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Terrain Showcase (+map)

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Level 11
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For long time ago, me and Ragingspeedhorn was working on a campaign called Realms of Teradorr. We never finished it because I lost the interrest.

Now I upload the map so all the new ones to wc3 can look at the terrain, and get an idea how to make good looking terrain. - or just get some inspirration.

The map contains alot of custom models, but I never wrote the author of the models name down, so I cant give them credit.

Fell free to open the map and copy/look/get-ideas or whatever.


Information:
• The most models use ingame textures.
• I used the "MiscData.txt" file to create the high hills.
• The Terrain is not playable, only viewable.

You can download the "MiscData.txt" file here and see how you install it:
http://hiveworkshop.com/forums/showthread.php?t=32419
 

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  • Realms of Teradorr.w3n
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Level 11
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Jul 2, 2004
Messages
471
Right now im working on some kind of variables system..
That I later will use in a attack/character/equipment system.

And if I ever finish it, I will create a little RPG with all they system I think a WC3 RPG map need to be exceting and funny to play.

For some months ago I worked on this Floor system. I only created it to see if it was possible. It was possible, but I have never finished it. it still need:
•Some path problems that need to be fixed.
•It also dont work in multiplayer yet, but its possible.
 

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  • FloorSystemV0.1.w3x
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Level 6
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Approved, it looks alittle bit empty or "dead" for a City/Village.
But nice solid mapping job you made there.
 
Level 11
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Please! For the love of god, finish your damn RPGs! They're so good and then you leave them. Kinda like me... but yours are better ;)
+rep since you're one of my favie modders anyway and the terrain and system pwns.
Thanks for the sweet words;)
Sometimes when im working with an RPG, I get some really good ideas, I absolut must include in the map. But when im working with my "idea", I realise its too much work for one person. - And I give up.

I got alot of ideas to character systems and such. And I know they are possible to do. But it takes forever to trigger.

And I also need models for the most systems.
But again, it takes forever to do.

Approved, it looks alittle bit empty or "dead" for a City/Village.
But nice solid mapping job you made there.

Like I said: We never finished it.
They reason why you dont see people in the screenshots is we was planning to do some kind of NPC system, so the pople walks-arrond/talks/Trade/Go to sleep, and other thinks like that.

emergenzy that terrain is prob the best city i have ever seen and i was wondering how many doodads did you have at the end

Thanks:)
For the city there is 947 doodads + 420 for indoor of the houses.
 
Level 25
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Thanks for the sweet words;)
Sometimes when im working with an RPG, I get some really good ideas, I absolut must include in the map. But when im working with my "idea", I realise its too much work for one person. - And I give up.

I got alot of ideas to character systems and such. And I know they are possible to do. But it takes forever to trigger.

And I also need models for the most systems.
But again, it takes forever to do.

Working on a big RPG, especially Campaigns, requires alot of dedication and commitment. I agree that all of your ideas are amazingly good and that they do take a while to make. Hopefully your next RPG or ORPG will be completed with patience :)
~Craka_J
 
Level 11
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Working on a big RPG, especially Campaigns, requires alot of dedication and commitment. I agree that all of your ideas are amazingly good and that they do take a while to make. Hopefully your next RPG or ORPG will be completed with patience :)
~Craka_J

I dont know if I want to spend alot of time on a RPG. Meybe when I then finished a RPG, the wc3 community is dead. Its waste of time.

I cant decide if I shall wait till Starcraft 2 comes ud, and the make a RPG.
 
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