Tyrande - Night Warrior

This bundle is marked as approved. It works and satisfies the submission rules.
@nightelfbuilder once asked me to work on this model and this is the result. It's been a while, but finally the model is finished.

One version is without and one with TC.
Give credits to @nightelfbuilder and me if you use this model. Enjoy!

Update: Added a new animation, meant to work like original Hellscream model. Added a new separated morphed model.

Here's my paypal if anyone wants to support my work: [email protected]
Or write me a PM if anyone is interested in a commission work.
Previews
Contents

Morphed version (Model)

Silver eyes texture (Texture)

Tyrande - Night Warrior (Model)

Tyrande TC version (Model)

Reviews
ILH
ILH
Please add collision shapes to the models.
General Frank
A very well made model with a gorgeous custom skin and well adapted in-game animations. Works flawlessly in-game. Amazing job.
Level 7
Joined
Mar 16, 2013
Messages
233
Finally. 👏👏
How bout making an alt morph where she having the runes and glows like when she said "my life for hers" to chase sylvanas
 
Level 6
Joined
Jul 17, 2019
Messages
106
I love tyrande vs ❤️ stefan.k , nightelfbuilder .(i have to locate my own because i really love her and this model is too beautiful for me).
 
Last edited:
Level 42
Joined
Dec 29, 2014
Messages
1,856
Almost done. There are still some minor things left:

Unused tracks on this one: Sanity Test

and this one: Sanity Test

Number of extents not matching number of geosets on this:
Strange. The models have only 6/7 unused tracks and are set to awaiting update, but this model (Death knight) have them over 200 and it's approved.
Never mind, I won't update the models anymore, as this with the unused tracks doesn't have sense anymore, since a lot of models from the original wc3 MPQ have them and work as intended.
 

General Frank

Model Moderator
Level 71
Joined
Nov 19, 2005
Messages
6,107
Strange. The models have only 6/7 unused tracks and are set to awaiting update, but this model (Death knight) have them over 200 and it's approved.
Never mind, I won't update the models anymore, as this with the unused tracks doesn't have sense anymore, since a lot of models from the original wc3 MPQ have them and work as intended.
We have increased our standards since then.
But if you don't want to update them then I am fine with it and can approve them. I was just giving you a friendly reminder that you can make assets far better than standard wc3 models. No need to get aggressive about it.
 
Level 42
Joined
Dec 29, 2014
Messages
1,856
We have increased our standards since then.
But if you don't want to update them then I am fine with it and can approve them. I was just giving you a friendly reminder that you can make assets far better than standard wc3 models. No need to get aggressive about it.
Not aggressive, but I kind of explained the reason why I haven't deleted the rest of the unused tracks in that thread. If there's an easier way of deleting unused frames, can you share it?
 
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