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[Solved] Trigger if unit has item (key) => open gate (and remove key from inventory)

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Jul 20, 2012
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  • Opening the gate via key
    • Events
      • Unit - A unit enters Region 000 <gen>
    • Conditions
      • ((Triggering unit) has an item of type Tome of Experience) Equal to True
    • Actions
      • Item - Remove (Item carried by (Triggering unit) of type Tome of Experience)
      • Destructible - Open Demonic Gate (Diagonal 1) 0000 <gen>
 
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