Hello everyone,
I've been working on my TD map for a week or so now and i have all the base work done (paths, multiboard, lives etc) and i can play through all the waves (5 waves + boss round) perfectly on singleplayer.
Yet when i load it up with 3-4 players it behaves very strangely.
Instead of spawning all 20 creeps per player, player one gets 7, player 2 gets 7 and player 3 gets 8, then in round two and onwards, player 3 gets all 20 and player 1 and 2 get no spawns at all.
I've been looking over and over the triggers and i just can't figure out why it's behaving like this, so i've come to you guys for help.
The only thing i can think of is that maybe the (Last Created Unit) is getting mixed between the players as the events happen at the same time?
Would really appreciate another set of eyes on these triggers,
thanks!
I've been working on my TD map for a week or so now and i have all the base work done (paths, multiboard, lives etc) and i can play through all the waves (5 waves + boss round) perfectly on singleplayer.
Yet when i load it up with 3-4 players it behaves very strangely.
Instead of spawning all 20 creeps per player, player one gets 7, player 2 gets 7 and player 3 gets 8, then in round two and onwards, player 3 gets all 20 and player 1 and 2 get no spawns at all.
I've been looking over and over the triggers and i just can't figure out why it's behaving like this, so i've come to you guys for help.
The only thing i can think of is that maybe the (Last Created Unit) is getting mixed between the players as the events happen at the same time?
Would really appreciate another set of eyes on these triggers,
thanks!