1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still haven't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. The reforging of the races is complete. Come see the 14th Techtree Contest Results.
    Dismiss Notice
  4. It's time to choose your horse in the race - the 32nd Modeling Contest Poll is up!
    Dismiss Notice
  5. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Terraining Contest #11 - Battlefields

Discussion in 'Contest Archive' started by M0rbid, Dec 7, 2010.

Thread Status:
Not open for further replies.
  1. Adiktuz

    Adiktuz

    Joined:
    Oct 16, 2008
    Messages:
    9,674
    Resources:
    23
    Models:
    2
    Packs:
    1
    Maps:
    1
    Spells:
    16
    Tutorials:
    1
    JASS:
    2
    Resources:
    23
    @Nagir - use the camera angle of the first pic coz its better than the 2nd one... ^_^
     
  2. Nagir

    Nagir

    Joined:
    Sep 6, 2008
    Messages:
    88
    Resources:
    1
    Template:
    1
    Resources:
    1
    Here's some new pics. also added a waterfall on the right side of the humans, but couldn't get a good pic with it. anyway, here's the pics: Battlesecond.jpg Slideshow.jpg
     
  3. Adiktuz

    Adiktuz

    Joined:
    Oct 16, 2008
    Messages:
    9,674
    Resources:
    23
    Models:
    2
    Packs:
    1
    Maps:
    1
    Spells:
    16
    Tutorials:
    1
    JASS:
    2
    Resources:
    23
    I suggest that you decide what camera angle and positioning to use... ^_^

    it would be better and easier to spot changes and give suggestions when the pics have been taken from a constant viewpoint...
     
  4. VegaKotes

    VegaKotes

    Joined:
    Dec 16, 2010
    Messages:
    20
    Resources:
    0
    Resources:
    0
    This is my final entry :D
    Black Blades vs Balir final
    [​IMG]
     
  5. Blood Raven

    Blood Raven

    Joined:
    Aug 1, 2010
    Messages:
    1,199
    Resources:
    214
    Models:
    141
    Icons:
    44
    Packs:
    7
    Skins:
    7
    Maps:
    13
    Template:
    1
    Tutorials:
    1
    Resources:
    214
    Final WiPs

    Battlefield: Reign of Chaos

    There is my final work, no more updates (or maybe one if there is greater bug).
    See what is wrong and what is right and give feedback, please!

    About Map

    Map have:
    -Playable Pathing Ground
    -Over 6000 doodads (dead footmans and villagers, bones, skulls, ruins, remains, abandoned armors and weapons, broken carts and creates).
    -River, lake and a Forest.
    -Custom Sky (moving dark cloulds), a Dark Fog and Rain.

    screenshots
    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    This Terrain will be uploaded to the Hive,s Maps selection after the Contest's over. Hope you like it, and don't forget to give Feedback...
     
    Last edited: Dec 28, 2010
  6. Sheephunter

    Sheephunter

    Joined:
    Dec 21, 2008
    Messages:
    760
    Resources:
    0
    Resources:
    0
    Any1 knows how to make units walk n attack? Just the animation.. Im in big need of it.
     
  7. InfinateAnswers

    InfinateAnswers

    Joined:
    Jun 17, 2010
    Messages:
    2,262
    Resources:
    0
    Resources:
    0
    its under animations, Play units animation x, its in the triggers.
     
  8. fladdermasken

    fladdermasken

    Joined:
    Dec 27, 2006
    Messages:
    2,434
    Resources:
    3
    Tutorials:
    3
    Resources:
    3
    You've got this contest all wrong. This isn't about terraining a map, it's about posting one single screenshot as a piece of art.
     
  9. Tamerleine

    Tamerleine

    Joined:
    Mar 16, 2010
    Messages:
    226
    Resources:
    1
    Icons:
    1
    Resources:
    1
    here's mine,
    I wanted a bloody war-like feel with smell of blood everywhere so I change the sky red, added red fog, and tinted the water red (but It doesn't appear red in-game)....not realistic though....

    and half the units there are supposed to be dead (and they are in-game) and in WE, they're just standing in a pool of blood....
     

    Attached Files:

  10. indomitable1319

    indomitable1319

    Joined:
    Jan 22, 2010
    Messages:
    2,278
    Resources:
    0
    Resources:
    0
    The blood doodad is too bright, try making it have a 100, 100, 100 tint.
    Apart from the blood; good work!

    Green circle of doom on the left.
     
  11. AyeKantSpel

    AyeKantSpel

    Joined:
    Dec 26, 2010
    Messages:
    272
    Resources:
    0
    Resources:
    0
    Well, rocks are staying as is unless I can get ahold of an awesome model that doesn't give me hell.

