- Joined
- Jun 3, 2005
- Messages
- 6,982
replace the mdl data that looks like this with this, u need "TwoSided,".
}
Materials 3 {
Material {
Layer {
FilterMode Transparent,
TwoSided,
static TextureID 0,
}
}
Material {
Layer {
FilterMode None,
Unshaded,
TwoSided,
static TextureID 1,
}
Layer {
FilterMode Blend,
TwoSided,
static TextureID 0,
dam spaces..but well, u get the idea
}
Materials 3 {
Material {
Layer {
FilterMode Transparent,
TwoSided,
static TextureID 0,
}
}
Material {
Layer {
FilterMode None,
Unshaded,
TwoSided,
static TextureID 1,
}
Layer {
FilterMode Blend,
TwoSided,
static TextureID 0,
dam spaces..but well, u get the idea