1. The long-awaited results for Concept Art Contest #11 have finally been released!
    Dismiss Notice
  2. The mythological era has spawned some interesting characters around. Check them out and be sure to vote for them in the 30th Poll of the Texturing Contest.
    Dismiss Notice
  3. The 20th iteration of the Terraining Contest is upon us! Join and create exquisite Water Structures for it.
    Dismiss Notice
  4. Hivers united and created a bunch of 2v2 melee maps. Vote for the best in our Melee Mapping Contest #4 - Poll!
    Dismiss Notice
  5. Check out the Staff job openings thread.
    Dismiss Notice

The SiegeBreaker

Discussion in 'Development' started by CloudWolf, Nov 11, 2009.

  1. RaiN.

    RaiN.

    Joined:
    Nov 20, 2008
    Messages:
    437
    Resources:
    0
    Resources:
    0
    Should say "pff thats easy" when he considers he has the 4 models completely done for him and needs to only animate the "bite off" if he wants to. Else he can just go with a big blood explosion and the model dissapearing after the bite.
     
  2. CloudMax

    CloudMax

    Joined:
    Jun 9, 2007
    Messages:
    2,438
    Resources:
    1
    Tutorials:
    1
    Resources:
    1
    It is not that easy to make an animation... That actually looks good and realistic.... We dont want a ball to just fall down like a stone and nothing more happens. that would just look stupid.
     
  3. RaiN.

    RaiN.

    Joined:
    Nov 20, 2008
    Messages:
    437
    Resources:
    0
    Resources:
    0
    Good animating may be hard idd but an animation like this one is not hard to do.
     
  4. Raggnarokh

    Raggnarokh

    Joined:
    Aug 4, 2009
    Messages:
    77
    Resources:
    0
    Resources:
    0

    If you know how to do it and you know it is easy - ok, if you don't know how to do it - shut up. :)
     
  5. RaiN.

    RaiN.

    Joined:
    Nov 20, 2008
    Messages:
    437
    Resources:
    0
    Resources:
    0
    You know if I'm sayin that, this means I have experience in animation and know very well how hard it should be.
    Shut up ? Grow up ?
     
  6. CloudWolf

    CloudWolf

    Joined:
    Sep 30, 2008
    Messages:
    1,314
    Resources:
    56
    Models:
    3
    Icons:
    33
    Skins:
    16
    Maps:
    4
    Resources:
    56
    How about this as an alternative?

    The siegebreaker could eat a hero. While the hero is in the stomach he will take damage over time, just like the eat ability in the normal warcraft 3 :) Maybe 10% of the heroes health every few seconds?

    However, once a player is eaten, it could be up to their team-mates to free their hero before they die. This could be done simply by dealing enough damage to trigger the release, or by performing some sort of task?

    What do you reckon? :D
     
  7. RaiN.

    RaiN.

    Joined:
    Nov 20, 2008
    Messages:
    437
    Resources:
    0
    Resources:
    0
    It sounds nice and will add some strategic play if you make it with performing a task. Something like luring the boss to a specific zone or pressing things at the same time.

    But, be sure to add checks if its 1 player game cuz else it would become impossible to solo.
     
  8. CloudMax

    CloudMax

    Joined:
    Jun 9, 2007
    Messages:
    2,438
    Resources:
    1
    Tutorials:
    1
    Resources:
    1
    Like, you have to hit the boss in the back a several times to release the player, that would be much better :>
    Becouse in the gameplay, you can easily see that they try to be behind the boss as much as possible, and we could bring that part into the whole thing aswell.
     
  9. ithladir

    ithladir

    Joined:
    May 23, 2008
    Messages:
    22
    Resources:
    0
    Resources:
    0
    Sounds awesome but couldn't stop thinking of a "throw up" animation for when the hero is released, but heh I know it's probably over the top tho :smile:
     
  10. CloudWolf

    CloudWolf

    Joined:
    Sep 30, 2008
    Messages:
    1,314
    Resources:
    56
    Models:
    3
    Icons:
    33
    Skins:
    16
    Maps:
    4
    Resources:
    56
    Well, there's two ways to expel food from the body o_O I suppose I could use to alternative ;) lol
     
  11. CloudMax

    CloudMax

    Joined:
    Jun 9, 2007
    Messages:
    2,438
    Resources:
    1
    Tutorials:
    1
    Resources:
    1
    Smash him in the butt and you'll see what happens! ;D
     
  12. Raggnarokh

    Raggnarokh

    Joined:
    Aug 4, 2009
    Messages:
    77
    Resources:
    0
    Resources:
    0

    lol don't get offended, it just sounded as whining :)
     
  13. Midnighters

    Midnighters

    Joined:
    Jun 2, 2009
    Messages:
    1,796
    Resources:
    12
    Icons:
    10
    Packs:
    1
    Maps:
    1
    Resources:
    12
    Thanks to me for the model :)