, our main objective is functional, to make it playable and see how WC3 engine can maximum handle large quantity of data. Have you ever heard of "Mod until it crash"?
    If you think we are trying all our efforts to make it fully playable online and easy to install before playing, then you are wrong. Because we can't and we know where our expectation are.


    Your aspect, your experience. We will not discuss on that. It's better if you can point out bugs and other things for us.
     
  15. leozxzxzx

    leozxzxzx

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    YES!1.98!!!
    BUG:Blood Elf's forge(Or blacksmith) require T3 base?

    BTW:Any news about legion?(It seem you are going to combine two maps? )
    And can we see Fel blood elves in next update?

    Best wishes for you and happy Lunar new year in Asia.
     
  16. Unregret

    Unregret

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    Felblood Elves have just released by Wa666r not long ago. Its presence will not be here anytime soon because of understandable reasons.

    It will be imported into UB without any changes from original one. So yes, you can see it in nearest updates.


    That is not a bug. I am still working on this race now (WIP). It also takes time.
     
  17. Crixis48

    Crixis48

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    Very fun map!!! the only problem i got is that when i play against IA the game crash. I dont know if its only my problem
     
  18. Unregret

    Unregret

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    Some Blood Elf triggers' leaking problem. Small update coming soon.
     
  19. Storm Knight

    Storm Knight

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    well hands down then.
    if making a "melee" map functional for online gameplay is not your prime goal then i got nothing to say.
    and im sorry but dont bug this down and only quote the part where i say i didnt like the illidari race i clearly mentioned why i dont like and its not in terms of the race and gameplay but its in terms of LORE, not trying to sue but yes in terms of lore this faction or "race" were not a race but just a group of races mixed under the rule of a single character,
    and to see that these same races are present in your map dose not match very well togatherl.
    ofc this is only my opinion but it dose not mean my words are nullified just because its my opinion.
     
  20. Unregret

    Unregret

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    @Storm Knight: Common, man. You don't have to think so much about lore, just play the game. All we doing here is fan-made.