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Throne of Azora 1.10

Submitted by tyci
This bundle is marked as approved. It works and satisfies the submission rules.
- Tyci Presents -
THRONE OF AZORA
Created by Tyci

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Map Info:

A story driven game with RPG features, which takes place in the Kingdom of Azora, a medieval world with little fantasy elements. Take control of Ethan, a veteran soldier and his companion Sammy, a dog.
The game begins with our hero coming back from the army to his home town, but not everything is as he left it. After the Mayor died, his daughter Sarah took over and she can't keep things under control - bandits have begun raiding the nearby farmers, which makes food scarce. Ethan wants to help return things to normal but this is only the beginning of his troubles.

Gameplay:

During the game you will be making important decisions to the story, which have their consequences, so choose wisely. Almost every main and side quest will have this feature.
It's an open world game with many NPCs doing their own daily routines, while you travel around the world, discovering hidden routes and caves.
The main aspect of Throne of Azora is its story. While beginning as a simple quest, it slowly increases the scale of events. The story takes around 1,5 hours to complete without completing any sidequests.

Screenshots and Videos:

Terrain Screenshots

Image 1:


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Image 2:


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Image 3:


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Gameplay Screenshots


Image 1:


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Image 2:


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Image 3:


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Trailer





YouTube Playthroughs












Change Log:

Versions


Version 1.0a

Checklist:
  • Major bug with Ethan or Sammy dying triggering a cutscene

Version 1.01

Checklist:
  • The ambush ends after some time now as well.
  • All characters essential to the main story are now invulnerable.

Version 1.02

Checklist:
  • You now cannot access all areas you are not supposed to visit.

Version 1.03

Checklist:
  • Shortened loading time.
  • Fixed some minor grammatical errors.
  • Better item descriptions.

Version 1.04

Checklist:
  • Improved terrain and doodad placement.
  • You now have to be near the person you want to talk to.
  • Most Main Story cutscenes are now skippable.
  • Fix the green icon of the The New Mayor quest.

Version 1.05

Checklist:
  • Fixed bridges and waterfalls (I think).
  • Fixed the messenger teleporting bug
  • The scout bug is also fixed.
  • The cult member in the forest as well.
  • Some minor tweaks.

Version 1.06

Checklist:
  • All of the companions are now revivable.
  • All of the companions now have a cinematic after the events in the village.
  • Lopez has a new icon.
  • Bugs from the comments fixed.

Version 1.07

Checklist:
  • Sarah is no longer a brutish orc warrior
  • Sarah now properly doesn't follow you to war
  • Lord Korious and the final boss is now slightly more challenging


Version 1.08

Checklist:
  • Fixed the 2 bards bug
  • Added Tips to the Quest Log
  • You can properly now gain exp for creeps beyond level 5
  • Lopez now no longer has heavier armor than Bert
  • Crowd disperses after killing the Herald
  • Added the light blue Non-Combat Consumable text to Dinner
  • Added a timer of how long you are playing, total
  • Added some more secret locations
  • Added a Legendary Item
  • Added a horse to carry your items around
  • Added some more music to the game
  • Removed selection during cinematics
  • Gold now has a usage
  • Added 3 new quests

Version 1.08a

Checklist:
  • Fixed the bandit quest
  • Added a few more tips
  • Ethan now plays his attack animation instead of spell when using Critical Strike
  • The bridge is now actually being repaired.
  • Added the calculated shadows.

Version 1.08b

Checklist:
  • Sammy will no longer lose inventory (if previously purchased) when using Wolf Rage

Version 1.09

Checklist:
  • Assassins Creed quest rework
  • Korious quest has a bigger region to start cinematic
  • Changed some dialogues and grammatical errors
  • All cult members now dissapear directly after killing Korious
  • Changed Agamand skills to make them more intuitive
  • All companions now have inventory
  • After the bomber during the siege dies, there will no longer be a warning about him
  • Changed the final cinematic
  • Rocks blocking the way further on, now dissapear earlier
  • The Angry Farmer's Son now gives a tip to the Bandit Lord's location
  • The location of the mine is now in the quest log in its appropriate quest
  • Fixed the tables in the palace

Version 1.10

Checklist:
  • new interface
  • fixed wolf rage inventory loss bug
  • portals effects no longer remain
  • ent guardian now properly drops nature crystal
  • peasants are now invurnerable to stop exploiting
  • its no longer possible to go out of bounds in the mushroom forest
  • summong Korious no longer kills anyone besides acolytes
  • fixed the ambush cinematic
  • Your companion will now drop his items in Boroga Keep before the ambush cinematic
  • rewritten the Boar Tusk quest
  • rewritten the Werewolves quest
  • throwing knife is now properly visible in the final cinematic
  • made the last boss slightly more challenging


Credits:

Special Thanks:

Greg
eragon996
@Jayborino
@tugay
ButcherT


Also thanks to:

Models:

