UI Help + Global Boosts

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Sep 7, 2013
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Have been experimenting with a 9-tier RTS expansion thing... have two (maybe more later) questions first.

1. Resource system is different - gold is scattered in small nodes. Since there are a lot of them, I was wondering how to turn off the minimap icon for gold? Is there a way to do it without using the Game Interface panel?

2. The Terror State upgrade for one of the factions is supposed to grant a global 15% boost to all production for that player. Is there a simple way to trigger that, or will it be extremely complicated?

Sooo... that's it for now. If I have any more questions I'll add to this thread :) thanks.
 
Level 30
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For your 1st question, you can simply edit one line in the unit editor. Select your gold mine and look for "Stats - Hide Minimap" (don't know the exact English name, raw code is hideOnMinimap) and set it to true.

Can't think of any pre-built way for your 2nd question though, I guess it would require some heavy triggering. Or maybe you could try to mess around with upkeep (unless you're already using it) but I wouldn't go too far with this advice =P
 
Level 9
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1. i'm pretty sure you have to use game interface for that. read chaosium's suggestion.
2. try triggering the production. make 3 real/integer variables (not sure). set one to the resource gained. set the second to resource gained x 0.15, set the third to the first variable + the second variable. add the third variable to the player.
 
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Actually, just to clarify. The 15% boost in production is a boost to building construction and unit training speed, not resource gathering.

Glad to hear the first one has such a simple solution though.
 
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