Moderator
M
Moderator
21:51, 8th Apr 2013
Orcnet: not much of a defense map I mean the map is based on the frozen throne map haven of the damned, the defenses are weak most of the techtree and units are based on the default orc tech, the hero is a wuss with such weak abilities plus a melee ability which is a bad balance for the hero, some of the buildings has no fast build time and the units that can counter harass the wave is no match
also team work is a bit of a downfall in this map with such impossible wave to break through and inferior use of tech builds, this map needs more improvement and might as well be directed at the map development thread
Orcnet: not much of a defense map I mean the map is based on the frozen throne map haven of the damned, the defenses are weak most of the techtree and units are based on the default orc tech, the hero is a wuss with such weak abilities plus a melee ability which is a bad balance for the hero, some of the buildings has no fast build time and the units that can counter harass the wave is no match
also team work is a bit of a downfall in this map with such impossible wave to break through and inferior use of tech builds, this map needs more improvement and might as well be directed at the map development thread