    There's 4 screenies to it, I present: Eternal Conflict.


    Please note that the first one with the reflection is the theme of the battle and should be what's judged, the other 3 are eye candy for the spectators!

    The Battle!
    Final (Part 1 of 4).jpg
    Final (Part 2 of 4).jpg
    Final (Part 3 of 4).jpg
    Final (Part 4 of 4).jpg



    Kinda wish more animations were displayed, but hey, there's a floating shaman!

    2nd is my fav... reminds me of 300, that was epic.
    "Then we will fight in the shade!" Only about 20 billion less arrows.

    Also if you notice in the center of the 3rd, there's a footman looking up, lol (was not planned!)
     
  12. Vizel

    Vizel

    Joined:
    Jan 30, 2009
    Messages:
    1,040
    Resources:
    0
    Resources:
    0
    what's ... with the dimensions? They're....skewed.
     
  13. SA Dashie

    SA Dashie

    Joined:
    Apr 3, 2010
    Messages:
    1,463
    Resources:
    6
    Skins:
    2
    Maps:
    2
    Spells:
    1
    Template:
    1
    Resources:
    6
    wow i never though of this before but i might actualy stand a chance in this with my Ashenvale Forest Defence map and will create animations as from i am skilled in most parts of map editing as from i am 14 and have only been editing for nearly 2 years.
    I will be a contestant and will improve terrain of my map as much as I can.
    But one thing can someone tell me how to make a realy good sky display
     
  14. indomitable1319

    indomitable1319

    Joined:
    Jan 22, 2010
    Messages:
    2,278
    Resources:
    0
    Resources:
    0
    That post by Nenad is strictly prohibited...
    And it is a 5-star puzzle as well.

    Replicate of Nenad's Message

    WOOD
    U
    LYK
    2 TRAY UN
    MAYN NU MAP...............w*)eorpe(*qyusnflasdkjfndkjvsd(*&$AESO(Y63O79YHLEfKhaof*#098356jekfhlaF(p*FYHHlefHnGP9*&hp$8Y........... AY WOOD APPREESHEE8 EET.... TENKS
    DEEDHEY OP JUHJMEHNT BAY NECA vv BOAT EET PLIS


    Sigh...

    @AyeKantSpel
    Very good. It's just like what Vizel said: why are they skewed?
    But still; I like the way the battle field is done; and I think the sky is a BIT too dark; try tinting it a bit lighter.
     
  15. M0rbid

    M0rbid

    Joined:
    Dec 20, 2009
    Messages:
    1,641
    Resources:
    15
    Icons:
    14
    Skins:
    1
    Resources:
    15
    Nenad94 was taken care of and reported so no need to continue talking about him.

    I would like everyone that submits a finished and final version of his terrain, to please post it without adding more screenshots, since this is about 1 screenshot not about a series of photos. A description or explanation is totally fine though
    Thank you.
     
  16. Oziris

    Oziris

    Joined:
    Oct 14, 2006
    Messages:
    4,109
    Resources:
    3
    Icons:
    1
    StarCraft II Resources:
    1
    Tutorials:
    1
    Resources:
    3
    Twenty more days, a long way. I hope more people join, lets make the judge's life a horror! :D
    We need more judges damn it! One more at least. I'll soon start updating my entry.
     
  17. chilla_killa

    chilla_killa

    Joined:
    Apr 17, 2009
    Messages:
    3,378
    Resources:
    39
    Models:
    34
    Icons:
    5
    Resources:
    39
    I will soon try to work on the sky of my terrain.
     
  18. fladdermasken

    fladdermasken

    Joined:
    Dec 27, 2006
    Messages:
    2,434
    Resources:
    3
    Tutorials:
    3
    Resources:
    3
    I vote for Chaos as a judge, if he would agree on it naturally.
     
  19. Oziris

    Oziris

    Joined:
    Oct 14, 2006
    Messages:
    4,109
    Resources:
    3
    Icons:
    1
    StarCraft II Resources:
    1
    Tutorials:
    1
    Resources:
    3
    I think he said something about joining the contest but yeah, it would be cool if he was a judge.
     
  20. sPy

    sPy

    Joined:
    Apr 10, 2009
    Messages:
    176
    Resources:
    8
    Models:
    6
    Tutorials:
    2
    Resources:
    8
    I'm joining the contest :)
    First contest, first terrain showcase :D

    Here's my first WIP:
    TC11WIP1.jpg

    I got two question though...

    1. Do I need to post my map at my final submission?
    2. Can I put a trigger for visibility? Because I don't know how to make entire map visibility without triggering it.
     
Thread Status:
Not open for further replies.