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-Truevision ORPG *Under Construction*-

Discussion in 'Map Development' started by Sverkerman, Jun 26, 2011.

  1. Bugz

    Bugz

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    1) I agree
    2) I agree
    3) I agree
    4) I agree
     
  2. Asip

    Asip

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    Me love Truevision ORPG!
     
  3. Hades17

    Hades17

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    This project seems to be kinda interessting, the screenshots are not bad, but when doing screenshots, just cut off unnecessary stuff, such as the WE bars ...
    Aswell you should try to use "Game View Settings" and "Cinematic Mode" before taking a screenshot, this will improve the picture's look by a mile.

    However, your description has many mistakes and typos in it, you should take your time to read through it once again, your written english is a bit below average, maybe you should either consider someone else to check your spelling and grammar in the map or you do it yourself, sacrificing decent grammar and style.

    Furthermore, this project already has many followers and that is exactly the reason why you should direly correct and polish the description.
     
  4. Bugz

    Bugz

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    Trust me.. this will be very polished
     
  5. Razosh

    Razosh

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    (My comment will contain sarcasm but you should be able to understand that on your own ;), but I will tell which parts are filled with sarcasm since I dont want to offend anyone and dont mean anything harmfull with what I say.)

    I'm back to ;) and fun to hear that you actully care about what I say :) And since there have been posted a few coments since I was here the last time so here you have will see my gigantic mouth open again ;)

    * Sverker I know you hate danmark, because lets face it they defiled Skåne. But in these dark hour we from all over the north (the real north and not canada) must come togheter and focus our hatred against one single country of pure evil and foulness, Norway. (Lots and lots of Sarcasm)
    *Hagge welcome back I and the other supporters/fans of this project has been waiting to long for you to come back ;)
    *Good that you will make your own system since even thought it will take longer time untill we recive the final version it will give us a beter quality of the map. And (correct me if I'm wrong) but don't you use imported models from Hiveworkshop that arent put up by you or Sverker? (which would make a third person assist you.)
    *And Bugz I cant say the possibility to be a geek in sweden witheout getting beat up by others is a bad system.
    *And Hagge and Sverker I'd love to hear your opinons on my suggestion about Hydralisks and the naga & murloc religon, since you decide almost 100% of the map content leaving the fans with about 1 proyokto decision (1 proyokto is 0,000 000 000 000 000 000 000 1 procent. (And no it's not made up numbers.))
    _________________________________________________________________

    And now returning to my personal life which nobody cares about unless I should '' I'm dying, I'm dying, wait what's this it appears to be hell, there must have been some mistake.''

    To get back to the subject I have just returned from England but I will soon go to stockholm and will be back in 3 days. (Everyone shines up.) So I'll be back in a few days ;) (Everyone gets depresed.)

    And to be 100% clear I dont hate anything about Sweden, Norway, Danmark, Skåne, Finland or Iceland. (I know you've probebly understod that alredy but I dont want to return in 3 days seing that there's a Lowe hate group on facebook and getting angry hatemails from alot of angry people.

    And yes I'm also aware that I'm the only one that laughes about these jokes but that's all that maters to me so if you think it's anoying with me posting jokes that nobody laughes to dont say it since I will keep joking untill that legendary day that will be know across the world as the day Lowe made his first funny joke. (Yes another joke :p)
     
  6. AuroN2

    AuroN2

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    Holy Moley, looks like a real real rpg, not a map on wc3, Go go go! Full speed ahead! We're Waiting For youuu :3
     
  7. HOooDy

    HOooDy

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    Any update ..... cant wait im sooooo .. !! excited !
     
  8. Hagge5

    Hagge5

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    Yeah sure.
    Not a good one though.

    After stressing with the map for two weeks, I got kind of exhausted and ran out of creativity, I also got abit hooked on Minecraft, sadly. So map hasn't really made any progress lately, and on top of it school is starting tomorrow.

    We'll hope that it get released eventually, but making ANYTHING in this map takes a huge ammount of time (due to the fact that it needs to be adapted for first person).

    But other than that, It's just save-system, some rework for replacing items and actual conent left...


    Please don't think it will be released in like two weeks, because that wont happen. Probably not even in a month or two. We can only hope.

