- Joined
- Aug 23, 2008
- Messages
- 2,319
I've made a map with a trigger that activates when a player presses the Up Arrow key, and I wanted that the player would not be able to change the camera position, and would not be able to select/see anything except the info and buttons on the top of the screen (Quest, Menu, Allies, Log, daytime, gold, lumber, etc.). The most logic solution would be making a cinematic of it, but then the trigger won't activate.
How do I keep the trigger able to stay active, and yet prevent the player from stuff like moving the camera or selecting parts?
How do I keep the trigger able to stay active, and yet prevent the player from stuff like moving the camera or selecting parts?