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TD Trigger help

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Level 2
Joined
Sep 13, 2007
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9
Hi guys, am now making a TD map which alraedy halfway, there are some problems that i cant think of how to make this trigger ....

First, Instead of losing life after the mobs reach the center, i put it a building to destroy. So in this case i want to make a leaderboard that updated the health of the building

Second, in the middle area (where the building stand) i will make a barrack where players can buy units to defend the area since middle area only have unbuild-able terrains (means no tower can be build there), and the units bought cant be controlled by the players, instead controlled by Neutral computer (the one own the building).


Thanks....
Waitin for the reply :)
 
Level 7
Joined
Jul 20, 2008
Messages
377
Why not update the leaderboard when the building takes damage? Use the event:

  • Unit - Specific unit takes damage
 
Level 2
Joined
Sep 13, 2007
Messages
9
Sorry.... Been busy lately.... but thanks for the replies.....

Second question answered i guess... havent tried that tho... but i could think of some way to make it works based on the replies here, but the frist question, i still cant think of a way to make it works... for both trigger nad variables.... for that more help needed....


THanks
 
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