    Anyways, I'm gonna sleep now.
    Good Night, folks.

    EDIT:
    We should probably make a video showing off the features that were implemented during these two weeks, and an actual example of what state it is in right now (since the concept will probably not develop alot more, and It is mostly enemy, classes, enemy spells, quests and NPC's left).
     
  9. Kunfury

    Kunfury

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    So how much longer do you think itll be before its done.
     
  10. Razosh

    Razosh

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    A few mounths if I remember what they said correctly.
     
  11. Sverkerman

    Sverkerman

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    I broke my fist yesterday attempting to break through my door.
    Just went home from the 6 hours doctor visit.

    Hand was dislocated and broken.

    Good fight mr.door.
    Good fight 6 weeks off my life with a bandage on my arm.

    Door: 1
    Fist: 0
     
  12. Razosh

    Razosh

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    Sounds like that door really had it coming :p so while you're still surfing with your feets I want to ask how is this going to affect Hagges work since I gues you cant make maps with 1 hand?
     
  13. Sverkerman

    Sverkerman

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    Hagge is not working what so ever. He lost his inspiration and wont work until it returns.

    I am thinking about how I am going to manage my company which will develope a kind of Bosses of Warcraft inspired ORPG.

    That wont happen until 2 years tho
     
  14. Razosh

    Razosh

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    Sounds fun, so I gues you know alot of programing then? But do you think Hagge will ever get back his inspiration or did he jump of the project permanently?
     
  15. Hagge5

    Hagge5

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    Not permanently, although I NEVER promise anything. Never.

    As I said, I got really burned out after working everyday for two weeks at this, for several hours per day.
    I've also realized how much triggering I actually have ahead of me, which is painful, and It will take a really long time if I work at a normal pace, which is quite depressing.

    I would really, really like some help with creating NPC's so I can start focusing on classes and enemy spells. And the loot system needs a ton of rework as well... I honestly get tired just thinking about it. Creating NPC's is just so repetitive and as I've ran out of inspiration, it feels like I have to force every quest, every element of the game, and that can't be any good.

    I don't think it will be bad, It's not that, It isn't. It's just that everything needs to be very controlled when doing this in first-person, It's like reworking the engine (Changes how you move, how you pick up items, how you fight etc etc). Just adding a single NPC requires changing quite a lot of variables, and It's a slow process, especially when your out of ideas.

    I have currently done 9342 (487172 characters) lines of code within 66 triggers, although some are HUGE.
    for example here is the biggest: "interact items":

    EDIT:
    Couldn't post it, the trigger took 118080 characters, and maximum allowed was 80.000 :/
    It's pretty much the trigger that makes things happen when different items are used. Lots of conditions to check which one...
     
    Last edited: Aug 23, 2011
  16. Luorax

    Luorax

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    Why don't you simply read some vJASS tutorials and use it? Interfaces, and the whole OOP desing is just awesome.
    I've done today two heroes (10 abils) in 2 hours, that would normally take me like 2 days (if they would be even possible - I don't think that without my CC handling system it'd be possible to convert the hero's AD to CC reduction)

    I suggest you to learn vJASS - the learning phase is funny, and the profit - kinda self-speaking. Interfaces, modules, things like that make developing super fast.

    Let's hope the bests, I think this project is cool and kinda unique :p
     
  17. Razosh

    Razosh

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    What do you mean with getting help with making NPC's do you mean suggestions or making the npc's themselves? Even though my triggering skills are verry limited I cant help you much with that but if you ever would want me to do something I'm capeble of just ask me ;)
     
  18. Kunfury

    Kunfury

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    I can help you with the NPC's, and im not bad at triggers. If you need any help just ask.
     
  19. Asip

    Asip

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    I'd be a dream for me to help but Im a mini Sverkerman not a Hagge5 lol. Idk if Sverkerman can do triggers but I deffently cannot.
     
  20. Hagge5

    Hagge5

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    I know pretty much how vJass works, however I dont care much for going indepth with it and learn all the natives. In that case I'd rather focus my time on learning Java better.

    I will not discuss why I'm using mostly GUI.

    But, yeah, I considered doing this in JASS, but sverkerman said no and I had to agree, all pretty much because of natives.