- Joined
- Jul 23, 2005
- Messages
- 329
Uhm... I need feedback on this map I'm working on. Just any comments, negative or positive, would be welcome.
=====================================================
Legends of Dalaran is a RPG with 6 players, in which they all play customisable teenagers going into their Azeroth University: Rightfully named Dalaran University. Situated in (where else?) Dalaran, this university was once a place for mages to test their skills and train with other members of the same order.
However, due to recent (and partially desperate) attempts by the Alliance government to create more warriors for aid against the Horde, the university has recently expanded its subjects, taking in teachers from the more physical arts: assasination, swordplay, archery, and many others.
These new areas required room to be taught in, so some parts of the university were demolished in order for new classes, and some areas were added onto.
At the very end of the construction, Dalaran University was twice its original size, and, surprisingly, all groups of the similar subject were all in the same areas. More importantly, even dormitories for the different areas were located near their classes, and these groups of classes became known as "sectors".
Due to some previous mishaps, the university decreed that no student is allowed to take classes from more then one sector.
Six young adventurers join this university together, awaiting schoolage for their desired subjects. However, as they progress through the term, they realise just how much rivalry can be caused by splitting people up and turning them against each other.
=====================================================
Features
=====================================================
TBI = To Be Implemented
-Players are allowed to choose which personality they wish to have (chosen out of six available ones), and that affects their role in the storyline (TBI)
-Players are also allowed to choose "courses" which affect what abilities they learn as they attend their classes (TBI)
-Not all of the storyline must be completed (And not all probably will be), for in order to activate some events, a player must find a green circle, which will call all other players toward it (Not instantly, they have to walk there themselves while the waiting player waits for them). Meanwhile, the waiting player will have fun with some minigames while waiting. (TBI)
-Arrow Key Movement System
-Keyboard Key Attack and Spell System (*Half way finished*)
-Equipable items that show on charactor (TBI)
=====================================================
Completion
=====================================================
Concept: 50%
Terraining: 23%
Triggering: 1%
Audio: 0%
Modelling: 0%
=====================================================
Staff
=====================================================
Concept:
-Preskooldude
Triggering:
-Preskooldude
Terraining (Need more!):
-Preskooldude
Audio (Need more!):
-(Null)
Modelling (Need more!):
-Preskooldude
=====================================================
Other
=====================================================
Available personailties:
-Charismatic Leader
-Meek yet overly caring
-Resolute, stubborn, and reckless
-Selfish and vain
-quiet and mysterious
-A follower that never makes his own choices
Available Courses:
Magic
-Basic Arcana
-Basic Elementalism
-Basic Conjuring and Binding
-Historical Introduction to Magic
-Staff/Wandplay
-Basic Holistic Bestowments
-Refined Magical Attunement
Swordsmanship (Note: although it says swordsmanship, it refers to all warrior arts
-Basic Tactics
-Basic Battle Strategem
-Basic Weapon Use
-Refined Techniques
-Brute Techniques
-"Speed" Techniques
Assasination
-Basic Mercantile
-Basic Stealth and Camoflauge
-Basic Espionage and Assasination Strategem
-Basic Daggerplay
-Basic Battle Strategem
-Basic Thievery
Archery
-Basic Rangeplay
-Basic Stealth and Camoflauge
-Basic Survival Techniques
-Basic Magical Attunement
-Refined Natural Attunement
Other (Useable by all classes unless otherwise stated)
-Basic Natural Attunement (Useable by all except Archery and Magic, but they get Refined version)
-Ettiquette and Proper Behavior (Required for some events)
-Basic Political Understanding (Required for some events)
=====================================================
Currently Working on:
=====================================================
Currently Working on:
Preskooldude
-Triggering Key-stroke initiated spells.
=====================================================
Legends of Dalaran is a RPG with 6 players, in which they all play customisable teenagers going into their Azeroth University: Rightfully named Dalaran University. Situated in (where else?) Dalaran, this university was once a place for mages to test their skills and train with other members of the same order.
However, due to recent (and partially desperate) attempts by the Alliance government to create more warriors for aid against the Horde, the university has recently expanded its subjects, taking in teachers from the more physical arts: assasination, swordplay, archery, and many others.
These new areas required room to be taught in, so some parts of the university were demolished in order for new classes, and some areas were added onto.
At the very end of the construction, Dalaran University was twice its original size, and, surprisingly, all groups of the similar subject were all in the same areas. More importantly, even dormitories for the different areas were located near their classes, and these groups of classes became known as "sectors".
Due to some previous mishaps, the university decreed that no student is allowed to take classes from more then one sector.
Six young adventurers join this university together, awaiting schoolage for their desired subjects. However, as they progress through the term, they realise just how much rivalry can be caused by splitting people up and turning them against each other.
=====================================================
Features
=====================================================
TBI = To Be Implemented
-Players are allowed to choose which personality they wish to have (chosen out of six available ones), and that affects their role in the storyline (TBI)
-Players are also allowed to choose "courses" which affect what abilities they learn as they attend their classes (TBI)
-Not all of the storyline must be completed (And not all probably will be), for in order to activate some events, a player must find a green circle, which will call all other players toward it (Not instantly, they have to walk there themselves while the waiting player waits for them). Meanwhile, the waiting player will have fun with some minigames while waiting. (TBI)
-Arrow Key Movement System
-Keyboard Key Attack and Spell System (*Half way finished*)
-Equipable items that show on charactor (TBI)
=====================================================
Completion
=====================================================
Concept: 50%
Terraining: 23%
Triggering: 1%
Audio: 0%
Modelling: 0%
=====================================================
Staff
=====================================================
Concept:
-Preskooldude
Triggering:
-Preskooldude
Terraining (Need more!):
-Preskooldude
Audio (Need more!):
-(Null)
Modelling (Need more!):
-Preskooldude
=====================================================
Other
=====================================================
Available personailties:
-Charismatic Leader
-Meek yet overly caring
-Resolute, stubborn, and reckless
-Selfish and vain
-quiet and mysterious
-A follower that never makes his own choices
Available Courses:
Magic
-Basic Arcana
-Basic Elementalism
-Basic Conjuring and Binding
-Historical Introduction to Magic
-Staff/Wandplay
-Basic Holistic Bestowments
-Refined Magical Attunement
Swordsmanship (Note: although it says swordsmanship, it refers to all warrior arts
-Basic Tactics
-Basic Battle Strategem
-Basic Weapon Use
-Refined Techniques
-Brute Techniques
-"Speed" Techniques
Assasination
-Basic Mercantile
-Basic Stealth and Camoflauge
-Basic Espionage and Assasination Strategem
-Basic Daggerplay
-Basic Battle Strategem
-Basic Thievery
Archery
-Basic Rangeplay
-Basic Stealth and Camoflauge
-Basic Survival Techniques
-Basic Magical Attunement
-Refined Natural Attunement
Other (Useable by all classes unless otherwise stated)
-Basic Natural Attunement (Useable by all except Archery and Magic, but they get Refined version)
-Ettiquette and Proper Behavior (Required for some events)
-Basic Political Understanding (Required for some events)
=====================================================
Currently Working on:
=====================================================
Currently Working on:
Preskooldude
-Triggering Key-stroke initiated spells.