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yeah I read it somewhere. If you keep playing sound without destroying it, the sound still remain in its place, it's just unplayed. But I don't know what happen if we store the sound into variable first. Maybe it just causes very very tiny leak for once.
yeah I read it somewhere. If you keep playing sound without destroying it, the sound still remain in its place, it's just unplayed. But I don't know what happen if we store the sound into variable first. Maybe it just causes very very tiny leak for once.
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