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Temple Lazar 2.5

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
News from FlamewarriorPro/Flirt2200:
I Am Currently Making 9 New Maps
All Maps got "FLW" as first name so you know its my^^

Maps
=----=
FLW Builder Wars
Coment: Well, i hope some of you guys will like it!
FLW Doomforge Citatel
Coment: Just like TL, just more detailed and harder.
FLW Deathsea Island
Coment: Hero Survival, pretty hard, trying to make quality!
FLW Temple Lazar
Coment: Like in WoW, this is an Instance with more in it ^^
FLW Werewolf's
Coment: Like Vampirism, just figuring how to make it Non-Wannabe xD
FLW Ship Wars
Coment: Ship Wars! Yarr! Select your ship and fight for your Kind
FLW Totem Maniacs!
Coment: Very Funny^^ TOTEM MANIACS!! Pretty funny game where Wicht doctors will use their totems to get rid of the others!
FLW Tower Defence
Coment: Most Stupit Tower Defence ever! (ofc not)
FLW Hero Wars
Coment: hero Wars, just differend than others!


==--== - ==-== ====
Temple Lazar Final

Changes:

Creeps are Getting much weaker, the Game will be quickly done if the Healer and Tank are good!

I Change many of the Spells/Abilityes because i dont want it to be so much WoW-Like.

I will make more item drops and Events/Quests for each Hero

The Tome Shop is removed and replaced by a Weapon and Armor shop.

The Healer gets 125% exp gain.

Many tarrain changes!

I made some triggered spells to.

And Alot more!!!!

Coments: I Hope you will like my map and play it 24/7 xD Otherwise, i will make it possible to reach Lazar and no more will the game be The Ultimate Dungeon but just The Hard Dungeon... :/

I Will Thank everyone who help with testing and hosting! I Love you guys ^^

Hmm.. yeah i think thats it.. .... .... Ok i am off now!
Contents

Temple Lazar 2.5 (Map)

Reviews
21:36, 12th Nov 2008 Septimus: File size exceed 4mb. Cannot be host at battlenet. Sources reject.

Moderator

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Moderator

21:36, 12th Nov 2008
Septimus: File size exceed 4mb. Cannot be host at battlenet. Sources reject.
 
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