- Joined
- Mar 23, 2008
- Messages
- 942
Well, I tried to make a ability that allows my unit to burn the mana of the enemy each attack, first I used feedback, but feedback cannot be turned off and its a orb, so I choose searing arrow.
I tried adding a effect to the arrow and burn the mana of units with the effect, but the effect never appear and the mana don't burn.
After I tried a buf, and got the same problem.
So I tried making it:
Edit2: If I put "Starts the effect of an ability" works just when I manually click with the searing arrow.
Edit3: I don't know why, but when I manually uses the searing arrow, a yellow/dust missile goes to the target, and after that the searing arrow comes.
I tried adding a effect to the arrow and burn the mana of units with the effect, but the effect never appear and the mana don't burn.
After I tried a buf, and got the same problem.
So I tried making it:
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Hama no Ya Test
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Events
- Unit - A unit finishes casting an ability
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Conditions
- (Ability being cast) Equal to Hama no Ya
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Level of (Ability being cast) for (Casting Unit)) Equal to 1
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Then - Actions
- Unit - Set mana of (Target unit of ability being cast) To ((Mana of (Target unit of ability being cast)) - 4)
- Else - Actions
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If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
Events
- This repeat for all lvs with different amount of mana burned...
Edit2: If I put "Starts the effect of an ability" works just when I manually click with the searing arrow.
Edit3: I don't know why, but when I manually uses the searing arrow, a yellow/dust missile goes to the target, and after that the searing arrow comes.