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TheSecretArts's Warcraft 2 Model Gallery

Discussion in 'Modeling & Animation' started by TheSecretArts, Dec 15, 2007.

  1. TheSecretArts

    TheSecretArts

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    This is my work (so-far) of Warcraft 2 Models. Most are not skinned yet but its a work-in-progress. Contains all information about polygons (not trigons) and such. Please leave me some constructive criticism! Honestly, I prefer the Keep/Barracks the best!

    Name[titletd]Screenshot[/titletd][titletd]Culmative Polygons[/titletd][titletd]Max Polygons on Screen at one time[/titletd]
    Town Hall [​IMG] 1868 1296
    Keep [​IMG] 2414 1204
    Castle [​IMG] 1880 1880
    Great Hall [​IMG] 650 650
    Farm [​IMG] 354 354
    Barracks [​IMG] 822 822
    Lumber Mill [​IMG] 948 600
    Scout Tower [​IMG] 716 716
    Guard Tower N/A 604 604
    Cannon Tower [​IMG] 652 652
    Oil Rig [​IMG] 668 668
     

    Attached Files:

    Last edited: Dec 15, 2007
  2. ragingspeedhorn

    ragingspeedhorn

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    Nice looking WIP's, nice to see you are doing stuff again TSA. Is this for a project of yours?
     
  3. TheSecretArts

    TheSecretArts

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    nope, some of its just for hobby, but I'm planning to put this into WC3:2nd Generation.
     
  4. Elenai

    Elenai

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    Pure unadulterated sex.
     
  5. Mechanical Man

    Mechanical Man

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    Rofl, you watched for every tiny detail. :D
     
  6. Infinitynexus

    Infinitynexus

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    New to modelling?

    Looking good, watch them polies though.
     
  7. TheSecretArts

    TheSecretArts

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    Of course I did! Nothing escapes these eyes. 0.0 lol

    Somewhat. I've done a few models in the past. Most pollies all below 1500, except castle, but it has loads of towers, but 90% are below 1000 polies, so im thinking it isnt too bad. Its not like your gonna have 10 castles!

    Oil rig has been added. 668 polygons!
     
  8. TheSecretArts

    TheSecretArts

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    Great hall has been added, 650 polygons!
     
  9. link598

    link598

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    i was going to make a lumber mill when i had 30 day 3d max but i never fishis it.
     
  10. Infinitynexus

    Infinitynexus

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    Just noticed that you were rather new cause of ineffecient poly usage, using basic shapes and as far as I can see, not attaching vertexes to where it would be logical (like the bricks on the single tower, they would look like they have a small edge ingame, would look a bit off)
     
  11. ragingspeedhorn

    ragingspeedhorn

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    The lumbermill is really looking good, but the great hall is incorrect, you've just made the upper part of the walls, not the actuall brick part underneath.
     
  12. Kimbo

    Kimbo

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    alot of them are overusing polies, and for gods sake, there is no need to have those extra brick parts in the tower, just extrude them so they are a whole and alot more cleaner instead of making it messy.
     
  13. Rui

    Rui

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    Those models look good. They fit perfectly for Warcraft II campaigns.
     
  14. Pyritie

    Pyritie

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    Wow Warcraft II looks old.
     
  15. TheSecretArts

    TheSecretArts

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    of course its old, it was made how many years ago?!?
    Buildings that are due for a renovation: Great Hall (im sticking to humans ATM, orcs come next), Town Hall, Towers
     
  16. Mechanical Man

    Mechanical Man

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    You mean 'bunch of piled up primitives' style as TDR says? Well this is a good method to save polies.
     
  17. thisruoy

    thisruoy

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    Why isnt there oil rigs in War3?
     
  18. Rui

    Rui

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    Hum, I think it's because ships no longer use oil. What do you think?
     
  19. thisruoy

    thisruoy

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    ships use clean fuel in war 3?
     
  20. PurplePoot

    PurplePoot

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    Possibly because ships aren't available in wc3 melee?