1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. The Lich King demands your service! We've reached the 19th edition of the Icon Contest. Come along and make some chilling servants for the one true king.
    Dismiss Notice
  4. The 4th SFX Contest has started. Be sure to participate and have a fun factor in it.
    Dismiss Notice
  5. The poll for the 21st Terraining Contest is LIVE. Be sure to check out the entries and vote for one.
    Dismiss Notice
  6. The results are out! Check them out.
    Dismiss Notice
  7. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  8. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  9. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

[UB] Bug Reports and AI problems

Discussion in 'Warcraft: Ultimate Battle' started by Unregret, Jul 1, 2017.

  1. Unregret

    Unregret

    Joined:
    Jun 15, 2016
    Messages:
    748
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Here come testers who constantly check and find bugs inside the map. Current official testers are:
    [...]


    Anyone can report here, follow these Sections:

    1. "Write down specific race name you encounter"
    - Spell: "describe the bug here, when, where and why?
    - AI: "describe the bug here, when, where and why?
    ...

    2. "Race 2"
    ...
    ...
     
  2. lichao001486

    lichao001486

    Joined:
    Jul 22, 2017
    Messages:
    89
    Resources:
    0
    Resources:
    0
    Pandaren's Magical artist's Benal Tiger have a bug:not summons a Tiger,but 2 Giant mantis.
     
  3. Unregret

    Unregret

    Joined:
    Jun 15, 2016
    Messages:
    748
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Noted it.
     
  4. lichao001486

    lichao001486

    Joined:
    Jul 22, 2017
    Messages:
    89
    Resources:
    0
    Resources:
    0
    When Pandaren's Farmer is selected,it have not a voice.
     
  5. Unregret

    Unregret

    Joined:
    Jun 15, 2016
    Messages:
    748
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Because that is intented. Someone told us it is annoying when Pandaren Farners repeat one phrase over and over again.
     
    Last edited: Sep 11, 2017
  6. StoPCampinGn00b

    StoPCampinGn00b

    Community Manager

    Joined:
    Apr 2, 2013
    Messages:
    2,459
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Hey, we played UB on a surprise Funmap Evening last week. So, there's a bug where if you choose a race in the last second or at zero seconds, you spawn as both a default race (human) and a custom race. But, the custom race can't be used as all the abilities and movement are locked. It's a pretty rare bug and only happens if you're dumb enough to type your race on the last / zero second, so no need to make this high priority.

    So yeah my mistake :D
     
  7. Unregret

    Unregret

    Joined:
    Jun 15, 2016
    Messages:
    748
    Resources:
    1
    Maps:
    1
    Resources:
    1
    LOL, @ZiBitheWand3r3r ? Can you see this? This one is unique, bro. :eek:
     
  8. lichao001486

    lichao001486

    Joined:
    Jul 22, 2017
    Messages:
    89
    Resources:
    0
    Resources:
    0
    race:Vile Naga
    When I click Vile Naga's Caravan Turtle's Turtle Call,Murgul Workers don't run into the Caravan Turtle.
     
  9. Unregret

    Unregret

    Joined:
    Jun 15, 2016
    Messages:
    748
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Yeah, I saw that too and tried many methods to figure it out. I will remove it instead cause the turtle is overpowered with that spell anyway (has Devour and can carry lumber)
     
  10. Nowow

    Nowow

    Joined:
    Jun 15, 2016
    Messages:
    433
    Resources:
    2
    Tutorials:
    2
    Resources:
    2
    Not sure if this counts as a bug report, but it'll be very helpful to have a list of the base race for each of the special races, at least in the map/dev thread.
     
  11. Unregret

    Unregret

    Joined:
    Jun 15, 2016
    Messages:
    748
    Resources:
    1
    Maps:
    1
    Resources:
    1
    What do you mean? Base race, for example? If you are talking about original maps which links to these races then it is already noted in the description.
     
  12. lichao001486

    lichao001486

    Joined:
    Jul 22, 2017
    Messages:
    89
    Resources:
    0
    Resources:
    0
    Race:Troll
    Bug report:When Ratpor Rider use skill Leap Assault,the Ratpor Rider will be invisible.
     
  13. Unregret

    Unregret

    Joined:
    Jun 15, 2016
    Messages:
    748
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Acknowledged: Still find a way to solve this.
     
  14. lichao001486

    lichao001486

    Joined:
    Jul 22, 2017
    Messages:
    89
    Resources:
    0
    Resources:
    0
    Race: Pandaren
    Bug report:When Pandaren is AI,its building is invisible.
    PandarenBuildingInvisible.png
     
  15. Unregret

    Unregret

    Joined:
    Jun 15, 2016
    Messages:
    748
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Because they are invisible by Mist of Pandaria upgrade, dude. Use Manticore Rider (Jungle Troll) to detect those.
     
