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The Heart of the Land v 1.1

Submitted by Melth
This bundle is marked as approved. It works and satisfies the submission rules.
「The Heart of the Land v 1.1」

By Melth

Gameplay
[tr]
Frenetic, 1-12 player homage to classic arcade games and my favorite chapter of the original WC3 campaign. Use quick thinking, good aim, and careful resource management to outscore your opponents (or beat your own high score) as Cenarius tries to fend off Grom Hellscream’s fel orcs in this endless, shoot ‘em up minigame.

Screenshots
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Features
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Easy to learn, hard to master!
Streamlined, nimble control interface!
Score multiplier makes strategy critical!
Singleplayer and multiplayer modes call for different tactics!
Multi-round, frantic, arcade-style gameplay!
7 Enemy types and semi-random wave generation keep players on their toes!

Credits
[tr]
Melth

Changelog
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Updated high scores.
Removed waits.
Neatened and streamlined some triggers.
Improved multiboard appearance.
Map Description Generator 「By Vengeancekael」

Keywords:
Warcraft, Arcade, Minigame, Mini-game, Cenarius, Grom, Grom Hellscream, Shoot 'em up, Shmup, fantasy, singleplayer, multiplayer, rounds, aim, timing,[/tr][/tr][/tr][/tr][/tr]
Contents

The Heart of the Land v 1.1 (Map)

Reviews
Rufus
A fun game defenitely, that can be pretty tricky at times. The only thing I could think off: I'd suggest adding a "practice round" perhaps? The first wave is pretty fast paced fro player who have never tried it before. The level that currently is...
  1. 12:49, 27th Feb 2016
    Ardenian: The Heart of the Land offers an arcade-like game for players to hunt for the best score. The concept and mechanics are simple, but entertaining and challenging.

    The terrain offers variety and is well-designed. The trees are hiding incoming units, however, making it hard to detect their type. You could think about adding a transparency system or move them a bit.

     
    Last edited by a moderator: Dec 13, 2016
  2. Arad MNK

    Arad MNK

    Joined:
    Dec 11, 2014
    Messages:
    1,888
    Resources:
    3
    Maps:
    2
    Spells:
    1
    Resources:
    3
    No technical Problems I can see. Maybe someone can review this and rate without any problems.
     
  3. Melth

    Melth

    Joined:
    Jul 8, 2013
    Messages:
    201
    Resources:
    2
    Maps:
    2
    Resources:
    2
    Is someone going to review this map?
     
  4. WhiteFang

    WhiteFang

    Joined:
    Jul 6, 2014
    Messages:
    3,366
    Resources:
    0
    Resources:
    0
    Yes,I am


    Visuals
    The visuals of this map is nothing unique or superior.It's a simple terrain that fits perfectly with the map since it can hide the units that can cause confusion or increase the difficulty.There's not much to say in this regard,the terrain doesn't look bad,even though it's simple,it doesn't hinder the gameplay and it does what it has to.


    Gameplay
    The concept of the map itself is unique.The player has control over Cenarius and two ancients of protection and must survive against waves of enemies.The map can be quite difficult and I feel there should be a choice of difficulty,which either reduces the enemies or their health.The map offers abundant info and shows the controls in the loading screen as well as at the start of the map which is good.There should be a short time before the waves start at the beginning in order for the player to see what the hero's spells does.


    Overall and rating
    This map is obviously for faster players who can quickly take in info as well as swap between units while using abilities.The map itself is quite simple yet fun and challenging.The map has no bugs that I encountered in my play.I did not get far though.I give this map a
    4/5andvoting for approval!
     
    Last edited: Dec 1, 2015
  5. Melth

    Melth

    Joined:
    Jul 8, 2013
    Messages:
    201
    Resources:
    2
    Maps:
    2
    Resources:
    2
    Thanks for reviewing it, WhiteFang. Has a moderator had a chance to look at it yet?
     
  6. Rufus

    Rufus

    Joined:
    Oct 2, 2011
    Messages:
    2,546
    Resources:
    8
    Maps:
    6
    Tutorials:
    2
    Resources:
    8
    A fun game defenitely, that can be pretty tricky at times.

    The only thing I could think off:
    I'd suggest adding a "practice round" perhaps? The first wave is pretty fast paced fro player who have never tried it before. The level that currently is level one would fit perfectly as level 2 in my opinion. A slower first level would also give the player time to read Cenarius abilities.
    However, you learn fast how it works, so that might not be needed at all.

    I love the red dotting of the enemies. It makes them very ewasy to keep track off, even though they might be hiding under trees. A smart feature.
    I also really like the terrain, even though not having a grand and mindblowing look, it provided a mellow and clear layout of the game area.

    A pretty simple yet entertaining and engaging game, that works as intended.
    Approved.