  • CloudWolf - Valiant (main hero) model
  • Levigeorge1617 - epic footman model
  • Sliph-M - bard model
  • Tarrasque - blood elf girl, retributer modelsl
  • MassiveMaster - walls, buildings models
  • Amigurumi - houses models
  • -=Emergenzy=- - mine wall model
  • Aquis - badass villager model
  • takakenji - orcish wall model
  • jetfanginferno - sand wave model
  • callahan- crushing wave missile model
  • eubz- cathedral model
  • Lord_T - corpses models
  • l0w_kwaliti - king2 (goren) model
  • Tranquil - king, siege tower models
  • wingednosering - undead bererker model
  • imforfun- tent model
  • hellblazer-14 - tomb model
  • sunchips - grass model
  • WhiteDeath- werewolf model
  • marcus158- lightning ring model
  • Fan & xXm0RpH3usXx- epic werewolf model
  • Direfury- templar models
  • Wandering Soul - archer model
  • Mike - catapult model
  • Hayate - ram model
  • Kuhneghetz - Waddle Dee & Waddle Doo & Red Mushroom models
  • Alastor - HeroViking model
  • Direfury - runic aura model
Skins:
  • Daenar7 - Runic Soldiers skins
  • MR. Goblin - Hellscream skin
Icons:
  • FrIkY - main hero icon
  • The_Silent - medieval icon pack
  • SkriK - dog treat icon
  • BLazeKraze - wolf aura icon
  • -berz- - sword strike icon
  • Lelling - footman icon
  • yakonshus - Lopez icon
  • Edge45 - Fire, Earth, Air Crystal icons
  • PeeKay - sphere of nature, elemental stone icons
Music:
  • Nights Amore and Solestia - Sadness
  • Audiomachine -Terminus, Death Mask, 11 Days in Hell
  • Gothic 3 - Death
  • Star Wars - Emperor's Throne Room
Loading Screen/Map Preview Image:
  • TezW



Check out the prequel here:
Throne of Azora: Revelation



Map Description Template Created by -Kobas-
Find more here: Map Description - Templates
Contents

Throne of Azora 1.10 (Map)

Reviews
Moderator
15:25, 26th Mar 2016 Ardenian: An interesting, quest-based RPG. The story is interesting and a great focus lies on it. However, there are many small points reducing the game experience, like misplaced bridges, too small camera borders, so one...
  1. tyci

    tyci

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    @MnjauTheCat I recommend doing all the sidequests then :DD Or maybe try to find all the Secret Bosses
     
  2. MnjauTheCat

    MnjauTheCat

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    did :''D
     
  3. Svetli

    Svetli

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    I've missed to rate the map, sorry. :)
     
  4. Jayborino

    Jayborino

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    Great RPG map! Emotional cheap shot at the end. I felt the player choice could have been more impactful as the Prince choice resulted in the same ending a bit too obviously (I chose Goren).

    There are a few places in the psychedelic trip section (hilarious, btw) where the player can get through the mushrooms and roam out of bounds.

    When Korious spawns after choosing not to let the prisoners die, Sammy instantly was killed in the cinematic.

    The third secret boss (tree) did not drop a crystal so I could never complete the Philosopher's Stone.

    On that note, I had 2 crystal pieces on my companion (Lopez), who just disappeared before the end section - though he definitely was not killed. I figured even if I killed the dragon, I wouldn't be able to combine that last piece with the others so didn't bother.

    Speaking of your companion, Lopez attacked and eventually killed the Swit scout during the ambush cinematic.

    Sammy loses his inventory slots after his ultimate is cast.

    The quest system is very well done, though most of the side quests felt bittersweet/melancholy as most involve someone dying regardless of the players efforts. I found it strange how angry Ethan gets at the villagers when they don't give him anything for removing the Werewolves, he didn't seem characterized to be that angry over something like that considering our first quest was agreeing to get a man back home for dinner.

    The boar tusk quest seemed odd in general as I figured maybe we'd get just a tiny bit more explanation there, but instead we just help a woman murder someone without contextualizing anything about the situation.

    Overall fantastic experience that I feel could be built upon more to be even better!
     
    Last edited: Jan 26, 2018
  5. tyci

    tyci

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    @Jayborino Wow, thanks for such a detailed review! Always appreciate it :D I know the that the choices have really short-term effects, but I focused on the story itself. Thanks for the bug notices, will trry to fix them of course. And concerning the werewovles quest, you're right, Ethan kind raged rather suddenly. But I just wanted to emphasize how both sides were just awful beings to each other.
     
  6. Ezaray

    Ezaray

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    after i finished the quest where you help the priest to kill herald i cant select ethan and it always select as ethan when he blend with the pries
     
  7. tyci

    tyci

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    I'm afraid there is nothing I can do about that now. I recommend loading an earlier save file.
     
  8. PartumCreed

    PartumCreed

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    I'm certainly keeping this map in my collection.
    My compliments for this map, it's really well made.

    • There's no voice acting in the scenarios.
    • Custom heroes with custom spells
    • Professional terraining.
    • Tons of quests & gameplay hours.
    • Default warcraft music.
    • F9 information section is called "Optional Quests".
    • Side quests fit in the same section as information.
    • Very immersive story & gameplay
    • Great use of custom models.
     
  9. tyci

    tyci

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  10. Jayborino

    Jayborino

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    Nice looking update!
     
  11. Svetli

    Svetli

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    Too bad that my improvements are not here.
     
  12. Jayborino

    Jayborino

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    From the author in his sequel map description:

    "Unfortunately my PC has completely broken down recently, losing all my work on The Beginning series (as well as on Throne of Azora 1.10)." Emphasis mine.
     
  13. Svetli

    Svetli

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    Ok. Also I started the update of version 1.10, but sadly he couldn't finish it.
     
  14. tyci

    tyci

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    Sorry @Svetli that I didn't implement your changes. Maybe I will give it one more try sometime, but I think a new patch for ToA: Revelation has to come first. I hope you liked that map as well though haha
     
  15. Hazop

    Hazop

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    how did you color the Castle Wall doodads in the Azora City?
     
  16. Svetli

    Svetli

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    They are not colored. It's a specific model.
     
  17. Hazop

    Hazop

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    How did you get the specific model? Arnt the Fortification models player colored?
     
  18. Svetli

    Svetli

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    Fortification wall outer edge
     
  19. Hazop

    Hazop

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  20. tyci

    tyci

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    They are team-colored, no modification required :)