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trigger problem

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Level 12
Joined
Mar 26, 2005
Messages
790
i will not write it totally correctly but

Events-units enters REGION (choose your area)
Conditions-unit is hero=true (and other conditions you would like to have)
Actions-Add ability to entering unit
 
Level 12
Joined
Mar 26, 2005
Messages
790
first, check your grammar


but, thats easy, just set If hero has a specific ITEM add ability to hero blabla

and If hero dropped ITEM remove ability,


something like that, i am sure you can find it in WE
 
Is this what you want ?
  • ItemRegion
    • Events
      • Unit - A unit enters (YourRegion)
    • Conditions
    • Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Item-type of (Item carried by (Entering unit) of type YourItem)) Equal to YourItem
        • Then - Actions
          • Unit - Add TheAbilityYouWantToGive to (Entering unit)
        • Else - Actions
          • Do nothing
 
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