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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

The prophecy of Pandaria

Submitted by bounty hunter2
This bundle is marked as approved. It works and satisfies the submission rules.
Why is this here?

A strange thing happened today, while I was browsing for a map I bumped into this map. Into my old campaign submitted by another person. Afterwards I transfered it to my account and packaged it up.


This campaign was a very old project of mine, and it was my dearest project. For the todays standards the map isn't much, but still I do like it. Unfortunately it never got finished, so if anyone has the will to do so, he has my full permission.

The campaign contains eight chapters, while chapter VI is missing and can be downloaded here.

The campaign contains 5 playable chapters and 3 cinematic maps.
It was made by me, bounty hunter2 with the help of Lord Manroot, aradmilo and Clan Bloodfeather.

I also thank Tiberius_XXVII for the only model used, the goblin riflemen.

Images (sorry for the low quality)

[​IMG]

[​IMG]

[​IMG]


Characters

Samaro Yo Koci: Pandaren Fire Model Used : 4 Custom Spells : Chapters 1,2,4,5
Buzan: Paladin Model Used : 0 Custom Spels : Chapters 2,4,5
Mu Kasa Yo Koci: Pandaren Chieftain Model Used : 1 Custom Spell : Chapters 4,5
Asaro Yo Koci: Wind Pandaren Model Used: 4 Custom Spells : Chapters 4,5
Starfury: Bloodmage Model Used: 0 Custom Spells : Chapters 4,5
Jack The Forger: Villager Model Used: 3 Custom Spells: Chapter 6
Bob the Gunner: Custom model:Goblin Riflemen Used: 3 Custom Spells: Chapter 6


Changelog:
8th. June. 2009.
  • Revamped Chapter I
  • New minimap image
  • Fixed Cinematic III typos
  • Fixed Cinematic II typos





Keywords:
panda, campaign, samuro, bounty, hunter, 2,
Contents

The prophecy of Pandaria (Campaign)

Reviews
Moderator
VGsatomi: Approved. This campaign has all the essentials. Cinimatics, quests, and well designed and laid out maps. However I don't think I've played a campaign that had more spelling errors and typos then this one. We're talking every other word in...
  1. deathreaven

    deathreaven

    Joined:
    Dec 23, 2008
    Messages:
    165
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    1.66mb isn't big. I have maps bigger than it. Oh, and the chapter titled Yourny to Magico? I don't even have to say it.
     
  2. resamar

    resamar

    Joined:
    Jun 30, 2008
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    16
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    listen dude i love it. i saw the screen shots and i like it dude. its cool. and i just might get the balls to finish it. =)
     
  3. lightning brigade

    lightning brigade

    Joined:
    Sep 26, 2009
    Messages:
    422
    Resources:
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    StarCraft II Resources:
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    Maybe I can help u finish if u want i'll try anyhoo. Lemme play it tho goodstuffs
     
  4. -Crom-

    -Crom-

    Joined:
    Jan 26, 2010
    Messages:
    14
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    Better Holaaa amigo or is hello my friend! this very good your campaign I eat Latin fodder that I give 5/5 you: P
     
  5. Voltage_02

    Voltage_02

    Joined:
    Dec 3, 2010
    Messages:
    30
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    Can you make the Campaign longer? And also make the story sensible :)
     
  6. Fjoelnir

    Fjoelnir

    Joined:
    Feb 5, 2011
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    29
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    thankfully download it
     
  7. WarcraftHazNinjaz

    WarcraftHazNinjaz

    Joined:
    Mar 17, 2011
    Messages:
    36
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    I have to say... I found this to be... difficult to play. I mean, I don't want to offend you, but the typos were too often to be "typos", they were just terrible spelling, and grammar.
    And, you have it set so mobs just charge in your base every 10 seconds... in the second map that can be a real b*tch. The only way to survive is to hope you get at least three friggin' Rebels out of the war tent before the second group arrived, and with the time for each rebel set for about 18 seconds, that's a difficult thing to do. I also managed to get all heroes to level ten, each mission (Didn't make it past Mission 3, I'm not including interludes as missions.).. because the friggin' mobs are givin' a crapload of XP, or heroes earn XP too fast. Either way.
    Should you decide to take the public's opinion, I'd like to set mine in:
    I'd like to have a few less typos, I could hardly understand what you said!
    I'd like to have unit construction time reduced, or mob arrival time lengthened.
    Fix the Hero XP/Reduce XP mobs give out.
    Your campaign is otherwise okay.
     
  8. DoomH

    DoomH

    Joined:
    May 27, 2012
    Messages:
    2
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    I'm sorry, i was wondering if could borrow your campaign and improve it, i guess i could make a great work on it, i wanted to do one on my own, but i realized it will take more practice, i've seen your work and the story and maps seemed to me really good but there were some things that didn't cought my eye, and some others that did caught them but in the sense that needs a remod. All credits will remain the same, and will add new credits if necessary.
     
  9. DoomH

    DoomH

    Joined:
    May 27, 2012
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    2
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    If you don't answer by tomorrow i guess i'll take it and mod' it (in all aspects, camp' duration, wrong typo, play difficulty, etc.) I'll leave more enjoyable for those who haded any kind of complain. Reply - All credits as it was + me.
     
  10. xvarts

    xvarts

    Joined:
    Jun 3, 2009
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    69
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    Not great plenty of errors
    A. Spelling
    B. No Hero Cache
    C. Confusing Storyline
    D. In Level 2 The Undead Walk into a triggered position before attacking, block em and they can't get ya.
    2/5
     
  11. LordGiosep

    LordGiosep

    Joined:
    Jan 31, 2013
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    1
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    Oh thank you so much! Love stories with pandas on it :D
     
  12. Neverleft

    Neverleft

    Joined:
    Jun 5, 2014
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    7
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    You needed use in place of pandaren brewmaster earth pandaren
     
  13. Neverleft

    Neverleft

    Joined:
    Jun 5, 2014
    Messages:
    7
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    there is missing chapter IV
     
  14. deepstrasz

    deepstrasz

    Map Reviewer

    Joined:
    Jun 4, 2009
    Messages:
    12,709
    Resources:
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    Maps:
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    Not really much happening. It tries to mix melee with wannabe RPG but in the end it kind of fails due to many other unpleasantries.

    chap1:

    -units selected during cinematic mode
    -what's the point of saving the night elves if they don't help you afterwards or if the player doesn't gain anything at all?
    -well, going left/west on the path into a cave is considered finding a secret?
    -so, the village wasn't attacked until Samaro got there?
    -the defense lasted about 1 minute, I think....
    -return to the campaign menu instead of loading the next level
    -there's not enough money to buy something useful from the furbolg camp

    chap2:
    -the two combatants have their animation frozen; there's no visible spear hitting Joe
    -holy light disappeared and another spell took its place
    -I guess, an error (patch or not), the hero has 2-12 damage; actually all heroes have that low damage
    -text missing in one of Samaro's transmissions after the bandits are killed
    -killing the bandit boss will result in the immediate death of his minions

    At its current state it's hardly 2/5.