  16. lichao001486

    lichao001486

    Joined:
    Jul 22, 2017
    Messages:
    89
    Resources:
    0
    Resources:
    0
    OK,I will try.
     
  17. ZiBitheWand3r3r

    ZiBitheWand3r3r

    Joined:
    Nov 21, 2012
    Messages:
    899
    Resources:
    15
    Maps:
    7
    Spells:
    8
    Resources:
    15
    I guess adding
    set g_racePicked[i]=true //added 22-10-2017 to fix bug reported by StoPCampinGn00b
    in RacesInit trigger in line 326 should fix the problem.
    Code (vJASS):

    function RacePickTimerExp takes nothing returns nothing
        local integer i=0
        local race r
        loop // set standard races choosen in game lobby
            if (not g_racePicked[i]) and (DetectHumanSlot(i) or DetectCompSlot(i)) then
                set r=GetPlayerRace(Player(i))
                set g_racePicked[i]=true //added 22-10-2017 to fix bug reported by StoPCampinGn00b
                if r==RACE_HUMAN then
                    call DisplayTextToPlayer(GetLocalPlayer(), 0, 0, "HUMAN detected for player " + I2S(i+1))
                    call MeleeStartingUnitsHuman(Player(i), GetStartLocationLoc(GetPlayerStartLocation(Player(i))), true, true, true)
                    if DetectCompSlot(i) then
                        call StartMeleeAI(Player(i), "human.ai")
                    endif
                elseif r==RACE_ORC then
                    call DisplayTextToPlayer(GetLocalPlayer(), 0, 0, "ORC detected for player " + I2S(i+1))          
                    call MeleeStartingUnitsOrc(Player(i), GetStartLocationLoc(GetPlayerStartLocation(Player(i))), true, true, true)
                    if DetectCompSlot(i) then
                        call StartMeleeAI(Player(i), "orc.ai")
                    endif
                elseif r==RACE_UNDEAD then
                    call DisplayTextToPlayer(GetLocalPlayer(), 0, 0, "UNDEAD detected for player " + I2S(i+1))
                    call MeleeStartingUnitsUndead(Player(i), GetStartLocationLoc(GetPlayerStartLocation(Player(i))), true, true, true)
                    if DetectCompSlot(i) then
                        call StartMeleeAI(Player(i), "undead.ai")
                    endif
                elseif r==RACE_NIGHTELF then
                    call DisplayTextToPlayer(GetLocalPlayer(), 0, 0, "NIGHTELF detected for player " + I2S(i+1))
                    call MeleeStartingUnitsNightElf(Player(i), GetStartLocationLoc(GetPlayerStartLocation(Player(i))), true, true, true)
                    if DetectCompSlot(i) then
                        call StartMeleeAI(Player(i), "elf.ai")
                    endif

                else
                    call DisplayTextToPlayer(GetLocalPlayer(), 0, 0, "UNRECOGNIZED race detected for player " + I2S(i+1))
                endif      
            endif
            set i = i + 1
            exitwhen i == bj_MAX_PLAYERS
        endloop
        call PauseAllUnitsBJ(false)
        call DestroyTimerDialog(bj_lastCreatedTimerDialog)
        call MultiboardMinimize(udg_Mb, true)
        call MultiboardDisplay(udg_Mb, false)
        call DestroyMultiboard(udg_Mb)
        call InitHeroLimitSystem() // init *now* because if "random hero" flag was set 1st hero will be spawned
                                                // by this function (RacePickTimerExp) for standard races
    endfunction

     
     
  18. Unregret

    Unregret

    Joined:
    Jun 15, 2016
    Messages:
    748
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Thank you, brother. It's really difficult to test the outcome.
     
  19. lichao001486

    lichao001486

    Joined:
    Jul 22, 2017
    Messages:
    89
    Resources:
    0
    Resources:
    0
    Report two Burning Legion's bug.
    After research all technology, Felbat is required for Totem Of Doom.But Totem Of Doom can not be finded.
    Technology Backpack is requeired for Bulwark.But Bulwark can not be finded.
     
    Last edited: Mar 3, 2018
  20. lichao001486

    lichao001486

    Joined:
    Jul 22, 2017
    Messages:
    89
    Resources:
    0
    Resources:
    0
    Race:Draenei
    Bug report:Sometime in the build there is not unit to be build.
     

    Attached Files: