• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Teh Plaguelands (WoW Style)

Status
Not open for further replies.

frostwhisper

Media Manager
Level 52
Joined
May 25, 2007
Messages
4,258
Like Ralle said, "Lets fill up this gallery".
I know the sky's fucked up, but anyway, enjoy...
 

Attachments

  • WC3ScrnShot_070307_201932_01.jpg
    WC3ScrnShot_070307_201932_01.jpg
    80.3 KB · Views: 1,729
Level 24
Joined
Jun 14, 2005
Messages
2,506
The tile variation looks great, but I think it could use a bit more detail (like grass, rocks etc).

And i'm pretty sure that problem with the sky can be fixed up holding down ctrl and scrolling back on your mouse wheel, might be wrong though.
 
Level 6
Joined
Sep 19, 2007
Messages
215
I like your style of terraining you are good at tile variation, but like "bob27" said you should've put more enviroment dodads.
 
Level 34
Joined
Sep 6, 2006
Messages
8,873
That's a good idea brad!

Since this has been revived: The sky box is crap, and the whole terrain is too random. The different doodads clash. Like the Undead building and the human base, with destroyed windmills.
 

frostwhisper

Media Manager
Level 52
Joined
May 25, 2007
Messages
4,258
Wut... this thread is alive?
Blah, I know the sky sucks, but there is a theme in here. And it is to mimic the Plaguelands as they are in WoW. They have mushrooms, they have flying necropolises, they have destroyed human bases with burnt windmills... or whatever. Oh and they're brown with dead trees all over the place. So yeah, that the theme.
 
Level 23
Joined
Jan 25, 2008
Messages
7,799
The tile variation looks great, but I think it could use a bit more detail (like grass, rocks etc).

And i'm pretty sure that problem with the sky can be fixed up holding down ctrl and scrolling back on your mouse wheel, might be wrong though.

scroll forwards while holding Ctrl. Thats how you zoom in the sky. You can always move your placemeent back anyways. Otherwise, this is great! maybe change the lighting some to give it that "controlled by the scourge" feel?
 
Status
Not open for further replies.
Top